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Files posted by Circa
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High Quality Chat Icon
By Circa in Cosmetic Mods
This is a mod that updates the chat icon in multiplayer to be of higher quality and animated. I was tired of seeing a really ugly pixelated one, and it was about time for an update. I used Ruxith and SiLink's animation shader for the animated dots. All credit goes to them.
2,186 downloads
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HS Kenobi Sound Fix
This is a simple mod that fixes the sounds for Hapslash's Obi-Wan model. A couple sounds were in the wrong format and gave an error every time it's loaded. This fixes those sounds and also replaces a few of the badly ripped sounds into clean ones. Some lines were replaced.
It's one of the most popular mods for JKA, so I figured this should be an official fix for all those people that use it.
You can download it by clicking below:
HS Kenobi
477 downloads
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Greedo
This is a reskin of the default JA Rodian model to make it look like Greedo from A New Hope. It's a simple reskin really. The model is already based off of Greedo, they only changed some minor things like colors. I couldn't change the shoes, as those are the main inaccuracy, but this is pretty close without remodeling.
I included an enemy NPC as well.
npc spawn greedo
I don't think there are any Greedo skins (none that I could find), most people use the default JA model for that, so I figured I would whip one up that made it a little more accurate.
1,565 downloads
- Team Support
- NPC Support
- (and 3 more)
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HQ Levelshots for JK2
By Circa in Cosmetic Mods
This mod replaces all of the levelshots in JK2 with identical, higher quality ones. The default levelshots were borderline puke-inducing quality for tiny screens. In this day in age, we have huge monitors with huge resolutions. These I made still aren't the best quality, but at least now you can tell what is in the pictures.
2,936 downloads
- JK2
- JKHub Exclusive
- (and 1 more)
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KOTOR Stances
By Circa in Cosmetic Mods
Release date: June 2008
This mod replaces different stances and animations in JA. This is version 2.0. Theres only a few changes. It will edit the following:
Normal standing animation replaced with the normal standing animation from Star Wars: Knights of the Old Republic.
Medium saber stance replaced with the normal saber stance from KOTOR. Just a 1 frame stance so far. Might continue with the full animation some other time in another version.
Fast saber stance replaced with the stance Darth Revan uses when Bastila and other Jedi encounter him.
Strong saber stance replaced with Darth Malak's saber stance.
Dual sabers stance replaced to the one used in KOTOR.
Staff saber stance replaced with the staff stance in KOTOR
Choke/Grip animation replaced with a stance similar to the one in KOTOR. Not totally accurate but close.
Running with saber replaced with the normal running animation.
Running with dual saber replace with the normal running animation also. I thought that the defualt animation looked terrible. Like the player was shaking their hips back and forth. Looks a lot better even thought saber blade hits the ground sometimes.
7,332 downloads
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Academy for MP
By Circa in Entity Mods
This is an entity mod of the academy1 map from single player to work better on multiplayer. If you've every played SP, you know that this map is used for all the scenes that take place in the academy. It was only meant for cutscenes, therefore has various NPCs. If you've ever tried playing it in multiplayer, those NPCs will still be there.
The map is very simple and good for clan meetings or small dueling matches. I've edited out all the NPCs, so now you don't have to worry about killing them all before you begin dueling or whatever you're wanting to do.
-=-
Just remember that this is for MP, server side. You don't need it in your personal base folder, just on the server. Once you have it there, it will affect anyone that joins. They don't need to download anything. The magic of entity mods.
I haven't tried it in SP yet, but I have a feeling it will still have the cutscene play but without NPCs, which could be a problem.
796 downloads
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Wookiee Voices
This is a single player mod that replaces all of Jaden's lines with Wookiee lines. The point of it is if you wanted to play as a Wookiee, this will improve immersion by not allowing the Wookiee to speak Basic, which isn't possible for a Wookiee. If you're planning on playing SP as a Wookiee, you'll need this. It replaces male and female.
Use with mods such as these:
https://jkhub.org/files/file/1801-%7B%3F%7D/
https://jkhub.org/files/file/623-%7B%3F%7D/
To see what the player is saying outside of cutscenes, open the console (SHIFT + ~) and type g_subtitles 1
-=========-
I went through each voice line and tried to match the mood and inflection as best as I could. There are only so many Wookiee lines that we have access to, so I'm sure some of them will get old after awhile. Honestly though, it's better than the default male Jaden voice.
