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RJA

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Everything posted by RJA

  1. Kyle is force sensitive. Just alone, he blows everyone.
  2. Atlantica Zion One very old map of the DeathStar, lost in PcGamemods (RIP) And... my awful hogwartsv4.
  3. RJA

    HI

    Pic or fake.
  4. RJA

    HI

    He's dead. #PrayForPic
  5. Sorry, but there is no way. Just make a "bind # noclip" and you just have to press a button to switch on/off noclip. Faster to use powers without falling when you put of noclip.
  6. A surprise, to be sure, but a welcome one.
  7. Green and green
  8. Comme le miens ! Doublé deux jours avant la sortie avec une table de mixage qui a pris la poussière ! Et encore, ça aurait pu être pire... Pourrais-je faire appel à vous pour le 4ème ?
  9. - Creating my stories, saving downloaded maps where I spawned NPCs and made my brother play them - Creating little movies - Mapping - LAN with friends - Makermod - RolePlay with OJP Enhanced - Racing with stormtroopers on swoop while running at g_speed 1800
  10. Honestly, NPC pack is done for a while. But searching for every credit and readme is really the hard working. I don't know If I will find the courage to search for all credits, so I don't know If I could release it before a looooong time x)
  11. Thanks !
  12. My contribution (old videos bases on the same concept): Kyle Katarn VS All Sith: Kyle Katarn VS All Sith 2: Kyle Katarn VS All Sith 3: Kyle Katarn VS All Sith 4: Kyle Katarn VS All Sith 5: Grapple City Battle: Kyle Katarn VS All Sith 6: Kyle & Luke:
  13. Still alive ! Dealing with personnal projects at the moment
  14. RJA

    Count Dooku

    OMG it's fantastic ! Look at his head ! With your permission I'll take him to my Saga Npc Pack
  15. Working on the code with friend @@Kabay
  16. And finally, team skins are back !!! GOOOOD !!!!
  17. Hi, You don't know about it ? Just put a trigger_once in the same area of your cinematic trigger, or anywhere you want your music to change. In the values your enter "target music1" for exemple. You can also edit a NPC to give him the value "NPC_target music1", so when he will die it will do the target. And you place anywhere (position don't affect anything) a target_play_music, editing it with "targetname music1" and "music music/nameofthemusic.mp3 or wav". NOTE: A wave file always display a yellow line in the corner of the game everytime it loops, so I recommand, if you use wave, to have in your config files "cl_noprint 1" to avoid stupid yellow lines during the game.
  18. Yes, that's Gary Oldman ! That the actor I asked YasuakiNk to recreate because I never had it in JKA ^^
  19. Showing you two playable characters... Djalla And Keiran...
  20. Someone to add to the list: - Kabay (Code and Organisation) So, let me refresh the complete team: - Asgarath83 (Code) - Kabay (Code and Organisation) - YasuakiNk (Modeling) - RJA (Mapping, NPCs, Code, Cinematics, Scripts, Skinning, GFXs)
  21. RJA

    Rayman Skin Pack

    This is because it follows the previous Rayman SkinPack. It completes it
  22. Thanks for the article ! It was nice to talk with you and to answer your questions !
  23. Mapping will start very soon I think...
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