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Circa

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Everything posted by Circa

  1. Any errors? Does it launch without mods fine? Did you use process of elimination to see if its a specific mod causing it?
  2. This error is usually due to the executable in the wrong folder. Make sure it's in the same folder as the jamp.exe and jasp.exe.
  3. If you mark it as a solution, I recommend stating what you did to fix it.
  4. The map looks nice, would love to see it released outside of your project.
  5. Star Wars Squadrons is free on Origin if you have Amazon Prime/Prime Gaming.
  6. Movie Battles maps are usually spread out among PK3s so you are probably missing the soundset that the map is calling for.
  7. No Halloween contest this year. Sorry guys. I didn't really have a chance to get it posted early enough and two weeks just won't be enough.

    1. Mandalorian

      Mandalorian

      That's ok by me. Thanks to the staff who keep this site up and running!

    2. Kessno

      Kessno

      Thanks for continuing to support this site and community. I wanted to participate in the last contest, but due to time constraints with my job I wasn't able to. Hoping I can participate in the next one that you guys have.

  8. Today, Aspyr Media announced two new bundles they are releasing in physical form for Nintendo Switch and PlayStation 4: the Jedi Knight Collection (Jedi Outcast and Academy) and the Racer and Commando Combo (Star Wars Racer and Republic Commando). This is a partnership with THQ Nordic, which I assume is for the physical media production and distribution portion. This comes over a year and a half after Jedi Academy released on Switch and PS4 digitally, and two years after Outcast. It's worth emphasizing that this is a physical release only, since they were digital only before. Bundling these games together was no doubt a way to save costs which will hopefully reflect on the price for the consumer, but no price has been revealed as of this writing. Earlier last year there was a physical release of 3 of these games courtesy of Limited Run Games which let you choose PC, Switch, or PS4 as your platform, but that was of course just a limited run meant for collectors. I showed those off in a post here if you are interested in that. This new release is much different though, with the intention to make these games more accessible and available to those that prefer physical media or want to save some money by getting them bundled. It also might be worth pointing out once again that the Xbox is left out because they did not gain the publishing rights to the Xbox version. Many people assume this is due to Microsoft wanting the backwards compatible version of Jedi Academy to be the only version in their store, however Jedi Outcast is still not backwards compatible on Xbox One/Series X|S, so it's still unclear the exact reason. Perhaps it will come in the future but right now if you are an Xbox-only player, you'll have to stick with the original Xbox releases. The benefit is all original Xbox games run at 1080p or sometimes even 4K upscaled through backwards compatibility on Xbox One X or Series X, so they run and look pretty darn good. Once these bundles are released we will update this article with links to buy. Existing digital links are below and some are affiliate links, which helps us keep the lights on here. You can also donate to us any time at this link. Jedi Outcast for Nintendo Switch (Digital) Jedi Outcast for PC (Steam) Jedi Outcast for PS4 (Digital) Jedi Academy for Nintendo Switch (Digital) Jedi Academy for PC (Steam) Jedi Academy for PS4 (Digital) Jedi Academy for original Xbox (Physical) [Backwards Compatible with Xbox One and Series] View full article
  9. Today, Aspyr Media announced two new bundles they are releasing in physical form for Nintendo Switch and PlayStation 4: the Jedi Knight Collection (Jedi Outcast and Academy) and the Racer and Commando Combo (Star Wars Racer and Republic Commando). This is a partnership with THQ Nordic, which I assume is for the physical media production and distribution portion. This comes over a year and a half after Jedi Academy released on Switch and PS4 digitally, and two years after Outcast. It's worth emphasizing that this is a physical release only, since they were digital only before. Bundling these games together was no doubt a way to save costs which will hopefully reflect on the price for the consumer, but no price has been revealed as of this writing. Earlier last year there was a physical release of 3 of these games courtesy of Limited Run Games which let you choose PC, Switch, or PS4 as your platform, but that was of course just a limited run meant for collectors. I showed those off in a post here if you are interested in that. This new release is much different though, with the intention to make these games more accessible and available to those that prefer physical media or want to save some money by getting them bundled. It also might be worth pointing out once again that the Xbox is left out because they did not gain the publishing rights to the Xbox version. Many people assume this is due to Microsoft wanting the backwards compatible version of Jedi Academy to be the only version in their store, however Jedi Outcast is still not backwards compatible on Xbox One/Series X|S, so it's still unclear the exact reason. Perhaps it will come in the future but right now if you are an Xbox-only player, you'll have to stick with the original Xbox releases. The benefit is all original Xbox games run at 1080p or sometimes even 4K upscaled through backwards compatibility on Xbox One X or Series X, so they run and look pretty darn good. Once these bundles are released we will update this article with links to buy. Existing digital links are below and some are affiliate links, which helps us keep the lights on here. You can also donate to us any time at this link. Jedi Outcast for Nintendo Switch (Digital) Jedi Outcast for PC (Steam) Jedi Outcast for PS4 (Digital) Jedi Academy for Nintendo Switch (Digital) Jedi Academy for PC (Steam) Jedi Academy for PS4 (Digital) Jedi Academy for original Xbox (Physical) [Backwards Compatible with Xbox One and Series]
