Dang it, redsaurus. You're making me feel bad for taking a break from modding. Repulse needs new sounds. I kinda want to take care of that eventually. Not just use TFU sounds, but make my own. Eventually we're going to need to come up with a list of new sounds that we need, so we aren't relying on the old sounds for new features. But man, all this looks amazing. Very nice job so far! EDIT: I messed around with the saber holsters. Seems like adding my own tag didn't do much, I don't think. But the placement was already decent from what i was seeing with the other sabers. The only thing that was frustrating to see was some models made the saber clip into them. I don't suppose theres a way to detect where a mesh begins on a player model to determine how far away or close the holstered saber needs to be to look good? That way the saber isn't floating on skinny models, or embedded inside of the bigger models.