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Everything posted by Circa
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This happens when you try to use a mod like OpenJK, EternalJK, TaystJK, JA++, or other projects based on OpenJK. It means you're missing the dependencies that are part of the Visual C++ Redistributable from Microsoft. Download and install both the x86 and x64 versions of Visual C++ Redistributable here: Visual C++ Redistributable x86 [mirror] Visual C++ Redistributable x64 [mirror] If it still gives the error, try downloading the x64 version and install it as well. If you still have the error comment below or create a new topic in our Tech Support forum and be sure to state which mod you are trying to run.
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Jedi Outcast, Jedi Academy, and Republic Commando are free on Amazon Games for Prime Day today if anyone is interested. That means you need the Amazon Games launcher to install and play it. Not a big deal in my opinion but I know a lot of people get pissy about that for whatever reason. If you use OpenJK/EternalJK/MBII or any other client mod, this won't matter. If you are new around here and wonder why you don't see any servers in the server list on Jedi Academy, read here. Prime Day on Amazon Prime Gaming Mass Effect Legendary Edition as well, and that one is redeemable on Origin. BIG EDIT: These games do not contain multiplayer and JK2 crashes on launch. If you end up downloading these and want to play them, here is a tutorial on how to get them up and working, both SP and MP. Nice one, Amazon.
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This has traditionally been an error given when a player is using a no-CD crack version of the game (a modified launcher that skips the check for the CD-ROM). If you are using one of those copies, simple answer is to buy the game on Steam or GOG. If you are using a legitimate copy of the game from Steam and still get this error, try verifying local game files like so: If you still have the issue, try re-installing the game.
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They said: "are these all still in progress then?" so I think they were referring to all of them, including Plo Koon. So the real question is, are you planning to release your other models that aren't in the file section yet?
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Why are there no servers on Star Wars Jedi Knight Jedi Academy? The server list is empty. If you just launched the game on Steam or GOG or wherever else you bought this game, chances are you went to find a server to join but the server list is empty. Don't worry, there are still plenty of servers to play on! This blank list just means that the official master server that all other servers ping to is currently down. Luckily, the community has come together to help keep the multiplayer alive by hosting their own master server and running a game client that can show it by default. A new game client: EternalJK TaystJK Ever since the game's source code released back in 2013, a project called OpenJK began to fix some bugs and improve compatibility with modern systems. From that project spawned many other projects to take many steps further to improve the Jedi Academy experience. The best one to use for playing multiplayer was called EternalJK, which ceased development while TaystJK began as a fork of that (OpenJK -> EternalJK -> TaystJK). It includes many nice features, but the most important one in this case is it will show servers that ping to the community master servers. You can stick with OpenJK too if you want a more vanilla experience. Download at the link below: Latest version of TaystJK And then follow this guide to install TaystJK/EternalJK/OpenJK for Windows/Mac/Linux: How to install TaystJK/EternalJK or OpenJK on Windows/Mac/Linux If you get the error "MSVCP140.dll was not found" then download the x86 version of Visual C++ Redistributable here: Visual C++ Redistributable 2015 [mirror] If you are new or returning from a long hiatus, check out our guide: Getting Started with Jedi Academy If you end up having any issues or get stuck, please comment below, post on our Tech Support forum, or join the Jedi Knight Discord and people should be able to help you out!
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I think they're referring to the ones you have posted but aren't in the files section like the Obi-Wan models.
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Maybe a bit but I ended up getting my 3070 Ti used for about the same as they are going for new right now. The previous owner only used it for 3 months.
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Like I said, as long as he put some original effort into his work other than just porting a model, and he explains everything he didn't create himself, we will accept it. Our submission rules can be found here.
