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Everything posted by Merek
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It's a bit bright for me and I'm not exactly sure if the background works in this case, but it's a good place to start.
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I personally have no problem accessing the direct link to the JK3Files mirror, but that's just me. But adding it wouldn't hurt either
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I hope nobody takes this the wrong way but we're always looking forward and yet I feel like we've completely forgotten our past. People like HapSlash and Infinity Blade not to mention a few hundred others who've moved on or quit the modding game all together are the ones who made games like Jedi Academy great and helped establish our future. Without them we most likely wouldn't be where we are today. If we forget that then everyday after that is worth nothing. Let's take a moment to honor their memory and let's move forward together...
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Korriban Skybox editing.. (HELP!!)
Merek replied to Darth Sion's topic in Mod Requests & Suggestions
I feel like this whole game needs redesigned. I mean we've got most of the materials already to do so, but I kinda feel like Raven rushed it a bit. Aside from the sabers, force, and characters the game doesn't have that much star wars feel to it. -
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Alright I see that. But it still says March 1st, 2016 on the news article. Should I ignore that or be concerned about it? Anyways looking forward to this.
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"The art must be submitted by March 1st, 2016. Winners will be determined over a week-long voting period." March 1st, 2016?
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Will this be fixed in a future JA++ release? I mean, to show all the Player Models and such in the model list both on the main menu and in-game.
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- 13 comments
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- NPC Support
- Droid
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(and 1 more)
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Jedi Academy to Jedi Outcast skin converter
Merek replied to AP-421's topic in Mod Requests & Suggestions
Do we really need a Jedi Outcast to Jedi Academy model converter? As most Outcast models are already backwards compatible with Jedi Academy. Though I agree we need a Jedi Academy to Jedi Outcast converter. -
- 42 comments
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- Episode 7
- Star Wars Related
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Does this go for individual posts or threads? or both?
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Is there any way to display all the player models instead of cutting off at a certain point?
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This was an april fools joke. Don't download it it's not the real thing, man was I pissed But you got me, ha!
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Xeby's Dark Apprentice TFU2 (StarKiller/Galen Marek)
Merek commented on Xeby's file in Player Models
- 13 comments
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- Custom Sounds
- JKHub Exclusive
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@@the_raven are you referring to the same map? Or an entirely different map? No need, I fixed this problem ages ago. It had nothing to do with OpenJK or JA++. Though I'm not exactly sure how or why it occurred (I believe it was a result of conflicting/corrupted textures that the map uses), it just did.
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Aren't .ent files supposed to be recompiled before they can be used? Or are you saying I just need to drop in my base folder and it will take precedence over the default one in OpenJK?
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I don't see a problem with it, I find it more convenient rather than trying to search for JK2 files using the 'JK2' tag. On an additional note, JKFiles also split up their JKA and JKO files.
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- 19 comments
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- Star Wars Related
- Droid
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(and 4 more)
Tagged with: