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Everything posted by Onysfx
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How many SP players are there here?
Onysfx replied to katanamaru's topic in Jedi Knight General Discussions
Interesting eezstreet. It seems your putting both OJP and MBII elements into the JKG saber system, plus the faster force regen so you don't lose all your FP from attacking like in OJP...nice! -
Any pro jka jumpers out there?
Onysfx replied to HiddenSpy's topic in Jedi Knight General Discussions
Hey HiddenSpy! I've beaten most of your courses, some of them, (such as ones that are pure barrel jumping) I could not beat, but I would be willing to help, I have a few ideas for your 3rd bramble gambol map. EDIT: I definitely wouldn't say I'm a PRO jumper, more like intermediate, I spent hours beating most of the courses on the two maps, HOURS! What would you define as "pro"? -
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- 9 comments
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- contains maps
- star wars related
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- 28 comments
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- Star Wars Related
- Contains Cosmetic Changes
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Sure...how do I do that?
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Nice. Kyle's face looks a little wide eyed xD. Games that I would definitely love to see on UDK would have to be metroid prime 1, 2, and...well not 3, that's good where it is xD. (Yes, I know metroid prime 1 and 2 already run on the unreal engine 2 xD)
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Welcome to JKHUB my young jedi...you will learn how to summon your anger, you will learn how to become powerful, you may even learn the nature of immortality itself on this forum... UNLIMITED POWER!!!!!!!!!!!!11
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How many SP players are there here?
Onysfx replied to katanamaru's topic in Jedi Knight General Discussions
But I'm too weak! Oh, don't kill me, please.... -
Hey toasty, are you the guy who posted on the youtube video, "Rancor eats female jedi" with the comment, "mmmm....toasty!"?
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[Request] Clone Trooper additions, for the sake of realm!
Onysfx replied to Lamented's topic in Mod Requests & Suggestions
I agree, the clonetrooper currently used in MBII could definitely use a replacement, there isn't even a standard "white" trooper model, just black, green, red, etc. -
^Excellent idea.
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Ooh, interesting!....Goooooooooooooooooooooooood......GEEWD!
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Imperial Outpost Part III, i finally got it today!
Onysfx replied to CaptainCrazy's topic in Modding Assistance
Agreed. I'll suggest it in openJK. EDIT: Oh wait, it's already been suggested. -
Imperial Outpost Part III, i finally got it today!
Onysfx replied to CaptainCrazy's topic in Modding Assistance
We would be more than happy if he made more . I think his imperial outpost maps would be perfect for coop. . -
This may be a bit odd of a suggestion, but you know the distance chat system you are using? I just, would like a different approach that a lot of people probably won't like, but I personally think it is an idea worth consideration. Instead of having the chat appear traditionally on the left side of the screen, why not have the character ingame chat appear next to the player? Yes, I know, you would have to be looking at the player to see the chat, which could be annoying, but you could still code it that if your not looking at the player the chat will instead appear at the bottom of the screen with an arrow pointing to where it originated from...in a way it would be neat. If you were far away from a player talking with another player in character, you would still be able to see the chatting, however you would have to really strain your eyes to see what they are saying, almost like your trying very hard to listen. When another player whispers, the chat will become impossible to see at long range. The real thing I'm trying to get at here is only if the other players model is within visual range regardless of how close you are, say your behind a wall even if your within the same portalled area, you shouldn't be able to hear the other player unless they yell or something. Now I know you could do the same thing with the original text system, but would it still be possible implement this new chat system? Have an option to turn it off and on. Wouldn't it be cool if you could see chat appear next to the player? If people don't like it, they can always turn it off and use the original system. Just an idea.
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So it's a castlevania map...nice.
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Imperial Outpost Part III, i finally got it today!
Onysfx replied to CaptainCrazy's topic in Modding Assistance
Soon it will, soon it will... -
Imperial Outpost Part III, i finally got it today!
Onysfx replied to CaptainCrazy's topic in Modding Assistance
It is a single player map that comes in 3 parts. It's quite a nice single player mod, give it a try . EDIT: Apologies for the double post, I couldn't find a way to edit my quote of Andrew into my previous post.