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Droidy365

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Everything posted by Droidy365

  1. Funny thing is, someone on the forum said the opposite - Jedi should have more health than Clones. I think that's because Heroes would be weak as hell if they had the same amount of health as Troopers. Control Points are pretty much exactly the same as Command Posts, minus the holographic projector on the floor. There are still a few differences, of course, but they are very similar. I think it's a shame they haven't used them as Command Posts across the map.
  2. Ok, that's good
  3. https://jkhub.org/topic/9990-fix-hapslashs-anakin-model-no-lightsaber-blade EDIT: Oh wait, I think you tried that already...
  4. I typed this up yesterday, have a look if you're interested https://battlefront-forums.ea.com/discussion/107446/order-66-game-type-suggestion-updated
  5. MBII is Movie Battles II. It's a pretty big mod, and I'm not entirely sure which model it is. I might have a look later.
  6. Could you please also post your textures too? I'm thinking of using something like this
  7. That's what Starkiller Base does. I don't particularly feel like doing that at the moment. I might look into the one @@Rooxon suggested, that one looks quite promising EDIT: For some reason, the shaders only work on that map. I'd imagine that the shader is a duplicate of the one from Alzoc III that's designed to work with or without the shiny stuff. And I'm guessing that no-one's done anything with it because of the mod license it has.
  8. Also, I might add to the request: Could someone make a photon sword (AKA lightsaber knockoff)?
  9. Also, another thing - what's the file path for the sounds? It should be sound/chars/character/misc/sound.filename Sometimes I also forget the misc folder and wonder why my sounds don't work
  10. Hmmm...... Well, you should probably start a new thread in Modding Assistance, I think more people will find it then. (We don't want to hijack this WIP thread, either )
  11. Are you exporting to MP3 or Wav? I tend to have a fair bit of trouble with exporting to Wav, so I have to use this: https://online-audio-converter.com/
  12. What specifically do you need help with?
  13. That sounds great!...... Though I think I'll be sticking with my PC
  14. I think I might know what's going on - I think that it's still got the camera enabled from the previous cutscene - try doing that again; when the glitch happens, type cam_disable into the console. If it goes back to normal, then it confirms that's what the problem is.
  15. When I said that, it was still fairly new - some people don't like to go to the cinemas (usually because of the price tag, sometimes they just don't have the time to watch a 2 hour movie on that particular day)
  16. Droidy365

    Hello!!!

    Hello there! Welcome back to the hub! I hope you enjoy yourself
  17. I once had a dream about a JKA Maze with a Rancor - two dreams, actually. One in some sort of temple map, and the other in an invisible maze in some green field next to a road (blocked off by a fence) I had these dreams a few years ago, so it's a wonder that I can even remember having them. Perhaps these could even be added into this map somewhere? Who knows?
  18. Hmm, I'm not sure where you can download it, but I've seen it in MBII before.
  19. Sure, go ahead mate! I put it there for anyone to use
  20. Yeah, that's mine, alright - Here's the *.zip file I sent them (It's a replacement for Jerec, I'm sure you can figure out how to rename the model) EDIT: That's actually an older version that only has Anakin's clothes. Change "chars/jarjar/misc" in sounds.txt to say "darthjarjar" as well. Here's the newest version.
  21. I seem to be having this issue with my Base NPCs for whatever reason. Some NPCs will spawn, but most of them don't. This issue is exclusive to Multiplayer - it works just fine in Single Player. EDIT: It seems to be my Manual Blocking NPC mod that was causing the issue - I might have to make it only change the saber wielders.
  22. I've found a solution for the props' animations - I just need to make them use a T-Pose and they look just fine. The real question - How do I do this without screwing up the Hunter's animations? Should it just be a saber? I still need to get it to work in Multiplayer.
  23. Well, I've made a front view of the face (it's not mapped to anything, I just made it for the sake of making it easier)
  24. I did actually make a Darth Jar Jar mod for MBII using a "Jar Jar in Jedi Robes" mod (which I can't find for some reason, maybe that mod was removed?)
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