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Everything posted by Circa
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Looking good! I'm assuming it's a WIP, Zack. Could be wrong.
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Gotta love that default ground rock texture. Compared to the other textures, it looks worse. Not your fault, it's a default texture, no?
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Did you just think reading the topic was too strenuous or it would just take too long? He already denied the request.
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@@IrocJeff I will close it, but do you mind posting the tutorial you found?
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Yes. In t2_rancor when you go to clear the path to the tunnel, the human merc standing there with the key, next to the door that it unlocks, is like that. Just realized how ridiculously mindless that is to have the guy with the key standing in front of it. Yet another flaw in the development process where they decided to make the campaign the easiest game ever made.
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[Request] Star Wars soundtrack by Kevin Kiner
Circa replied to Lamented's topic in Art, Media & Technology
Yeah, the end result is just disturbing unless it's panned. -
Expand on the Mod Project Forums a little
Circa replied to eezstreet's topic in JKHub Feedback & Help
Hmm. Good idea. I'll see what I can do! -
Yeah, he can still fire, it just wouldn't be out of the built in blaster, but the center of his body. Like the R2-D2 model does when given a blaster.
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JKHub is a fan of Halloween, in case you didn't know. (clear your cache if you can't see the new theme)
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Split the posts so this topic should be back on track with @'s request only.
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@ Split the posts into this new topic. Sorry Revian. Hopefully this will work better.
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For Firefox. For Chrome. Or other extension, like the one posted above.
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Makes sense. Maybe there's still a way to make the firing animation work? Maybe you could just modify the R2 skeleton somehow. Add a firing animation that makes the blaster come out and shoot, then go back in when not being used.
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Looks good! We could. If you do, don't bother modeling the blaster on his head. Just keep it flat.
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[Request] Star Wars soundtrack by Kevin Kiner
Circa replied to Lamented's topic in Art, Media & Technology
Trust me, it's not possible in this case. The only way is what I said before, or if they were drastically different frequency ranges, which is not the case. Qualification: audio engineering major -
[Request] Star Wars soundtrack by Kevin Kiner
Circa replied to Lamented's topic in Art, Media & Technology
Not possible unless the channels are panned hard left and hard right in the mix, assuming that it's even stereo. -
Yep, first file path. Misspelled players.
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That would be hilarious. Would this help with the eyes, nose and chin a bit?
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His nose also looks a tad too long vertically.
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Now it looks off again...but how? :wacko: The ears maybe? It looks like this is a totally different one than you posted before.
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[AGoF] Twimod Public Serverside Mod DOWNLOAD
Circa replied to Miso's topic in WIPs, Teasers & Releases
Then what was the point of making it? -
Nice. Though I'm not a fan of remaking a better looking game in a worse looking game. Don't see the point. But this is looking pretty good. The animations look like a N64 game for some reason. Maybe because everything seemed like it was happening too fast.
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If she did, it would be on her website, unless she never finished it.
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What font is that, do you know?