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ZanderNao

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    Male
  • Location
    Pacific Northwest
  • Interests
    Machinima

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ZanderNao's Achievements

  1. Version 1.0.0

    35 downloads

    ==Moralo Eval== Body 3D modeled by Phazzer https://www.cgtrader.com/phazzzer Converted for Jedi Academy by OCD2 Project organized by Zander_Nao Moralo Eval, a male Phindian, was a criminal mastermind and serial killer active during the final years of the Republic Era. Loathsome and sociopathic from a young age, Eval became a career criminal while still a child when he murdered his mother, after which he committed several more killings. Because of his craftiness in evading the law, Eval soon garnered a reputation as a twisted genius. During the Clone Wars, a galaxy-wide conflict between the Galactic Republic and the Confederacy of Independent Systems, Eval was hired by Confederate Head of State Dooku. For Dooku, Eval invented the Box, an enormous cubical structure with a shifting interior designed to test the skills of bounty hunters, and plotted a risky scheme to kidnap Supreme Chancellor Sheev Palpatine of the Republic. Appearances: Star Wars: The Clone Wars — "Deception" (First appearance) Star Wars: The Clone Wars — "Friends and Enemies" Star Wars: The Clone Wars — "The Box" Star Wars: The Clone Wars — "Crisis on Naboo" --NPC Support-- Moralo
  2. Who is a good boy? The massif is!
  3. I really think this is a good idea, and you can always do another version later!
  4. Thank you! You are completely right about the animations. Jedi Outcast and Academy used models where all the bones and joints and caps lined up perfectly which made everyone pretty fit and thin so its harder to do larger characters. Sadly the normals were not provided by the modeler and then his hard drive got corrupted so we are normaless.
    Always fantastic to see some new droid models, representing the full range from the original movies to the Clone Wars. Good diversity, practicality. What maps were used for the screenshots? They look fascinating.
  5. I am so envious of that grasshopper skin! Such unique models in here.
  6. Version 2.0.0

    39 downloads

    ==Finroy Artibeus== Body 3D modeled by Phazzer https://www.cgtrader.com/phazzzer Converted for Jedi Academy by Noodle Other textures/reskins created by Zander_Nao Project organized by Zander_Nao --NPC Support-- Fin - Default Model
  7. 64 downloads

    ==Irizi'von'artav== "Captain Zivona of the Commission for the Preservation of the New Order" Head Model: Jan Replacement by PadawanST. (https://jkhub.org/files/file/4015-jan-replacement/) Head retextured by Zander_Nao. Stealth Suit Design based on "Star Wars: Uprising" Stealth Suit modeled by Belly-Sido (https://www.cgtrader.com/designers/belly-sido) with remodeling and retexturing by Noodle. Imperial Outfit: Based on the Admiral Daala model with unknown creator. Readme will be updated upon request. Rigged for Jedi Academy by Noodle. Project organized by Zander_Nao. --NPC Support-- (all npcs currently using melee) Zivonaciv - Civilian clothes (Jedi_HF) Zivonaimp - Imperial Captain's Uniform Zivonaimphat - Imperial Captain's Uniform with hat Zivonastealth - Imperial Stealth Suit Zivonastealthnh - Imperial Stealth Suit - No Hood
    A masterclass in modeling, texturing, weighting and rigging! It is so nice to have a new Zabrak that isn't a port, that's inspired by Clone Wars and seems so vital. A fantastic addition to our collections!
    Weapon mods are rare to begin with, but to have one come out so polished and well rounded is truly stunning. The Model is fantastic, but the firing animations and effects, not to mention the sound effects, are extremely gratifying. I hope this is the first in a new line of weaponry, but even if it isn't, I am glad to put the UPL into my armory.
  8. That is fantastic! Not enough props by far, and food is the best way to create an immersive experience!
  9. I think your game flow makes sense. Getting the map with textures in game is always a good first step. Shaders can always be adapted after the fact, lol. Thanks for the update! I can't wait to play in this sandbox!
    I can't begin to overstate how wonderful the texture work and lighting is for this map. It's got a great feel to it. It isn't boxy (despite the boxes, lol) and the atmosphere is fantastic. Absolutely no downside. I really love this map. The one opportunity for growth in a future version might be to incorporate more greebles or details. It's a bit open and empty, but it is still a perfect, beautiful map.
    The models of the thermal detonators are absolutely beautiful. It is glorious to behold, both in first and third person. The size of the detonator has been made more realistic, making it smaller in the player's hand. When compared to the base game thermal detonator, there seems to be a slight hitch to the animation. It is unclear if that is because of the change to the model size or the model itself. Either way, that is a very small setback to a very phenomenal project. The visual spectacle of the detonators brings diversity and keeps the game fresh. It is a very welcome addition to the weapons mods.
  10. The faleen are so hard to get right, but I think you've done the best I've seen! I can't wait to see this released.
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