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https://jkhub.org/files/file/562-ingame-character-and-saber-menu/ I don't think any mod has mission select that I know of, but you could just use cheat codes if you wanted. A full list of all cheat codes is here: https://jkhub.org/tutorials/console-commands-cvars/all-console-commands-cheats-r15/ Not possible, as far as I know. I believe it's engine-bound. This one is tricky because it requires you to use a code based mod. Jedi Academy Enhanced has that function. https://jkhub.org/files/file/70-leo-dominus/ https://jkhub.org/files/file/636-cathar-male/ https://jkhub.org/files/file/3006-shaï-the-cathar-jedi/ https://jkhub.org/files/file/897-jedi-dog/
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Give this tutorial a read. Might help you understand how they work a little better. The gist of it is you need to point the “playermodel” line to the right folder in the /models/players/ folder. So if you want the rebel2 NPC to be Kyle you would change whatever the line that says “playermodel rebel” to say “playermodel kyle”, because Kyle’s folder name is kyle. Open Jeff’s trooper PK3 and find the folder name under /models/players/
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I also have Video Enhance AI and thought about trying my hand at doing this. I've used for various other projects. I've asked this before and usually get the same answer: no. I forget exactly why, but I'm sure it has to do with encode/decode stuff. I feel like @mrwonko or @ent were people that I had asked in the past on Discord. Maybe they can give an answer as to why.
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This looks awesome. If you put enough original effort into it you could probably submit it to the Files section, as long as you credit where the parts are from.
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Absolutely loved it. It wasn't perfect. It had its flaws. But same can be said basically every piece of Star Wars ever made. Overall it was incredible. Great to see Ewan back in the saddle with Kenobi's character. Loved seeing Hayden back. I do think the pacing was odd, and by the end I really think it should have stayed a 2.5 hour movie like originally planned. I love that we got more but some parts just felt a little like filler content to get it up to 6 episodes. I loved Ewan's performance every step of the way. Its really no debate that he was the best actor in the prequels but I feel like he just went above and beyond in this series, especially the last fight scene with how emotional it was. Mad props to Ewan for that. Even Hayden's was extremely good, especially that last scene, but also his Vader performance was spot on. The walk and head movements are harder to accomplish than some people might think, but he nailed it all. Anyway, I'm not really sure where a season 2 would go from there, but there are rumors they are going to try. I think a more logical step would be to do a Vader series spinoff of him doing missions for Palpy. Would be epic. We could see some things mentioned in this show like a certain Jedi character that was name dropped and the whole Jedi Path organization. I have a new podcast that we covered a lot of Kenobi stuff on as it went along if anyone is interested in that.
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20 Brush or Minimalist map challenge?
Circa replied to ZeroRaven's topic in General Modding Discussions
This is something that's been requested a few times before but it never seemed like there were enough mappers around that would be interested in it. I'm still willing to make it an official contest, I just worry about very limited participation. I already have the next contest planned but maybe this could be the following one. -
- 14 comments
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- team support
- custom sounds
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What isn't working exactly? The one in the pinned comment should be okay. Do you get errors or a crashlog or anything? More details will help.
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Perhaps @redsaurus remembers if there were any specific commands for first person saber commands for JAE. Not sure if there were any or if it just uses the default ones.
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Doesn’t JAEnhanced already have first person saber as a feature? I could have sworn it did.
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I completely upgraded my build a few months ago to 12th gen Intel and a 3070 Ti. Wasn't cheap but I found the GPU for near MSRP which was a major win at the time.
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This tutorial shows you how to install OpenJK or other similar clients like TaystJK, JAEnhanced, etc. Scroll down to your platform to skip to actual steps. Optional video (a bit outdated, from 2022), follow this guide unless you get stuck, the steps are similar. Contents Windows macOS Linux Download OpenJK for Jedi Academy Since Jedi Academy is over 20 years old now, running it on modern hardware can be a bit of a challenge. On top of that, the default server list no longer works in the game, making it difficult to find servers to play on. To fix those issues, it is best to use a community patch or client to help get the most optimizations and features for the game. OpenJK is a community-led project to make Jedi Outcast and Jedi Academy code run with minimal bugs and on modern hardware. Many other clients have been made based on OpenJK but take it even further with new features. Nowadays it is recommended to use clients that add QoL and