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Everything posted by Teancum

  1. It's against the EULA of any EA Star Wars game. If someone ported it I think it's safe to say you wouldn't see that model here. Taking a tiny bit of the model, maybe some of a texture or a sound byte ... those you could call Fair Use (USA - or the equivalent in another country), but the whole thing is no bueno. A good rule of thumb is that if there's a quality free or community-made model there's never a need to borrow from a retail game anyway. They Kylo Ren models here are fantastic, and also work within the limits of the game engine. That Kylo wouldn't, so there's also that.
  2. People read the requests forum often, but nobody is *required* to make those requests. It has to interest the maker. Lots of stuff goes seemingly ignored, but in fact in that case there just isn't any interest sometimes. The Requests forum is definitely not invisible -- neither literally nor figuratively.
  3. I think it'd be fun from a retro, hilarious standpoint. Respect the past 😛
  4. She also brandished a yellow saber in the books that she got from some black market.
  5. Also to be clear owners of WIP threads are perfectly capable of reading your requests in the Requests forum and probably don't like their threads being bombarded with huge images and copy/paste posts of the same request in someone else's WIP thread. That comes off as annoying and has the opposite effect from what you're trying to accomplish -- in other words such posts actually turn people off to the idea. Possibly a bit too blunt, but I think it's better you know now rather than get more flak later.
  6. Loved it, but I'll keep it short: I played specifically for the story so I put it on the easiest difficulty. It was still a little too high of difficulty. It was totally playable, but I wanted to be able to decimate enemies and never die. I wanted the story only. On the bright side I would have missed out on the subtleties of combat, so I suppose I get why they did that.
  7. Jaina and Mirax legit look incredible! Don't know Darth Zannah well enough to comment (other than comparing to pics), but she looks great as well. You're a machine, Jeff!
  8. You always knock it out of the park, dude. Well done!
  9. Thanks man, ditto on the inverse!
  10. Rather than making a whole new topic I wanted to feature something different. About a year ago I converted the JKA Rift Sanctuary map over to Star Wars Battlefront II as simply, Chandrila. The video (by a community member) below shows that and my newest conversion, Sullust, from the PSP SWBF Renegade Squadron game. It's kind of poor quality, but I think that's the user's capture quality as it looks fantastic on my system. Just passing it along here as I thought it might be fun to see Rift Sanctuary in another game. Man, that was my favorite MP map back in the day. https://www.youtube.com/watch?v=TzAkJhfQYHk << -- VIDEO And here's one of my own screenshots from Hero Assault (heroes vs villains)
  11. I mostly worked on functionality such as switches, enemies, etc.
  12. @Jeff you did a Xizor model? I didn't know that! Also Guri looks fab.
  13. I worked on Ramsees Hed I think it was (level 7) and also did a poor take on Ice Station Beta. It's not awful, but yours is much better. I also did a lot of work on Jabba's Ship, but in the end I decided to work sequentially on levels. I ended up getting burnt out a few years ago, not being really comfortable with using Radiant. Whatever level 13 was it was pretty much done geometry-wise. It's the Star Destroyer one I think. I got a build from an older team member. There was also someone on the JKHub Discord that streamed a near-complete Nar Shaddaa they'd done. Dunno if they're on here or not.
  14. I absolutely love it man. I wish we still had the motivation that was there years ago. I resurrected the DFMod for a short time, but it was just me and I only did it because I was betwen jobs. Given what you've done + the original 6 levels + some of the other things I have that never got released It could take us about 80-90% of the way. That being said I'm old enough to see reality setting in and the fact that we don't have the time collectively to do it. Still, I genuinely appreciate what you've done. If you ever get motivated again let me know. I still have the source to the levels, and only two are in any sort of barely-started state, one of which was this one. I might get motivated myself
  15. That's absolutely fantastic! I'm seeing some much simpler applications of conversions to SWBF2 in the future (with the given author's permission, obviously)
  16. Sadly no lightwhip. I'm using Xbox Ventress' animations, which inspired from a Bruce Lee fan film where his nunchucks have saber blades (see below). I figure it's the closest I'll get. Technically in SWBF2 you can have up to 8 blades, with 8 unique fire points, so if someone were to animate those blades in a chain properly you could craft a lightwhip https://www.youtube.com/watch?v=FQC29joihwU
  17. So definitely NOT trying to hijack, but I took a bit of a different direction with Lumiya. This is more to show Jeff based on a side conversation that we had. Note that this is for Star Wars Battlefront 2 and not JKA, but that's because I haven't really learned JKA rigging. This uses the Xbox SWBF2 Ventress body, Jeff's head, and a turban from Star Wars Galaxies, since that's been shut down for years now. It's not high poly or anything so I don't know how this would look in JKA.
  18. Thanks gang. Sorry I didn't reply sooner. The reply box is borked in Firefox. I can't type, delete, or anything. Anyway, if I get something together I'll be sure to pass it along.
  19. I'm not requesting this but I'm hoping you can help source some stuff. I'm looking to kitbash a Temmin "Snap" Wexley, and didn't know if we 1) had a good Resistance flight suit out there and 2) if there was a chubby dude with facial hair that might be a good start. Thanks for any help you can give man! The SWBF community really appreciates the JK community's willingness to hook us up so both games can be great.
  20. Off topic, and apologies for hijacking, but why does everyone have to quote images all the time?
  21. Most people are too young to get this reference, but this zombie sith lord dude reminds me of Mumm-Ra
  22. Ah... so the idea is to put in tons of work, custom animations and all. Then on top of that it we're adding to it by having to script in when, where and how it would work, but also in a custom single player environment. Again, just because it's cute doesn't mean it's a feasible idea. That's oodles of work, Noodle. ?
  23. Okay, I might see that, but it's still a stretch unless you go full on Chewbacca with his 3P0 backpack And for the record, baby Yoda is indeed lovable and awesome
  24. I feel like sometimes people request things simply because they exist. How would baby Yoda even work?
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