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Circa

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Everything posted by Circa

  1. It only holsters when you switch to a different weapon. You can press the - key to put all weapons away.
  2. You need to put the files in the GameData folder like the instructions say. Looks like you put the whole folder in your Jedi Academy folder instead. jaenhanced folder and the files go in GameData.
  3. In other words, the load order doesn’t override the previously loaded items, they would just be skipped. A bit different than other games like Skyrim and KOTOR. Only other thing I can think of causing issues is other pk3s in the OpenJK folder rather than the base folder. Either in Gamedata/Openjk or Documents/My Games/Openjk.
  4. PK3 load order doesn’t change in OpenJK, it was always loaded in reverse order. Are you sure these issues don’t appear when running with jasp.exe? Does OpenJK run fine without this mod installed?
  5. This should be in the tutorial section, that's a good summary that I'm sure would be useful for new people.
  6. Where did you download the map from?
  7. In simpler terms, you have to edit the source code to raise such limits. OpenJK and its various forks already raise them a decent amount. Also like you said, there are a lot of Boba models out there that look really good already. Verts and polys will only get you so far before you need to also have a modern renderer to make it look worth using. There's a reason modelers still optimize their high res models to work in JKA properly. They still look great, just not as great as they would in a modern game with a modern engine and renderer like Battlefront II. It's best to aim for OpenJK's limits at the most. You could also look into making it compatible with rend2, which is an experimental modern renderer that can be used with OpenJK.
  8. We don’t host images outside of file page screenshots because server space and bandwidth is expensive and images add up over time to be a lot of those two things. Upload to a service like Imgur or imbb and use the direct link that way.
  9. Nothing should go in base unless you plan on playing the base game. If you're only going to be playin JAEnhanced, your other pk3s can go in the jaenhanced folder, although it does load pk3s from both, it does not load DLLs from both. The folder structure in the ZIP file is how it should be in your GameData alongside the base folder. The readme says to drop everything in GameData and that should be all you need to do. Not sure what else to tell you, other than make sure your graphics drivers are up to date. Maybe try launching the .exe as administrator. You should try going to Documents/My Games/jaenhanced and deleting the files in there as well, its possible you had a weird graphics setting causing it.
  10. Interesting. That error is usually for progressive textures, which can only be run in openjk/JAEnhanced so it makes sense you get that error when running it via base JKA through the menu. Using that menu doesn’t change the executable that is used. Did you make sure to have all of the .dll files in the right areas? Whatever it was in the zip folder is where they should be in the gamedata folder. jaenhancedgamex86.dll should be in the jaenhanced folder. All other DLLs should be in gamedata.
  11. Do you get any errors? I'm curious why you wiped the game and reinstalled? Did anything else on your PC change like graphics drivers or anything? Does the base Jedi Academy game launch okay without the mod?
  12. The forum will save a reply text for you automatically if you leave the page and then try to reply again even if it’s a different thread. Looks like that reply is from this thread: https://jkhub.org/?app=core&module=system&controller=content&do=find&content_class=forums_Topic&content_id=12033&content_commentid=160277
  13. Assuming this is meant to be for single player, I believe most of that will need to be done via scripting, but I think some things can be set to the info_player_start entity. You'll find some helpful info in here: Particularly in part 3 he shows a script that sets force powers and weapons.
  14. That looks incredible, holy balls.
  15. Just an FYI, I created a rend2 tutorial section and moved a couple threads to it as per SomaZ. Tagging the Rend2 Acolytes that sing its praises regularly, that I can think of. @DT85 @minilogoguy18 @SomaZ @mjt @Stoiss @Mandalorian @AshuraDX More tutorials for it would be appreciated, if anyone is up for that. I know SomaZ is working on some, in case others wanted to as well. https://jkhub.org/tutorials/rend2/
  16. The master server line is important if you're using the server browser to find servers. If your friend is just waiting for your server to show up on that list, they'd need to be using OpenJK or EternalJK to be able to see them on that master. You could just skip the server list completely and just tell them to use the console and type /connect 192.168.1.1 (for example - and if you have a password do /password password) Or you could tell them to add the IP as a favorite in the server list and change the filter to Favorites.
  17. I think @SomaZ is usually a good resource for rend2 questions. If rend2 tutorials are spread around the forum we should probably get them in the tutorials section to find easier. I could always make a new category for it if people think that would be used.
  18. Not this one? https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/94111/
  19. Well look who it is! This looks amazing. Would have been perfect for our Summer Mod contest last year! Good to see you haven't forgotten about JKA!
  20. We've had a couple trailers now of this series. If you aren't aware, this is about the character from Rogue One, Cassian Andor and the very early days of the Rebellion Alliance forming. From the looks of the trailers, the cast is pretty big with new and old characters, so its not just all about Cassian, which I think is good. Mon Mothma and Saw Garrera are back and looks like a ton of new characters, locations, and vehicles. First three episodes air on September 21st! I'm amped for this series. It looks like a spy thriller sort of show, which I'm all in for. I loved Cassian and Rogue One, so I think this has potential to be excellent. It looks like even in a familiar era that still seems to be overdone these days, this looks very unique and gritty and a breath of fresh air in terms of new locations and characters. Can't wait!