new features, whereas OpenJK focuses on keeping the game mostly the same. Here is a list of the most used clients for the base game. Those clients should follow the same installation steps as OpenJK and this guide. Jedi Academy clients: TaystJK - for more QoL features and stability for JKA multiplayer TaystJK is based on EternalJK, which is a fork of OpenJK, which aims to adds a ton of quality of life features to Jedi Academy Multiplayer. It is the most recommended way to play the Jedi Academy multiplayer.. JAEnhanced - for QoL and enhancement features to JKA singleplayer JAEnhanced is based on OpenJK SP but adds a ton of features like first person saber, saber holstering, optional better effects and models, etc. It is the most recommended way to play Jedi Academy singleplayer. There are conversion mods as well, like Movie Battles II (MP), Movie Duels (SP), and Galactic Legacy (SP) that add tons of characters, maps, and missions. Jedi Outcast clients: JK2MV - for more QoL features and stability for JK2 multiplayer JK2MV stands for Multi Version which means you can play on any version of JK2 (1.02, 1.03, 1.04) whereas previously you would be limited to just one. It adds a ton of improvements for JK2 multiplayer. OpenJO - just OpenJK but for Jedi Outcast singleplayer This is listed with the OpenJK builds. This tutorial can be used for any of those clients, they are all mostly installed the same way. For this guide I will be using OpenJK since it includes both single player and multiplayer and will get you casually playing either mode the easiest. If you plan on playing multiplayer a lot, TaystJK definitely should be downloaded instead. I have to assume you already have Jedi Academy (or Outcast) purchased in some way and have access to the game’s files in some way. If not, you can buy it on Steam or GOG.com, or even use the original disc if you have it. These clients will allow you to play without having the disc in the drive. All you need is the asset files. Windows Since the majority of people get the game from Steam, I will start with that process. Download the game on Steam as normal. Once installed, go to the library and right click the game, and go to Manage, then Browse local files. That should take you right to the game’s installation folder. Double click the Gamedata folder. If you are using the GOG.com version, download the offline installer from the Games page, double click the installer and click through the steps. Once finished, click Exit. You’ll find the game folder for the GOG version in the C drive, under GOG Games. Go to the Jedi Academy folder, then Gamedata. Now you can download OpenJK-windows-x86.zip from the Releases page if you haven't yet. Go to your downloads folder. Extract the zip file or simply double click to open it to reveal the folder within, click into that folder, and select all files. Then simply drag all of those files into your Gamedata folder. You can replace any files it needs to. You may need to install the Visual C++ Redistributable package from Microsoft in order to run this. Download and install both the x86 and x64 versions of Visual C++ Redistributable here: Visual C++ Redistributable x86 [mirror] Visual C++ Redistributable x64 [mirror] Now all you have to do is double click on these two launchers (OpenJK.x86.exe) and make sure they open up okay. Try each one and make sure they launch. If they don’t launch, note the error you get and go to the end of this guide for the Common Error section and how to fix them. By default your configuration files and screenshots for OpenJK are located in your user Documents folder under My Games/OpenJK. If you’d prefer to keep all of your configurations in one place, follow this guide. Mac Installing OpenJK on macOS can be tricky due to the 3 different categories you can find yourself in. If you have a newer Mac with an Apple chip like M1 or M2, there are now native versions you can use. If you have an older Intel-based Mac, the current build of OpenJK on JKHub should also work for you on macOS versions newer than Mojave. For Catalina or older, you will have to use an older build of OpenJK as of this video’s release. This guide will focus on newer Apple chip Macs but the process should be the same for Intel, for the most part. If you have the game on Steam, you’ll probably see a warning saying it is not compatible with your operating system, but it will let you install it anyway, which is all we need. Install the game, and then right click the game in the library sidebar, and go to Manage, then Browse local files. That should open the folder to show the app for the game. Right click on the app and show package contents. Go to Contents, and your base folder should be there. The base folder is all we need. Now press Command + N to open a new Finder window. Go up to the menu bar, and click the Go menu. Now hold the Option or Alt key. You should see a Library option appear here. Click that while still holding that key. In Library, go to Application Support. Now you’re going to need to create a new folder here, and name it OpenJK (or OpenJO if installing that). Go back to your other finder window with the base folder. Click and drag the base folder over to the new OpenJK folder in the other window. Now go download OpenJK-arm64.zip from the Releases page, whatever the latest is. Take note that you are downloading OpenJK for Jedi Academy, and OpenJO for Outcast (singleplayer only). Either download them to that new folder you made, or move them to it from your Downloads folder. The .apps should now be in Application Support/OpenJK. Since these aren't officially Apple signed apps, they will give an error