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ZanderNao

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Everything posted by ZanderNao

  1. I second the motion!
  2. An excuse to remind someone to keep working? I'll hold you to that, haha! Thank you for liking my request! I look forward to seeing Jabba and the Happabore too!
  3. Hey Chalklyne, I'm not sure if you're still working on this request thread, but I wanted to get your input on the possibility of a member of the Pyke Syndicate. I know they are humanoid, but they're pretty distinct on some of their geometry and you've always had a way at capturing the unique. The various criminal syndicates haven't had a lot of love mod wise over the years.
  4. I love it! The architecture's really inspiring! Fantastic work, keep it up!
  5. So I keep coming back to this because we use the Rocket Trooper in our films, but the model is incompatible with Clan Mod. I hope if an upgraded model is ever made that it would somehow also be compatible with clan mod and a lot of my problems would be solved, lol. We picked it because it's one of the most easily distinct and recognizable troopers.
  6. I have a two fold question about updates to existing Clan Mod features. The first, is Clan Mod's compatibility. I have a number of mods that work in base JK and OpenJK multiplayer that do not work in Clan Mod. Some are sabers, like datapad and comlink that use custom animations. Others are unusual player models like the rocket trooper or hazard trooper. When they are selected in Clan Mod, Kyle Katarn takes their place. Are future versions going to have expanded compatibility? The other is one of the things Clan Mod is most famous for, emotes. Right now the only sit options are sitting on the floor, sitting in a chair but looking bored, or meditating. Is there any normal sitting animation in the game that could be adapted for an emote so someone could be placed in a chair and not look bored? Oh, and while we're here, I guess, any way to change how long it takes for the idle bubble to appear around a player? I'd love to turn that off or make it a very long duration. Thank you everyone for any and all answers!
  7. I hadn't expected the music video to work its way in, but I should have. I wonder if someone will put a seagull easter egg into the map, lol
  8. It's interesting how fast the character design came and went... I really liked it while they had it.
  9. I like the scorpion tail aesthetic, and the color scheme is something that people could pull off well. The almost disconnected part at the bottom is a little unusual, but certainly makes it unique.
  10. It's been such a while since anyone worked on a Mustafar map... It was nice to catch up on this at least.
  11. I tried for so long to get T3 for my films... I scared away a couple modders, lol. It's interesting to see him with unique move sets, that's a nice change of pace!
  12. Good to see you still working on it. I film in kind of high gamma due to viewer requests, it's interesting to see your map in such high gamma. It's certainly a different aesthetic!
  13. Your discord number doesn't seem to work when I try to add it.
  14. Every time someone uses the model in one of their films I wind up back here hoping it'd be fixed so it works for everyone and not just some people, lol. Oh well, teh wait continues.
  15. How did I miss this all this time?! Your technique is amazing, your architecture superb. Wonderful use of the base textures to make something look even better... The two things I could think to spice it up without taking away from the feel? Interactive Sith Holocrons and some force symbols. It could give it a roleplay feel without taking too much effort, and they'd both give some aesthetic diversity to the base korriban textures.
  16. The Verkaal works great, but I've had a couple mods over the years to make minemonsters work in Jedi Academy but one side effect has always been random sounds... It's just me having that, right? It makes swoop and saber noises when it's attacking...
  17. As a person who makes comedy improv movies with Jedi Academy, I'll take stormtroopers with whatever accessories I can get my hands on! My goodness, a bow tie!!! That Ilum chamber really has some great unique feel to it! I love the colors of the Ysalimari Arena! That porg NPC is amazing, it needs a full jkhub release! What class is it set to? The box ship is amazing!!! I really hope some of these get released soon! So much fun stuff! Thanks for sharing!
  18. -___- That's not good.
  19. This is a really good idea! There's so few instances of vibroblade mods, and there are so many interesting designs.
  20. I support you! I look forward to seeing what you'd bring!
  21. Ohhh! The more vehicles the merrier, that's really awesome looking even with the older textures! Vehicles are always important in movie making! Is that just a flat hoth terrain map?
  22. The layout is very nice! Good work!
  23. Are you going to do any more of the tier mission levels, like t1_rail or anything?
  24. Thanks so much for doing everything that you're doing! It's really a credit to your skill and professionalism and we're all the better for it.
  25. Wow... You gotta do what you gotta do, it looks like it'll be worth the wait! It's so much more than anything we've had in JA so far!
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