If you're not playing as a Wookiee, remove this mod. It's an all or nothing deal.
1,183 downloads
- Star Wars Related
- JKHub Exclusive
- (and 1 more)
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Circa's Menu Mod
By Circa in Cosmetic Mods
This is a mod that aims to freshen and soften the main menus of both SP and MP of Jedi Academy. I always felt like the sounds and music for the menu were extremely harsh. Especially if you're playing late at night, you fire up JKA and click Play--BEEP! Ow. Click Join Serv--BEEP!
New sounds add a more subtle feel to your menu experience.
Music track for MP switched with the Yavin Temple explore music from JK2. Very peaceful feel, reminds me of the Jedi Academy map.
Same music track added to the SP menu (previously no music played)
Server list now shows more servers at a time, making the font smaller. Before it was huge and only showed around 10 at a time.
New video plays in the main menu, just to give it something new.
Server info window is now grey, so it's easier to see black names
Hopefully more changes will happen later. This is the first release.
Video demo:
This was a mod I've had in my base for years but never shared it. Decided to work on it a bit more and release it. It's hard NOT to use it now.
Also, keep in mind this won't work with other main menu mods, for the most part, if they edit the actual menu.
2,132 downloads
- New Sounds
- JKHub Exclusive
- (and 1 more)
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Test Maps
By Circa in Other Gamemodes
This is yet another simple mod, requested by Penekowski. There are 3 very small maps, with one color for the whole room, making it easy to take screenshot to use in icon creating or other media. Or maybe just to test a skin out. There is a green, white, and grey map.
To get to the maps, choose one below:
/map test_white
/map test_grey
/map test_green
The maps are bright, and the shaders used don't reflect light, to my knowledge. That's why you can run into a wall without realizing it.
Shout out to Penekowski for the idea
151 downloads
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Rosh the Rodian
By Circa in Single Player
This is a single player mod that completely changes Rosh to be a Rodian. His model is now a Rodian but with Rosh's body. His outfit was recolored to better blend with his new skin color. All of Rosh's dialogue was changed to Rodian dialogue from KOTOR. A couple other minimal changes.
Make sure you have subtitles on for all dialogue. To do that, open the console (SHIFT + ~) and type /g_subtitles 1
If you hate Rosh, this actually drastically makes him more pleasant of a character. His voice is different. His image is different. Your eyes and ears will no longer bleed because he's on the screen!
Video demo:
-===- Known Bugs -===-
Some dialogue might slightly be too long or too short. None should be too drastic. If anything, it'll show that Kyle and Jaden are tired of hearing Rosh open his mouth.
1,746 downloads
- Contains Skins or Models
- Star Wars Related
- (and 1 more)
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Battledroid SP
By Circa in Single Player
Download version 2 of this mod here:
https://jkhub.org/files/file/1548-prequel-conversion-mod/
Description of this mod:
Turns all enemies into battle droids. (except sith, tuskens, noghri, ect...). This is version 1.0. Version 2.0 is called Prequel Conversion Mod and has a lot more changes to the game to make it feel like it's set during the prequel movies.
1,214 downloads
0 comments
Updated
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High Quality Voice Icon
By Circa in Cosmetic Mods
This is a mod that updates the voice icon in multiplayer to be of higher quality. The default one is pretty bad, and since I made the chat icon high quality, this needed to be the next step. Thanks to Ensiform for pointing that out.
466 downloads
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Water Wake Shader MP Fix
By Circa in Cosmetic Mods
This mod fixes the broken water wake shader in multiplayer, when the player or NPC is standing in water. Normally the shader works in vanilla SP but not in MP, but this will make it work in both. A GIF and video are included to show the difference. Before it was just a static image which looked quite bad.
I actually made this back in 2016 but completely forgot to release it.
The file has to be loaded first, even before the assets, so do not rename it. This is why it has a 0 in the name. In addition, the shader itself can't be renamed either.
-===- Credits -===-
@AshuraDX for the assistance on this back in 2016. ♥️
-===- Installation -===-
PC: Extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
Mac: Place in Applications/Jedi Academy/base folder
1,663 downloads
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Bastila Shan
By Circa in Player Models
This is a combination of the original model ported from KOTOR, mixed with parts from the default human female model in Jedi Academy. I also gave the textures a pretty hefty touch-up. They are much better quality now.
