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Jack of all Trades
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ChalklYne liked a post in a topic: Am's Cantina
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Try this one https://www.dropbox.com/s/i7fqs9qb8dtydgz/naihilt-test_Chalk.gmax?dl=0 See how many verts it gives you before you export, and after you export.
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yeah theres only 401 verts there, but, the way you split your uv map adds verts. like this... when you actually want something more like this its a lame example, but you should get it. the more cuts, the more verts.
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Your actual counts Can we have a look at your uv map? if youd like an easy solution though, without all the explanation, then split the model in 2 approximately equal parts. i.e. w_saber_base and w_saber_handle or something like that, and now your verts per surface will be under 1000
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@Nai could you export an fbx or an obj and I'll take a look for you
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Lwkill liked a file: Mandalorian Ice Spider (Krykna)
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ChalklYne liked a post in a topic: The Mandalorian Mod Contest
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ChalklYne liked a post in a topic: Work in progress: New Republic Prison Ship from The Mandalorian
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ChalklYne liked a post in a topic: GustavoPredador´s WIP thread
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96 downloads
Credits: Special thanks to noodle for all his testing help, as well as the community in whole for technical support Description: An ice spider from "The Mandalorian" series. Replaces the rancor (for now). Modelled and animated in Softimage, sculpted in ZBrush, and textured in Substance Painter. New Sounds: No Rend2 support Vehicle support Npc Spawn List: rancor rancor_vehicle Known Bugs: Still having issues with his web shooter as a vehicle, will try to fix in future updates. Pretty sure this destroys the mutant rancor, but will look into fixing that i -
More mods should be open source.
ChalklYne replied to Bubbles's topic in Jedi Knight General Discussions
I'd definitely release all sources with my mod. Sure, I spent years crafting it, but, I did it for the community (and a little for myself XD). I'd love to see what the community comes up with from my assets. Also, the amount of teaching it would do, is just priceless. I don't own licensing to anything LucasArts related, so holding onto any aspect of it seems disingenuous. -
Is there anyone with rend2 installed that would like to test a map for me today before i submit it tomorrow?
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Orchid from 'Killer Instinct (2013)'
ChalklYne replied to ChalklYne's topic in WIPs, Teasers & Releases
Thanks! It's already done for openjk, but I'm trying to get a version working with base as well and release them simultaneously. Just reducing verts atm -
Orchid from 'Killer Instinct (2013)'
ChalklYne replied to ChalklYne's topic in WIPs, Teasers & Releases
Having a difficult time rigging... but its moving along -
Orchid from 'Killer Instinct (2013)'
ChalklYne replied to ChalklYne's topic in WIPs, Teasers & Releases
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No. those models are downloaded, then repositioned and rigged in blender. @UM-3154 How exactly are you testing these characters? Spawn one in and try to shoot at it and hit it a few times with a saber. Does it crash the game after attacking it? Are you including LOD's?
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You might want to bake in some basic shadows for kingpin.