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Circa

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Everything posted by Circa

  1. What mod is it? If it replaces Kyle in MP, the SP mod did something wrong. You only need to replace the model used for the NPC to replace a model in SP.
  2. Welcome!
  3. I offer my services in the sound department. I can probably find some voice actors once I get back to college. As long as a script is given to me, it should be fairly easy.
  4. Nah. The way I look at it is, if we had something like that, it would discourage the use of the forum and hinder activity.
  5. Ah, forgot SP was weird about sounds. Taunt is really weird in SP. It doesn't use the taunt sounds, it uses other ones. So using taunt with any sound set using the "snd" command (e.g. snd jedi) gives you the same result. But I have improved the likelihood of hearing his actual taunt sounds in SP, and also added another sound. So his NPC will also give a little more sound. @@DT85 can you replace the sounds with this one instead? Also, the NPC itself is set to the player's team. Not sure if that was intentional or not. https://www.dropbox.com/s/h96hurj6tfp1n3b/maul2.zip
  6. Sounds work fine. Tested it. My only problem is, the arm flaps. I think they should be weighted to the torso fully. Not sure how to explain it.
  7. Moved to JK discussion.
  8. Agreed, it will help you a lot!
  9. You could always include an existing maul saber, like the one from my movie saber pack. It has the dual saber and the broken single sabers. https://jkhub.org/files/file/1711-star-wars-hilt-pack/
  10. ModView works fine for me on Mac.
  11. This ^ But I also am not a fan of the font you used for the P. Looks a bit boring in my opinion. No offense.
  12. I used the ones from my sound pack that you were talking about.
  13. Yep, it's mine. Which is why I volunteered. @@DT85 I figured since Maul was a pretty quiet guy in the movie, he should be the same in-game. He has a couple taunts but his actual combat sounds are very minimal. Let me know if that is the approach you were wanting or not. I can add more if needed. https://www.dropbox.com/s/ocjrvbdl75z9npj/maul.zip
  14. Moved to modding discussion. I'm no modeler, so I won't really pretend like I am. The tools used though, are ones like 3DS Max or Blender.
  15. aaaaand not it's not....
  16. Alright I'll see what I can do.
  17. Should be simple, but you've given us too much freedom. Give more details on what you're wanting. Something similar to the current one? Same color scheme? That one goes nice with your website, so if the colors were completely different, your site would look bad.
  18. archivos MD3 no son shader. que son diferentes
  19. You're referring his very first version. 39 pages later, he gets much better. But seriously, why would anyone want to hear that statement anyway? I'm all for opinions but that statement wasn't helpful at all. it wasn't even a critique.
  20. That looks so awesome man. I hope it does as well! It's actually vjun3 I think.
  21. He tried to email us too, but his email isn't valid. @ por favor hable aquí lo que un montón de gente le puede ayudar a
  22. It's crazy how big of an impact music can have on certain scenes. John Williams truly is the man.
  23. Let me know if you need any help with icons, screenshots, NPC or SP support, etc! Or sounds. Where is that seen in the movie? I just watched it last week.
  24. Like I said, he's retired from the JKA community. He probably only keeps in touch with close acquaintances from that part of his life.
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