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RJA

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Everything posted by RJA

  1. Anyway the .bsp interest me to, I know how to decompile it. It would be a dream to see what you made...
  2. Thanks for the two volunteers, but we need more help !
  3. It would be nice of course. I would like to help you but I'm just skinner and mapper, not modeler... x)
  4. Hey there ! To clan FJA: Je connais Aidden, c'est John Wayfort, et avant-hier on parlait de la map qu'il avait trouvé, et il m'a dit sinon être intéressé par le fait de créer un tout nouveau temple et il a dit que tu pouvais aider à scripter si tu le désirais. J'ai été intéressé, j'ai alors fait ce plan, et plutôt que de le faire seul dans mon coin j'ai préféré en faire un truc plus intéressant, une map mappée par plein de personnes et qui refléterait un peu le style de chacun, tout comme un bon film avait été réalisé avec un réalisateur célèbre par séquence mais je ne sais plus le nom... x) Je pense que les dortoirs nombreux permettent des events RPs intéressants, surtout que je ferai les lights pour la nuit et le jour (et peut-être même pour la fin de journée ^^), les souterrains sont des zones cachées qui peuvent servir en RP à quiconque leur trouve un intérêt. Ils sont là, pas obliger de les prendre mais au moins ils sont là. Le besoin de créer une nouvelle map ? Avoir la sensation de diversité, la sensation de quelque chose de nouveau, de complet, où chacun y a mis de son grain pour en faire un édifice représentatif du mix des idées communes de ce qu'est une Académie Jedi.
  5. Hello there, Of course this is one of the first storyboard of Vader VS Luke, at these times appareance were not fixed. We can see for a first take, Darth Vader has not much changed.
  6. I don't make a lot of details because I want every mapper to do what he thinks is right. Your theme completly fit with the Droid Assembly and the two Command Centers (ground and 3rd floor). For the ice room I was thinking about that style: http://www.dasfruhstuck.fr/images/bal_de_noe%CC%88l.jpg Anyway, do what you have in mind, NPCs are allowed but I prefer putting them after the map will be complete and it will be a special room, for a special force connexion with theses elements and the possibility to fight an Ice Boss. Please define what you have in mind about outdoor ?
  7. RJA

    AoF Arena

    Cool map mate !
  8. OJP is OpenJediProject, a mod which totally change the game and some clans (like mine) use it for RP. Mapping is the same, nothing change. Unless you can do some SP Scripts which now go on in MP With OJP. About the deadline, the faster is better, but If you need time, take time. No worry about it. It would be cool to have it before 2016 of course x) If you have time to begin soon, I don't reject it. ^^ Of course, If you give me the room before one week it would be easier to get a first form for screens and interest new mappers to the project. I think meditation rooms could be created by the same person, bedrooms too and trainings too, but I give a chance to any mapper who want to try. About the undergrounds, If nobody could do it, I can do it myself and maybe eraze one underground, but it is important to have two of theses. Or maybe one underground with 3 parts... I'm going to put them together I think, and do the hallways. Of course If you are inspired by the hallways, you can do it too ! So go on for the mystic chamber
  9. Thank you very much Not interested ? (I saw your Syko's JKFiles Mirror, it's an honour two of my map packs are in your files, maybe you should want to add the third I posted on JKHub ...)
  10. Originally, an MP RP Map for RP Clans and games. It can be a SP Version but I prefer creating a RP MP Map.
  11. Hey ! Come on ! If you are a mapper, this project would interest you... What is it ? The idea is simple. Creating a Jedi Temple is not such an easy job and sometimes we get really bored because of the number of Jedi Temples which already exist. But now try to imagine a Jedi Temple created by more than 6 mappers for exemple, we could get a really interesting map. What I propose I simple. I made a plan, I mean a big plan of a big map project. In the plan, you can see every room of every floor of the Jedi Temple. Now the project begins here: If you are a mapper you can chose one or more than one room you want to make. When you created your room, you put the map file here and at the end we'll get a map created by a lot of mappers. I will rely every room to fit with the plan and create some of the rooms to participate. After that, I'll give the map file to a friend of mine who'll add scripts and NPCs to make the map RP playable with OJP. I precise that the ending result will be totally free, the map will be release with the source files and no need to ask to use it or modify it, the idea is to let it to the public domain of Jedi Knight. Every mapper will be credited for the room he created. You can let your imagination grow for your room, I don't fix much details in the plan, so create it in the way you imagine it. I'll post screens of the map step by step every time I'll get new rooms. One room one mapper, seducing right ? And of course, If you want idea of others rooms which are not in the plan, feel free to ask and propose ! I think every mapper would participate, because it's not so long. You just have to make one room. Of course, you can ask more than one but the priority is to let every mapper make at least one room. Now the plan (I'll modify my post every time a mapper decide to take a room): The ground floor: Rooms you can choose: - The Exterrior with the Temple Side and the garden. - The Entrance Hall (Big Defense Room with Huge Pillars). - Droid Assembly. - Defense Command Center. - The Water And Ice Room (with a Cold style and pillars) ---> Lazarus's room. - All the Exterrior. - The Secret Temple with Japanese Style. - Room of the elevator of the ground floor. 1st Floor: Rooms you can choose: - Huge Meditation Chamber. - Mystic Chamber with a statue (ChaoticConundrum's room). - One of the twelve training rooms. - One of the six meditation rooms. - Stone and Rock Room (with an ancient temple style and pillars). - Iron and Air Room (In a sky style with transparent pillars). - Room of the elevator of the 1st floor. 2nd Floor: - Room of the elevator of the 2nd floor. - The big hall with a big plant and a fountain, with an elegant style with details. - Toilets and Bath. - The Cantina and the Bar room. - Distraction Room (with what you want, totally free). - One of the thirteen BedRooms. - The Wine Cave (a gift for all those who like alcool a lot ). 3rd Floor: - Ceremonial Room (like Yavin IV Jedi Academy and council room, with chairs and a big window in the Jedi Academy style). - Room of the elevator of the 3rd floor. - Administration and control room (with buttons and a desk). 1st Underground: - The Red Cavern (Red Rock cavern with crystal lights) 2nd Underground: - The Green Cavern (Green Dark Rock Cavern with less light green crystal than the 1st underground. 3st Underground: - The Blue Cavern (Very Dark Blue Rock Cavern with rare blue crystal light and a big ancient secret chamber with eternal blue fire and a big crystal like a relic). Rooms already in creation: - The dark garden of the ground ---> Me. - The Old Hidden Training Temple of the 1st underground ---> Me. - Fire and Lava room ---> Me. - Hallways ---> Me, unless if you are interested ? - Mystic Chamber with a statue ---> ChaoticConundrum - Water and Ice room ---> Lazarus I hope this project will end and you'll be motivated, after all, I don't ask you the complete map, just one room. When the map will be released, I will invite every mapper who participate to my server to test it together. I Hope you'll take that project seriously. If some rooms are missing at the end I will map them. I hope to see the style of every mapper in every room. And now, I you want to participate, come here and telle me which room you choose and so the project will be started !
  12. If you have the .map file it would be interesting to check what you've done.
  13. Hello ! So, Did someone will be the chosen one creating the first Hogwarts map ? I mean, I search a lot and I found a lot of projects which were never finished.
  14. g_speed is the value which define your run speed. This value is normaly set to 250. For races, it will be 400, so be careful, every jump could bring you very far. Everyone is against eachother, there are 3 laps. The race ends when the last challenger finish or abandonn. The second and first place in a race don't give you rewards, but it can help you if you are one of the last at the next race. The two events are linked but if you lose every races you can continue fight part and same for the opposite. That means that if you are kicked from the fight part, you still can be a challenger to races, but when the event plays fights, you can just watch and wait, and I assure you, I already launch an event like that, and it is very funny to watch ! Thanks for the maps, there are not really realistic but I worked a lot on light effects, and yes I think giving few hours before allows everyone to discover the map ingame.
  15. Fantastic man ! I used to create cyan and white sabers editing a .sab file and adding a second blame in a single lightsaber, but what you've done is a great work !
  16. So, it is a good reason to come back !
  17. RJA

