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Jack of all Trades
Skeleton Rigging -
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Delmi#6006
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If anyone else is wondering about this, in Blender, rotate the hilt (without changing the parent tag like Wonko said), then press control + A and under the menu that pops up, click rotation. Export and everything works perfectly. Thanks to Wonko and Ruxith (via Discord) for the help!
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I've hit a snag with a project: I'm attempting to make a back handed version (like Starkiller or Ahsoka) to a already existing hilt. I've tried adding a tag and rotating it as well as rotating the hilt all together but nothing seems to change the way the player model holds the hilt. Just for clarification, I'm not trying to use custom animations or the like, just trying to reverse the grip of how the plater model holds the hilt. Any suggestion as to how I can fix this? Thanks in advance!
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Would love to see a Taron Malicos in JKA!
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Do you happen to have these models??
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- 1 comment
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- roleplaying
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- 5 comments
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- jedi
- jkhub exclusive
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GamerRedNeck liked a post in a topic: Armored Darth Krayt
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Dart Vader liked a post in a topic: Armored Darth Krayt
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This has been floating around enough. If someone can help with textures, I'll see what I can do
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Smoo liked a post in a topic: The Groose Sets Loose His Mods
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This is really cool stuff. Great work dude!
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Man, these look great. Really nicely done.