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"Jaden, Rosh has been captured!" "Well, don't act so happy about it, Kyle... Someone's gonna have to go save his sorry butt... and knowing you, that someone will have to be me..." >.
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Skyrim - It felt like more of a dating sim than an actual RPG.
Mass Effect 3 - For the obvious reason, and that it seemed more geared towards the multiplayer than your character's story. (the reason you went back and played the other 2)
Hitman: Absolution - Seemed like a total step back from Blood Money. (I'm hoping the new game will change that)
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Hmm... I see your point. Although, writing for video game games has been overall in improvement over the last decade. Big studios are starting to realise that a good story can separate a good game from a bad one just as much as a good gameplay. I think JKA is actually one of the last examples where very little mind has been paid to the story/script. With sequels there is always the temptation to go for less effort, more jazz, and more money, but overall big bugdet (and indie) games are much m...