Use Plasma's lightsaber hilt collection mod for Bastila's saber to work properly with her NPC or use 'saber saber_bastila' in SP or 'saber1 saber_bastila' in MP
NPC support: /npc spawn bastila /playermodel bastila Bot Support with custom quotes Team Support SP Menu support Custom sounds straight from KOTOR All credit to Bioware for original model, textures, and sounds and creating many of my favorite characters in Star Wars, including Bastila.
1,709 downloads
- team support
- npc support
- (and 7 more)
0 comments
Updated
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Christmas Plaza
By Circa in Mixed Gametypes
This is a new version of my Naboo Plaza map but now completely decked out for Christmas! Complete with trees, lights, snow, and a very devious snowman. There is a day and a night (eve) version.
I had this planned years ago when I made Naboo Plaza, but I didn't even get to finish that map in it's original form so I never got around to doing this, but I figured it would be fun to do for the JKHub contest.
This is a very small map, best for small groups in FFA, for dueling on the platform, or if you grab the snowball thermal detonator replacement mod, you can have a really fun snowball fight! Links below.
You can activate the duel platform with the switch on the balcony that faces that main entrance. It toggles, so you can restore the fountain and tree when you're done with the platform.
There's also a little secret. The snowman is not all as he seems... would be a shame if you destroyed him...
-===================-
Night map:
/map christmas_plaza_eve
Day map:
/map christmas_plaza_day
-===================-
-!|!- LINKS -!|!-
-===================-
Video showing the map and the secret:
Snowball thermal detonators:
https://jkhub.org/files/file/3924-snowball-mod/
Other Christmas and holiday mods to check out:
https://jkhub.org/tags/holiday
Original Naboo Plaza map:
https://jkhub.org/files/file/3399-naboo-plaza/
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-!|!- NOTE -!|!-
-================-
I don't consider this map truly in a finished state. The brushwork is still very barebones but I ran out of time to get this out by Christmas, so I call it good enough. I hope to revisit it and polish it up and maybe even make a longer ladder level out of the snowman secret.
-======================-
-!|!- KNOWN BUGS -!|!-
-======================-
Snow brushes are a bit blocky and you can get caught on them as you run over them, but nothing major.
The ice in the fountain raises slower than the fountain when returning.
Snow falls inside the igloo and under roofs
You may not be able to run this on vanilla JKA (jamp) due to my 2K texture but I honestly didn't check. Use OpenJK, y'all.
-====================-
-!|!- CREDITS -!|!-
-====================-
Rooxon for the Christmas tree model he made for me so long ago
Artemis for her Snowman model that she made for our clan events but never released officially, sadly, and also credit to her Christmas light shader in her FFA3 Xmas map, I totally copied it 🙂
Main music track is Christmas Tree by SoulProdMusic
Secret snowman track is Carol of the Bells by August Burns Red
-========================-
-!|!- INSTALLATION -!|!-
-========================-
Put the pk3 in the base folder of your Jedi Academy GameData directory (Jedi Academy/Gamedata/base)
152 downloads
- holiday
- botroute support
- (and 4 more)
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BaseJKA+ Server
By Circa in Server-Side
baseJKA+ (or basejkaplus) is basically just OpenJK but with a few little features that I really wanted for my server. I wanted to have a basejka server with OpenJK's bug fixes and security, but also a few extra things that the OpenJK devs didn't think were fit to include in the master repository. Nothing changes the gameplay, these are just nice little features for a server to have, if you're not using a mod like JA+ or something.
Linux and Windows dedicated server only, no client needed.
This is what my old -=- SHADOW ORDER server ran, and still does today (now the JKHub server).
Here's a list of all the features thus far:
---- 1.00 ---- • All taunts are available in all game modes (meditate, gloat, flourish, etc) • Private duels now start with full health and shield, and can be changed via new cvars (g_duelStartHealth and g_duelStartArmor) - default is 100/25 • Results of a private duel are displayed to all, with the remaining health of the winning player ---- 1.01 ---- • Added a cvar to toggle idle animations (personal annoyance of mine) - g_useIdleAnims 0 ---- 1.02 ---- • restored the ability to use map glitches via dmflags 520 ---- 1.03 - April 7, 2017 ---- • Cheats are now toggled via rcon, enabling the use for anyone on the server - /rcon sv_cheats 1 ---- 1.04 - September 16, 2023 ---- • Windows dedicated support • Project rename to basejkaplus • Merged changes from master OpenJK since last release
All features of the master OpenJK repo are included in this as of this writing. If you want to compile the latest version of this and the most recent OpenJK commits, I will try my best to keep it fairly in sync with it.
https://github.com/circa-0/basejkaplus
If you want to test it out first, the JKHub server is currently running it: /connect jk3.in
-===- CREDITS -===-
Big shoutout to Smoo, Xycaleth and Raz0r for helping me with basically all of this. I had the features but they showed me how to get it done.
