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Everything posted by Noodle
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I love seeing people's original creations, good work!
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Raisin's Model-Shots (and maybe a few WIPs)
Noodle replied to Raisinbrand's topic in Art, Media & Technology
This stuff is all very great, you make some very pretty characters! -
You're doing something that most video game artists do nowadays for optimization (making a high res sculpt as a base to retopologize later), if anything, more people should learn to do this here! Great job!
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Can you post pictures of the model itself? That way it's easy to see how much effort it'd take to port it.
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Cloud City is inconsistent
Noodle replied to lukesandylowground's topic in Star Wars Franchise Discussions
The vane isn't thin, that's a perspective thing -
Botdra's Star Wars WIP's (Skins/Frankensteins)
Noodle replied to Botdra's topic in WIPs, Teasers & Releases
Good to know that you're still modding! Nice job so far! -
I've liked this season so far, very nice!
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I liked it a lot. I think the episode's duration was related to the whole concept of doing things "faster and more intense". My favorite episode was the one where they infiltrated on the republic transport.
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I absolutely love everything you did with all the aliens, top fun!
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Can you upload it as a normal file? This deserves it.
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It took me an entire day to learn to do something so simple and the end-result isn't that good (after all the modeling learning the one thing that failed is the transparency on the leaf shader), but I have the need to share my latest accomplishment with you guys. Download link: https://www.dropbox.com/s/h87pivk6nqziv59/jogan.pk3?dl=0 p.s: if anyone can teach me how to post pics here now, I'd appreciate it.
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I might be mistaken, but I think the HK model that MBII uses is not ported but made by them. I might be wrong though. However you should totally keep it up with this, it's looking quite nice!
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Very nice job!
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Thanks for all the feedback! Did a new animation for Vader, nothing too fancy. Shame the MB2 model doesn't have the finders properly rigged, hence why it distorts so badly. https://youtu.be/aV2euSYyGLc Download link: https://www.dropbox.com/s/7z9995j0625qfjo/Vader Taunt.rar?dl=0 Same instructions as the previous anim.
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I hate it for the very same reason you indicated you like it. Normal weapons shouldn't be able to stop a lightsaber, creating a bunch of lightsaber resistant swords is pure fanfiction.
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Sorry for the inactivity! It's been a wild year and I haven't managed to get too much focus on my modding (feel like I can't do anything well enough for it to be released). However I wanted to revive this project by starting to do daily poses/small animations to improve my animating skills. First short animation i created was a very simple one that uses the coffee cup model that comes with the nar shadda map. https://youtu.be/ZIQ-v8LkPlU It consists on a standing idle animation and a drinking one. Download link: https://www.dropbox.com/s/j02rnmrhxnivbpp/Coffee_Anim.rar?dl=0 If you like it, feel free to use it however you like. You'll have to merge it to your _humanoid.gla file with glamerge, I included both the coffee cup .glm I used and an animation.cfg file with both animations and their respective frame count (you'll have to modify X and Y with the respective frame). If you have any criticisms or suggestions regarding what I can animate in the future, please feel free to share it.
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I don't think Link is in the peneke pack, but I'm sure he's in the uM Maps.
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Peneke pack used to have a Rose Tico ported model if I recall correctly.
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