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Circa

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Everything posted by Circa

  1. Well, that's a bit harsh, don't you think? Google Translate is fine. It's great for people that don't want to take years learning how to speak a language. He's been posting this request over and over, so I think he may just be desperate. I'd help him if I could.
  2. @@mrwonko You mean like this?
  3. Should be fairly simple to do, really. Perhaps @@Jeff has one stashed in his plethora of mysterious skins.
  4. Your negotiations seem to have failed, Master Jedi.
  5. Nice!
  6. I may not like it but...he can help you.
  7. WHAT IS HE SAYING? - Han
  8. Yeah, it's an issue that the newest update for the tutorial system fixes, we just need monies before we can get it. Something odd happened relating to our funds/budget, so we'll have to reassess the situation and determine where we go from here. I think this needs to be fixed ASAP though, if possible. Sorry about that though guys.
  9. Right, that's what I mean. I should have said "It will work with current font mods"
  10. @@Didz so any font mod will be affected by this fix then?
  11. Welcome to JKHub!
  12. You put that 3 times because you are giving the skin files used for the variant you want. So if you used the jedi_hm model, you'd have some specific combo of that model. head_c1 is the brown hair head, torso_a1 is the jedi robe looking torso, and lower_a1 is the black pants. But with a normal MP model, you only have 3 choices: default, blue, and red. So you just give the default for each section of the body. This lets the cinematics know which model variants you are using. But you can only use the model folder name of the model you want. This is why they named most of them the same, to avoid confusion. Whatever you put for the model line in the NPC file, is what you'd use for the command. Example: The location of the reborn model is models/players/reborn So the command would be playermodel reborn model_default model_default model_default
  13. As we've stated before, JKHub isn't just a modding site. Or at least we don't want it to be. It's for all of JKA. But this is nonsense, yes.
  14. Yep, there are many maps like this made for JKA from over the years. Trick Arena is one that comes to mind, though it's mostly just strafing challenges.
  15. He's making a standalone game, if I remember correctly.
  16. That's what I thought as soon as I saw it. Looks exactly like it except with dual cannons on both sides instead one one each. Looks cool.
  17. This is Aspyr's, which is the company that ported the game to Mac. Not sure if that's relevant or not.
  18. All I'm saying is, if this ends up like the others, it will be locked.
  19. I would need to see the screenshots before I was interested in using them.
  20. If only @@Mandalorian would make one for his unique method.
  21. This looks so good man, keep it up! I love that off-white room. Looks much better that way.
  22. Not only was it late, it was also already answered. thanks though
  23. Err... these fonts are for JKA only. Not Windows. They can't be used for Windows or Mac. I was referring to a Mac version of JAFont. And if you want to replace other fonts, you have to name them the correct filename to replace the font of your choice. You can't really call a mod lame just because it doesn't do what you want it to. It does what I want it to and if you want something different, do it yourself.
  24. Here we go. This should be your list @@DT85.
  25. And is a bit desperate, it seems.
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