    Rayman Skin Pack

    228 downloads

    Author: RJA File Name and Version: Rayman Skin Pack (1.0) Release Date: 2015. Filesize: 3mo Description: This Skin Pack follows the Rayman skin by AshuraDX and add Epicoptere Rayman, RocketPunch Rayman, CycloTorgnol Rayman from Rayman 3: Hoodlums Havoc; Tarayzan from Rayman 1; Dark Rayman from the same game and add a Gothic Rayman Skin made by me. Hope you'll enjoy it ! /model Rayman_Pack/default = Yellow and Purple (Epicoptere) /model Rayman_Pack/red = Green and Red (CycloTorgnol) /model Rayman_Pack/blue = Orange and Blue (RocketPunch) /model Rayman_Pack/default_tarayzan = Tarayzan /model Rayman_Pack/default_darkrayman = Dark Rayman /model Rayman_Pack/default_gothic = Gothic Rayman Contains Bot and NPCs. npc spawn: Rayman_Epi Rayman_Cyclo Rayman_Rocket Tarayzan Dark_Rayman Gothic_Rayman Have fun ! PS: J.S. and T.S.
  18. RJA

    Exiled Castle

    Thank you sir, this is the style I prefer map. Check the RJA Ultimate Map Pack If you love this kind of maps.
  19. Version 1.0

    265 downloads

    Author: RJA File Name and Version: Exiled Castle (1.0) Release Date: 2015. Filesize: 39,4mo Description: Exiled Castle is a FFA map which contains an entire castle with a lot of rooms and secrets rooms... The map is composed by a huge tower which allow you to enter a lot of rooms. The Exiled Castle is an old abandonned Castle which was the Domain of an ancient Cast of Warriors, the Exiled. It is a very dark temple with a lot of secrets and Force. It is also a sort of home. - Ground Floor: This is the way to the exterrior. - 1st Floor: This is the command center. - 2nd Floor: This place is dedicated to the Water Element. - 3rd Floor: This is a little dark kitchen with a fridge and an oven. - 4th Floor: This place is dedicated to the Stone Element. - 5th Floor: This is the ceremonial hall with a huge table and a lot of chairs. - 6th Floor: Trainings rooms are at this floor. 4 Trainings Rooms: One for little fights, one for big fights, one for two fights, and one for difficult fights. There also is a council chamber. - 7th Floor: BedRooms. - 8th Floor: This is the Bar. - 9th Floor: This place is dedicated to the Fire Element. - 10th Floor: This is the portraits room. - 11th Floor: This place is dedicated to the Air Element. - 12th Floor: HAHA! And for sure, there is more than 10 secrets rooms to find. I love this map for specials gametypes, like Hide-&-kill. BUGS: Yes, there are textures bugs, especially on the corridors, however I don't know why, but I decided to keep them. They give this map a strange and unrealistic aspect I love. There are also bugs I didn't notice I think of course... By the way, Have Fun on my map !!!!!!!!!!!!! PS: "You will always remember this as the day that you almost caught Captain Jack Sparrow." - Dark Rayman.
  20. Very hard. If think it will be the most difficult. Are you interested ?
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