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Everything posted by Merek
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- 27 comments
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Wordpress in my humble opinion, sucks. But that's just me. What's the status on the OpenJK website anyways?
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Massassi Temple is shutting down
Merek replied to eezstreet's topic in Jedi Knight General Discussions
sad news indeed -
Already tried using the makermod plugin, wouldn't work (or load for that matter). I could use some help getting it to work @ @@Keyten. Also I'm not sure if we're talking about the same thing.
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I mainly use ultra utility for the !brushmoveorigin * and coordinates/gps system for map modding. Would be nice if that feature could be implemented into a JA++ Plugin or something.
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- 40 comments
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Yeah just noticed this yesterday on CK_Atlantis2. The puddle jumpers and the stargate were glitching and now I know why. Thanks!
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Thanks for the help! Looking forward to the next JA++ release
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I really enjoy using JA++ but there are some problems with it: I've noticed that when anyone uses the amghost command (whether it to ghost yourself into it or be visible again) the admin messages/strings are opposite of each other. (Ex. You enter amghost (you're invisible) and the printed message tells you everyone can see you. The same thing happens when you become visible, the message tells you that you can't be seen.) What's with the weird underline in the chat when a link/url is posted? It doesn't even underline the whole url it's like in the middle of the message. (Ex. When using the AutoMessage plugin to display a message saying something along the lines of "visit us online @ http://thissite.org" instead, the message comes out looking like: "visit us online @ http://thissite.org") There is an issue with the admin strings. When a command is executed (i.e. ammerc) the message appears as normal but all the other admins see the messages too. I've read that this issue has been marked as fix, but it's clearly still an issue. I've noticed an unusual amount of 1-hit kill bugs in saber combat. Is there any way to fix this? I'm not sure if this is an issue or not but the MoTD (Message of the Day) displays to everyone including spectators at the same time instead of appearing to the player when they enter the game. Finally, I can't seem to get players to instantly join the game. Players automatically are spectators upon connecting. Any way to get them to instantly join the game? Any help is greatly appreciated.
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I fixed this issue by installing the latest OpenJK Version November 9th, 2015.
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I have this same issue and I deleted all residual DLL files so I'm not sure what's conflicting. Both OpenJK and JA++ have been updated to the latest versions.
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- 3 comments
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- Star Wars Related
- Roleplaying
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Welcome to JKHub @@Metatronicks I must assume you used Google Translate and that you do not speak english?
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Request for a skin of The Clone Wars
Merek replied to Metatronicks's topic in Mod Requests & Suggestions
I think there are too many Darth Maul skins out there as it is, a new one would be great though. -
- 7 comments
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- Roleplaying
- City
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REBOOT SKIN MODELING CONTEST OPE
Merek replied to KillerRebel359's topic in Mod Requests & Suggestions
Stupid question: Can anyone make a contest or does it have to be JKHub-Official to really count? Either way I never heard of a show called reboot, which is why this thread interests me. -
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@@Circa @@MaceMadunusus You seem to forget not everyone here is rich, has a job, or comfortable enough to not have to worry about where your next meal is coming from. I come from a family who barely affords the necessities like food. If you go around making a standard like that you're bound to piss a lot of people off, including myself. My Computer is far older than either of yours and is bound to die any day now and I by no means have money to replace it. I have maxed out the RAM at 2 GB and the best video card I could afford for it was the Nvidia Geforce 5200 FX. See my computer specs here.
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