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Showing results for tags 'Weapons'.
Would it not make sense to have a progressive level/xp system for campaign players? This would allow users to customize the character by unlocking weapons, gear and potentially force powers. Have a Create-A-Class system ala BO3 SP. This could offer users to replay levels with upgrades later too. Create a Class in BO3 SP: http://images.akamai.steamusercontent.com/ugc/528417746336977369/669E2DDA17DFAABD7891B746CF5C073661DCAEEA/ Weapon Selection for a class: http://images.akamai.steamusercontent.com/ugc/528417746336979910/9B9EAB47CB4DA843E8D9EAFDAA09FD63B719C2FD/ Character Power upgrades customization at hub map: http://images.akamai.steamusercontent.com/ugc/528417746336981274/DECF05575308BA33946FC26519B0AF5A04A567A7/ Player customization / outfit at hub map/start: http://images.akamai.steamusercontent.com/ugc/528417746337059645/6981B4B0B52F00A094BAA17A0088ECFE8C393501/ As it stands in JKA the selection screens are very poor IMO. You're locked to selecting something even if you can't for example or don't want to necessarily. I think a good idea would be: Primary Weapon 1 Primary Weapon 2 Pistol option (for jka or jk2 pistol) or none if deselected Melee option (saber, stun, or none selected chooses melee) Saber attachment like screen would allow you to choose saber type if available too. This way you can go through a map with whatever saber(s) you have available once unlocked. Weapon personalization would allow you to select your saber color(s) as well. Explosive Equipment selection
I definitely think that we need more hilts that are made available to the player in the game. It would be awesome if we could get some contributors to making brand new original hilts from scratch. Should we include the main hilts from the Star Wars movies? I was already working on a mod that brings the best made ones to put in the SP menu anyways, I could just include it along. Any ideas? Anyone interested? I might try my hand at making some but I haven't even started learning yet. I know @@MagSul is in the process of making one, maybe you would be interested in making more for this? Also, @@AshuraDX and @@ChalklYne are both crazy good and quick at making excellent saber models, interested?