saying "MOVE TO TRASH" and is blocked by Apple's security. You should be able to whitelist it via Terminal with these commands: sudo xattr -rd com.apple.quarantine /Users/you/Library/Application\ Support/OpenJK/OpenJK.app codesign --force --deep --sign - /Users/you/Library/Application\ Support/OpenJK/OpenJK.app Replace you with your Mac account username, or simply drag and drop the app from Finder into Terminal to insert its path. Do this for both OpenJK and OpenJK SP, or whichever app you are installing. Now all you need to do is double click on those apps and they should launch. Test both apps to make sure both launch okay. You can also right click each of them and Make an Alias for them and put the shortcuts on your desktop for easy access, or drag them to your dock. If they don't launch, note the error. Current builds should have SDL2 and Libpng bundled in, but not all apps do. You may need to install them manually via Homebrew, go down to the Common Errors section of this guide to install SDL2 and Libpng, or see other error solutions. Linux Installing OpenJK on Linux is essentially the same as on Windows now that Proton allows you to install Windows games. Enable Proton under Steam's Settings, then Compatibility. Install the game now that it is enabled, and right click in the library or click the cog wheel settings icon, go to Manage, Browse Local Files. Open the GameData folder. This is where you will drop OpenJK or other clients. Now go download OpenJK or whatever client you're wanting. Either extract it or open with Archive manager, select all files, and drop them into that GameData folder. Now it SHOULD just launch by double clicking the openjk.x86_64 file, however if it just doesn't launch or gives you an error, check out the Common Errors section below. You may need to install SDL2, Libpng, and libopenal1. Common errors Failed to load renderer: Install SDL2 & Libpng If you get an error when launching the game saying it is not compatible with your version of macOS, you'll probably need to install SDL2 via Homebrew. Open the Terminal app (search or find it in Applications folder) and copy/paste this line: /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" If you already had homebrew installed, you can simply update it like so: brew update Then you can install SDL2 & Libpng: brew install sdl2 brew install libpng If you get a "brew command not found" response (usually on Linux), eval "$(/home/linuxbrew/.linuxbrew/bin/brew shellenv)" Then try the brew install commands again. Once that is done, try launching the game again and it should launch. Game doesn't launch at all, or says you're missing libopenal OpenAL can be found in apt-get usually, but that method can vary depending on what Linux distro you are on. For debian based (Ubuntu/PopOS) use this: sudo apt-get install libopenal1 The error here on linux is usually "error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory" Missing default.cfg A common error people get when installing OpenJK is the "cannot find default.cfg" or "cannot find mpdefault.cfg". This just means that the app can’t find the asset files, which usually means you didn’t put the files in the right folder. Make sure the OpenJK.exe or .app is alongside the base folder and the base folder has the assets in it. Read more Missing MSVCP140.DLL Another common error is MSVCP140.DLL was not found. This is fixed by downloading the Visual C++ Redistributable packages. VM_Create on UI failed There are a couple errors like the VM_Create error, but it is usually a cause of lack of permissions. On Windows, try launching the game as administrator either by right clicking and choosing the option, or go to Properties, Compatibility, and check the box. If you see this error on Mac, you may need to give the app full disk access. Go to System settings, Privacy & Security, then Full Disk Access, then drag the app over to it. Menu has grey textures or missing buttons If you launch the game and the menu has grey and white textures, it's possible you have outdated SDL2, Libpng, have mismatched .DLL files, or you are unintentionally running OpenJO instead of OpenJK on Jedi Academy or vice versa. OpenJO is for Jedi Outcast singleplayer only. OpenJK is for Jedi Academy only. If that's not it, you may have other clients with outdated DLL files. Its recommended you remove all older clients or replace them with the current ones in the latest release. If you have any other issues or questions, leave a new thread on the forum or head over to the JKCommunity discord and you should get some help pretty quickly.
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ARK Survival Evolved is currently free on Steam https://store.steampowered.com/app/346110/ARK_Survival_Evolved/
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Obi-Wan's blaster from the Disney+ Series
Circa replied to Untold Prophecy's topic in Mod Requests & Suggestions
Use Imgur or Imbb to upload and link to images. We don't allow image uploads because server space is expensive. -
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- 2 comments
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- botroute support
- non star wars related
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It's been happening for over a decade now, due to DDoS or other attacks and Raven just not prioritizing getting it back up. I had some luck last year with getting them to restore it but it goes down almost within a day or two. It's not even worth asking them anymore. I suppose a clear guide on why it happens and how to get around it should be made and promoted heavily so it shows up in the top search results on Google.