    This is awesome. I love the themes in each area. Thanks for sharing with the public!
  10. It depends on the model and what you’re trying to achieve. If they share the same GLM then yes. If not, you’d have to do some kitbashing work in Blender to combine them.
  11. That’s a fair suggestion. I think my logic was that people interested in latest files would automatically go to the Files section to see them there, but obviously having them on the front page bigger would be beneficial since it’s the #1 reason people visit. I just changed it a bit to have them bigger and more prominent. More small front page changes will be coming later as well.
  12. SUMMER MOD CONTEST 2021 WINNER A day late for this due to being busy yesterday, but here we go! The winner is @SephFFand @mjt with their map Costa del Sol!! Costa del Sol is such a treat of a map, and is something I was picturing when thinking of this contest. The fish underwater and vacation Kyle really put this entry into the winner's circle for me. It was cool watching him post the progress on the JKC discord as well. Amazing work guys!!
  13. After a day-long extension, we've got all our entries in for the Summer Mod Contest! We've got a solid collection of creations here, so choose wisely! As always, I recommend downloading them all to test out before you vote! All entries are listed below or in this tag list here. Voting will be open from now until September 19th with a winner announced on September 20th to close out the summer. Happy voting!
  14. Deadline for the contest is extended until the 14th by end of the day.
  15. It's coming to PC and PS5 at launch, with Xbox and maybe Switch later. https://aspyr.com/starwars/ They also had a brief interview about it at the end of the showcase, this clip should start the right spot but if not it's at 1:09:03 TL;DW They are making this from the ground up, while also respecting and taking inspiration from the original. They assembled a brand new team of AAA industry veterans just for this game, including those from the original KOTOR team from 2003 BioWare.
  16. Which was kind of my initial point with the Death Star scene. I'm curious what the criteria for what you include and don't include are.
  17. That’s understandable but I honestly don’t think it would be an issue. You’d probably be just as liable for including the audio, character names, weapons, etc. as you would be video. As long as your intention is not to redistribute the movie as a whole and to profit on it then you’d basically be clear to use them under fair use. But if cutscene recreations are the vision you have for the mod then that’s great. Maybe I just misunderstood what the mod’s goal was. Playing the movie through from top to bottom would still be cool in it’s own way. You mentioned reworking the Ambush on Tatooine mission, I’m curious if you have anything planned to diverge from what we see on screen? There was mention of taking parts from the TPM game for the Theed palace mission, I’m wondering if something could also be done with that one, as I believe there was a lot more of an elaborate chase in that mission with parts taking place in the town, IIRC. Been awhile since I played it. Could make it a lot more interesting that way, but just a thought. Looking forward to seeing more!
  18. Love seeing progress reports for this! I’m super excited for Operation Knightfall especially. Just a little piece of advice for y’all. Always look at these missions from a player’s point of view when constructing them. Seeing the dialogue scenes in Jedi Academy cutscene form is cool but I don’t think will ever truly be worth the effort and time unless they are all animated specifically for the scene. I feel like watching the heavy dialogue scenes like the Death Star Ambush in cutscene form will wear off its charm in practice. I feel like it’s probably more work than is truly worth it overall when your overall goal is to be creating missions inspired by the movies rather than recreating the entire film itself. I always thought the ROTS game did a cool method of this by just playing clips from the film itself to fill in gaps you may need in between missions, or otherwise assume you saw the movie and just have some additional parts scripted in cutscenes that are new. Not saying all that to diminish the work everyone has done, just my thoughts on it. It’s all great work.
  19. Reminder: Summer Mod Contest deadline is September 12! 🏖️

  20. Create a new text file in Notepad with this: JA: q3map2 -game ja -convert -format map testmap.bsp JK2: q3map2 -game jk2 -convert -format map testmap.bsp it's as easy as that. chuck this into a text file, edit the .bsp name to suit your needs and save it as decompile.bat then put your new .bat file intothe q3map2 directory and drop your bsp into the same folder and voila, you decompiled a map. Light entities and texture alignment can be lost in the process though. Same goes for misc_model entities I think.
  21. It's probably something @Jeff could fix easily, if he still has the model.
  22. The only one I know of is Tyrael's: I just ask because having the mod itself would help in troubleshooting to help find what's wrong.
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