-
Posts
6,512 -
Joined
Everything posted by Circa
-
Looks great, except the lower part of his face looks larger than the top for some reason...or maybe just the nose? I'm not sure.
-
Why didn't I see this before? Very nice. This could be a very interesting project. Keep it up!
-
This looks like something @@Boothand or @@AshuraDX would do.
-
I never really played MBII much, and I really only noticed that issue until you pointed it out. Why is only one map used? Seems odd. Anyway, this is a great idea. Maybe I'll reinstall it and come play sometime.
-
Looks great! @@minilogoguy18 or @@AshuraDX might know
-
Well I'll still want the other heads on it, and maybe a couple more for more variety, would that be possible? (read: worth it) And it would be nice to keep the other bodies as well.
-
That's essentially what I'm wanting. The base heads to stay the same but add more options in heads, races, and clothing variants. Something like Spanki's pack, but on a smaller scale and with the base models.
-
Not sure what @@eezstreet needs for the Lost Mission (or if he's doing it all alone), but we currently want a few new missions for JKA. @@Rage is the only one currently mapping a mission but he seems to be a busy guy. @@therfiles is also still on board for helping out with maps and scripting (unless he's changed his mind). It'd be great to have another mapper on board to help make a mission. I think we have a surplus of mappers here on JKHub right now, it'd be great to have at least one more join us. As far as modeling goes, look at this thread. We have a few models we can work with now to get a bunch of variants with, but I really want the HS robes included with the base Jaden models, particularly starting with the human male. The list is at the top. We'll use any model that @@Psyk0Sith makes that is relevant. It's just a matter of making a bunch of variants. So I'd like a talented texture artist to join as well, to help with that.
-
Let's try to get back on topic guys. This is about WeaponsHD, not which country is best to live in.
-
@@Serenity937 Would be nice to have another coder I guess, but right now we mostly need modelers and skinners and another mapper at least. Nothing is really getting accomplished right now because of that. We have some models to begin making variants for, but I need someone to help me, who is more skilled than me, in particular.
-
Yes. Well, sorta. Safari is faster on Mac than Chrome on Mac or Windows. (proven, not just my opinion)
-
Wait, so you are finishing it now? I thought you bailed.
-
It was only a matter of time.
-
@@Rooxon ignore the desperate beggars for your mods. Attend to things that actually matter in life and return when you have free time. A few people don't understand that around here.
-
So is this basically a Single Player conversion to be more like The Force Unleashed? Some of it seems randomly unrelated. Nice job so far though.
-
This has been annoying me for some time.....
Circa replied to Tempust85's topic in JKHub Feedback & Help
@@Caelum breaks everything. -
- 24 comments
-
- Complete Overhaul
- JKHub Exclusive
- (and 5 more)
-
This has been annoying me for some time.....
Circa replied to Tempust85's topic in JKHub Feedback & Help
Yeah, it should be on a new line. Are you using the Fixed Width theme? -
The progress on the new Battlefront looks stellar.
-
Right. Though due to the poll results, nobody was really interested in donating towards one server, let alone multiple. There were also a few other reasons that we didn't pursue it further that were brought to our attention. I'm still half open to the idea though.
-
Darth Sidious Impersonation by me xD
Circa replied to CaptainCrazy's topic in Art, Media & Technology
inb4 @@Onysfx Sounds good, though didn't you already share this before? Or is this take 2? Power needs to be pronounced "powah" Also, dat 15k Hz! :wacko: -
Saber, blaster pistol, 2 primaries, and an explosive. So yes. Maybe it's not that much compared to what you end up with but then add the rest of the weapons you pick up in the level, that's a lot. If we remove the ability to select the 2 primaries and an explosive, it might seem a little more balanced as well. I see that the interest for this feature is quite split, so I'm sure we would have a toggle for it. Or involve it in one of the "custom game" modes.
-
Right, we aren't focusing only on saber play. If anything we would just be making it a little more challenging by removing the ability to stock up on an arsenal of weapons before every mission, and rather find them in the level itself. It's not only about being "canon" because if it was, we'd eliminate gun pickup completely, which I don't think that would be fun or even realistic. Jedi would know how to improvise and be willing to. I think sometimes we view Obi-Wan's opinion of blasters in the movies as all Jedi's opinions of them, and that's not the case. But I don't think they would fill every nook and cranny with a weapon before going out on a mission that usually is just a "Hey Luke told us to check this situation out" sort of thing, rather than a full out army to army battle. In JK2 this is more understandable since he's a deadly mercenary, but for a Jedi padawan, probably not.
-
Right, I think there will still be improvement, but not the focus for the player. At least for JA. The improvements will be for both JA and JK2, but with guns more rare to find and use. So for the SP campaign experience, it's more "Jedi-like" but if you are wanting to play around and RP as a different character with cheats and other mods, you can.