-===- INSTALLATION -===-
If you are running an OpenJK server (recommended), put the .so file in the base folder of your server, and run the new openjkded file like you normally would. If its a basejka server, same thing but run the new openjkded file instead of jampded file you used to.
243 downloads
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FFA3 Yavin Edition
By Circa in Entity Mods
This is an entity mod that changes FFA3 (Tatooine City) into a Yavin temple theme, as well as included bonus rooms that teleport you to other maps from the game as little (or big) duel rooms or just to hang out in private. These teleports are not shown with any flashy glowing orbs or anything like some entity mods, so if you don't want to bother with them, nothing will effect the FFA3 experience. Version 2.0 didn't have any indicators of doors, whereas 2.1 now has the red glowing particle effect on each door, indicating you can use them. If you see any door in the core FFA3 area, it will probably lead somewhere else, and then the door you came out of will lead back to that door. You need to press the Use key (default R) to enter the doors.
This is strictly an entity mod, which means you can upload it to a server and nobody will need to download a pk3 to see the changes. All entities and textures are from the vanilla assets. However, if you want to have an accurate levelshot when loading in, you can put it in your local base folder too if you'd like.
The botroutes and spawns have also been redone. Spawns are now in the center area around the dropship, making it easier to get to the traditional FFA spot that most people hang out in, rather than spawning far away like default. Botroutes are now more basic to reduce the risk of them getting stuck in the hangar and the dropship as easily like in vanilla.
Door 1: The main large door by the main FFA area will lead to academy4, the large academy hall from SP that Luke and the students normally are in. All NPCs removed, it's a large area for fighting or conducting ceremonies or classes.
Door 2: The small door outside of the hangar door, the upper part of the ramp will lead to duel6, the giant Yavin courtyard duel map. Use the optional pk3 to remove this map and restore duel6 to its original form. (see changelog)
Door 3: The door behind the brown dropship, down the hallway on the right will lead to t1_inter, the small room from SP where Jaden and Rosh talk shit behind Kyle's back. Good for 1v1 duels or private conversations.
Door 4: The door behind the bar will lead to duel10, the small Vjun power station room. More of a bonus room, as it's kind of a terrible duel room. But it fits the "back of the bar" feel decently well I suppose.
-========================================-
If you want to check this map out online, my server ( .!¡!. BASE OASIS ) will always have it. I did this for that server as one of our main "clan maps" that was a cool way to impress new players without requiring them to download a new map. You can reach our server at /connect base.jka.io
-========================================-
-==========-
-!|!- NOTE -!|!-
-==========-
There is currently no way to set your respawn point in these rooms, so you will have to travel back to the room from the main spawn room every time. With the new spawns that's not nearly as much of a chore as before, but still kind of annoying.
-================-
-!|!- KNOWN BUGS -!|!-
-================-
The lighting had to be overcompensated for the use of the teleport areas, so character models might look slightly too bright, but the alternative is to be super dark so I think this was a better solution. Certain sounds may be missing in the teleport rooms like footsteps. Since they are mostly small and for dueling 1v1, this isn't much of a problem. Footsteps are fine in the main FFA3 area. Looking at the sky from the bonus maps will show the FFA3 area in the skybox. This is a limitation of using this method, nothing can be done, but the bright side is none of the bonus maps show it without you purposefully going to the windows and looking down. Duel6 (yavin duel) is missing many of the entities around the map like the breakable pillars and trees. This also will affect using the map outside of FFA3 unfortunately. I may attempt to fix this in future versions. Use the optional pk3 that removes duel6 so you can still use that map normally. -============-
-!|!- CREDITS -!|!-
-============-
All credit to Sword (aka @unsword ) to their first version doing the hard part, I merely built upon it and changed things to how I preferred them for my server.
