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Noodle

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Everything posted by Noodle

  1. I liked it a lot. I think the episode's duration was related to the whole concept of doing things "faster and more intense". My favorite episode was the one where they infiltrated on the republic transport.
  2. I l-like your stutter. I think the shape of your helmet is quite interesting, though the shading seems to be quite messed up, have you tried using shade smooth in blender? I'd love more pics of it to see it in better detail.
  3. I absolutely love everything you did with all the aliens, top fun!
  4. Can you upload it as a normal file? This deserves it.
    It's one of the most immersive mods ever created.
  5. It took me an entire day to learn to do something so simple and the end-result isn't that good (after all the modeling learning the one thing that failed is the transparency on the leaf shader), but I have the need to share my latest accomplishment with you guys. Download link: https://www.dropbox.com/s/h87pivk6nqziv59/jogan.pk3?dl=0 p.s: if anyone can teach me how to post pics here now, I'd appreciate it.
  6. I might be mistaken, but I think the HK model that MBII uses is not ported but made by them. I might be wrong though. However you should totally keep it up with this, it's looking quite nice!
  7. Thanks for all the feedback! Did a new animation for Vader, nothing too fancy. Shame the MB2 model doesn't have the finders properly rigged, hence why it distorts so badly. https://youtu.be/aV2euSYyGLc Download link: https://www.dropbox.com/s/7z9995j0625qfjo/Vader Taunt.rar?dl=0 Same instructions as the previous anim.
  8. I hate it for the very same reason you indicated you like it. Normal weapons shouldn't be able to stop a lightsaber, creating a bunch of lightsaber resistant swords is pure fanfiction.
  9. Sorry for the inactivity! It's been a wild year and I haven't managed to get too much focus on my modding (feel like I can't do anything well enough for it to be released). However I wanted to revive this project by starting to do daily poses/small animations to improve my animating skills. First short animation i created was a very simple one that uses the coffee cup model that comes with the nar shadda map. https://youtu.be/ZIQ-v8LkPlU It consists on a standing idle animation and a drinking one. Download link: https://www.dropbox.com/s/j02rnmrhxnivbpp/Coffee_Anim.rar?dl=0 If you like it, feel free to use it however you like. You'll have to merge it to your _humanoid.gla file with glamerge, I included both the coffee cup .glm I used and an animation.cfg file with both animations and their respective frame count (you'll have to modify X and Y with the respective frame). If you have any criticisms or suggestions regarding what I can animate in the future, please feel free to share it.
  10. I don't think Link is in the peneke pack, but I'm sure he's in the uM Maps.
  11. Peneke pack used to have a Rose Tico ported model if I recall correctly.
    It looks pretty good, but as Circa pointed out, the blue looks too saturated. Lower it a bit and it's a 5* work
  12. If you want to learn to model in Blender, I'd recommend watching any youtube tutorial that teaches basic modelling and then just work your way around how to export to JKA. Right now I think there's no .glm exporter for Blender 2.8, so I'd recommend looking for 2.79 which was the last version before the big update.
  13. It's more alive than ever! There were a couple videos of the match recorded, so they should be up in the upcoming weeks.
  14. Do you fellas know how to fix this? @Jeff @Tompa9 @GPChannel
  15. I've always thought that your best work has always been when you do original stuff instead of random ports
  16. Could also make him an NPC with custom skeleton that follows you everywhere. Useful for SP custom missions and alike.
  17. rigged to the mandalorian model as seen in concept art of what's to come
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