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Circa

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Everything posted by Circa

  1. Nice! Though the head looks too thin to me.
  2. Not sure I understand the issue. The NPC file has all 3 versions. Using the command npc spawn ben gives you the robed version without the hood.
  3. Topic moved to Tech Support forum. Have you tried scanning for viruses? Try Malwarebytes. Download the free version and let it scan.
  4. Anyone on iOS try Star Wars: Commander yet? http://www.starwars.com/games-apps/star-wars-commander Been playing for a couple weeks now, and love it. I loved Clash of Clans, so a Star Wars version is even better!
  5. The textures are tiny and bad quality, so even with rend2, it would look bad. Not sure why the person porting the model made the textures so small.
  6. Again, need more info. You're lucky to get someone to fulfill a request with tons of info, let alone little to no info. Why is this so private? If they're ports, so be it. Talk about it all you want here, that's fine with me.
  7. Welcome!
  8. Needs hood and non-robe versions.
  9. Yes. An overview of this project can be seen here. New missions are planned to be included. We just need more help in that area. Our only mapper is relatively absent.
  10. Right. I'm saying that the model was ported from The Force Unleashed. Whoever ported it didn't make the model itself, only rigged it for JKA. The original author is Lucasarts. This means we cannot host it on our servers. You can host it yourself on your own file hosting account and post the link, but to avoid the risk of getting in legal trouble, we can not host it here. We also have the right to remove any links you post if we believe the risk is too high. Usually we leave them be though.
  11. It's the exact port that's been sent around for awhile now. Nothing new here, except the minor changes you made I guess. I recommend stating that the model is not made by yourself, but is a port that was also ported by someone else. And this won't be approved to be hosted here, FYI.
  12. @@IrocJeff the issue is that it actually is a JKA model. If there was a JK2 version at some point, you'll need to find that one instead.
  13. Send it to me, I'll take a look.
  14. Is the playermodel line correct? i.e. does the imperialcommando folder exist in the models/players/ folder?
  15. JK2 uses a .cfg for NPC's, instead of JKA's .npc files. So you just have to add the NPC entry to that file, I believe.
  16. What directories did you put them in? That error means it can't find the file you are specifying, I believe.
  17. More info. What Imperial Commando?
  18. Well, in addition to your remakes of the base hilts, we still need a few more originals. @@ChalklYne made a few, but not sure if we'll see those any time soon. This thread is about saber hilts, guys.
  19. Would be awesome. Seems like a lot of work though. You'd have to code in a loot system, where the NPC's are carrying those items. I'm all for it, but we are still a very small team. If someone wants to volunteer this function, go for it.
  20. Guilty.
  21. I can deal with that. It'll look even more weird on 10.10 Yosemite. only other option would be to match OS X style icons.
  22. Looks good!
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