  21. They just gave away JK2 for free on Amazon Games a couple weeks ago for Prime Day, did you miss it?
  22. Hey folks, a new contest has been long overdue, I know. I meant to start this one up shortly after the last one but too many things took my attention away. I have way too many hobbies to keep up with. No summer themed contest this year, but that could be up to you depending on your submission. Everyone likes mod contests but sometimes it’s fun to mix it up and try something different. We have a decent number of in-game photographers, digital artists, and lots of creative people that could make this one really cool. Essentially this is a contest for who can make the best Jedi Knight-related poster/banner for JKHub. I’ve been wanting something really nice and flashy looking to use for the front page and for social media accounts, and I made one really quick back when we launched the new theme. I can probably spend a lot more time on making a better one, but I figured it would be much better to involve the community. This isn’t just to win and get the award badge on your profile. This will be the new banner on the front page of JKHub in place of the existing one and will be used on social media. So what qualifies as a banner? An image in PNG or PSD format. Dimensions at minimum 3200px X 2000px with 72ppi (more is okay). Aspect ratio of 16:10. If you include text, you must also include a textless version. If you include a signature, make it unobtrusive but still legible. Must be related to the Jedi Knight series (particularly Outcast & Academy), including characters, locations, weapons, items, etc. Multiple entries are allowed. Additional orientations are allowed, but a horizontal 16:10 is required. Upload in a ZIP file to ensure no unnecessary compression is added anywhere. No pornographic or ultra violent subjects or content allowed. Huge bonus points if you make a version for each major season of the year or holidays. The deadline to submit is September 24th, 2022. After which we will sort through all submissions over the following days and announce the winner then. By submitting to this contest, you are fully aware that your art will be used by us, for JKHub. Full credit to you will be given when and where possible. We also reserve the position to not choose any submissions, or to choose multiple. If none are chosen, you still get an award badge and be featured on the contests page. All submissions will be displayed on a page when the contest concludes. Need inspiration? Here’s an album full of the kinds of things I’m looking for. Something like a movie poster or something very cinematic-looking. You can take screenshots in-game, post them in ModView, digital paint, Blender, literally anything. Poster examples and inspirations How to submit? You can submit like a normal contest: in the Files section in the Contest Entries category. You can use the button below. You must submit the PNG or PSD file in a ZIP compressed folder file. Include all versions of your work in one zip file. If you are submitting multiple works, please submit them separately. Submit to Banner Artwork Contest Comment below with any questions or want to give some people ideas! View full article
  23. Hey folks, a new contest has been long overdue, I know. I meant to start this one up shortly after the last one but too many things took my attention away. I have way too many hobbies to keep up with. No summer themed contest this year, but that could be up to you depending on your submission. Everyone likes mod contests but sometimes it’s fun to mix it up and try something different. We have a decent number of in-game photographers, digital artists, and lots of creative people that could make this one really cool. Essentially this is a contest for who can make the best Jedi Knight-related poster/banner for JKHub. I’ve been wanting something really nice and flashy looking to use for the front page and for social media accounts, and I made one really quick back when we launched the new theme. I can probably spend a lot more time on making a better one, but I figured it would be much better to involve the community. This isn’t just to win and get the award badge on your profile. This will be the new banner on the front page of JKHub in place of the existing one and will be used on social media. So what qualifies as a banner? An image in PNG or PSD format. Dimensions at minimum 3200px X 2000px with 72ppi (more is okay). Aspect ratio of 16:10. If you include text, you must also include a textless version. If you include a signature, make it unobtrusive but still legible. Must be related to the Jedi Knight series (particularly Outcast & Academy), including characters, locations, weapons, items, etc. Multiple entries are allowed. Additional orientations are allowed, but a horizontal 16:10 is required. Upload in a ZIP file to ensure no unnecessary compression is added anywhere. No pornographic or ultra violent subjects or content allowed. Huge bonus points if you make a version for each major season of the year or holidays. The deadline to submit is September 24th, 2022. After which we will sort through all submissions over the following days and announce the winner then. By submitting to this contest, you are fully aware that your art will be used by us, for JKHub. Full credit to you will be given when and where possible. We also reserve the position to not choose any submissions, or to choose multiple. If none are chosen, you still get an award badge and be featured on the contests page. All submissions will be displayed on a page when the contest concludes. Need inspiration? Here’s an album full of the kinds of things I’m looking for. Something like a movie poster or something very cinematic-looking. You can take screenshots in-game, post them in ModView, digital paint, Blender, literally anything. Poster examples and inspirations How to submit? You can submit like a normal contest: in the Files section in the Contest Entries category. You can use the button below. You must submit the PNG or PSD file in a ZIP compressed folder file. Include all versions of your work in one zip file. If you are submitting multiple works, please submit them separately. Submit to Banner Artwork Contest Comment below with any questions or want to give some people ideas!
  24. You can just use commands for this, but if its a skin with a lot of different versions you may need to open up the PK3 file to see what each .skin file is named. Here's a tutorial on the commands: The other way is to modify the mod itself so the skin shows up in the menu. You can learn how to do that with this tutorial:
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