-=================-
-!|!- INSTALLATION -!|!-
-=================-
This is meant for server use, so upload the pk3 file to your server's base folder. If you're using locally, put the pk3 in the base folder of your Jedi Academy GameData directory (Jedi Academy/Gamedata/base)
167 downloads
- clanmap
- jkhub exclusive
- (and 1 more)
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The Ladder - Jedi Academy Version
By Circa in Single Player
The Ladder level is a Single Player map that features a "wave" system. After killing the first enemy, two appear. Then 3. Then 2 and a boss. So on and so on.
The original Ladder level by JediNight (Mike Gummelt, original Raven dev) that was made for Jedi Outcast.
I take no credit for any of this idea, map, or scripts. I merely included the necessary textures and files needed from Jedi Outcast and a few other fixes to make it more compatible with Jedi Academy.
Installation ad usage: put PK3 file in the Jedi Acadmy/Gamedata/base folder, and in the game, open the console with SHIFT + ~ and type /map ladder
5,311 downloads
- contains maps
- star wars related
- (and 1 more)
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Fixed Saber Hilts
By Circa in Lightsabers & Melee
This mod fixes the base lightsabers to be a bit higher in the hand but also all equal position from the top hand, so there is no advantage with any certain hilt but also look more natural when held.
If you notice without this mod, all of them are held very low in the hands, some even have the left hand completely off the hilt holding nothing.
All single hilts are affected, including Kyle's, Luke's, Desann's, and the Reborn hilt. Staff hilts are already equal lengths, so are left untouched.
This should work with server side as well, so if you want to make sure all players using base sabers are evenly matched no matter the saber chosen, this is the way to go aside from forcing the same saber for everyone.
*DISCLAIMER* This is not a scientific or exact measurement. If you zoom in and compare down to the smallest unit they may be different by one or two units. If you are worried from losing to a saber hit by 1 or 2 units, don't use this mod or make your own.
This will not work with mods that replace the hilts, like Plasma's saber pack or Rooxon's HD sabers. These may override those but their versions won't have these changes.
4,332 downloads
- star wars
- lightsaber based weapon
- (and 3 more)
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Circa's Font Pack II
By Circa in Cosmetic Mods
This is a small collection of new fonts for the chat and various other areas of the game, such as the minimal hud and weapon selector. This is volume 2.
Fonts included in this pack:
Courier New
Georgia
SegoeUI
They are a great way to spruce up the old game and give it a new look. Besides, the default chat font is awful.
Known Bugs: A couple alignment issues that are unavoidable as of now.
285 downloads
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New Stance Mod
By Circa in Cosmetic Mods
This mod replaces the 3 main saber stances ingame to 3 new ones.
Medium (Yellow): Main saber stance inspired by the KOTOR games.
Fast (Blue): Based on Anakin's blocking stance from Episode III the game.
Strong (Red): This stance was already in game as part of an animation when you fight Rosh in SP.
1,545 downloads
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Jaden Korr Dark Side Outfit
This is a simple skin that adds to the Jaden Human Male outfit choices. I got the basic concept from a drawing I saw on some site I now forget the name of. I thought it looked cool, so I attempted to skin it. This file also adds 1 head and overwrites another. The added one is an edited version of the blonde head to make it have brown hair. The one that overwrites simply makes the "brown" haired head and actually makes it brown. If you look at the default hair closely, it is a purple-ish brown and looks really un-natural.
1,973 downloads
0 comments
Updated
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No Shield Effect
By Circa in Single Player
This mod removes the annoying green-blue shield/armor in Single Player.
1,058 downloads
0 comments
Updated
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Following R2D2 and C-3PO
By Circa in Single Player
A very small mod that makes R2-D2 and C-3PO follow you in single player.
Simple enough.
This version doesn't replace the default R2 that is found in a few SP levels. It now follows without a weapon. It is no longer invincible but has 1000 health.
Commands:
npc spawn elder_r2d2
npc spawn elder_c3po
685 downloads
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Zoom
By Circa in Configuration Files
This is a script that zooms using the cg_fov command. Pretty simple and brings back a binocular function that was in JK2. It's especially helpful for taking good screenshots ingame.
This is based on another script made by [bDC]BountyJedi[JK] on JK3Files a long time ago. I changed it a little bit and explained how to use an autoexec.cfg to simplify use. I give credit to him for the idea.
This works for SP and MP. It should work for JK2, but I didn't test it.
220 downloads