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Files posted by JKHub
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Casa De Los Parias
By JKHub in Free For All
Author: Orbitius
This has been an ongoing project for several months now, but sadly its not complete. I decided to release it as it is, unfinished, because im moving on do to bigger and better things. Q3 engine just can't satisfy me anymore. Anyway, some of the things that we were planning on doing with this map were a complete weapons replacement mod; ak47s, uzis, Rpgs, etc... Also, a complete replacement of items and pickups... Also, new vehicles such as the huey on the roof and speed boats... And i was planning on doing a "modified" siege gametype... All this would have been great but i felt it wasn't worth the effort for JA. Sorry... Another game, another time. It is in fact likely that we'll work on a mod like this for another game.. We're not sure what, probably UT04. For those who care, the real reason i'm moving on is that i'm just tired of getting ignored for my NON-Star wars themed stuff.
701 downloads
- Water
- Non Star Wars Related
- (and 1 more)
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Iron Man - Movie Skin Pack
Original Author: Phonock
Description:
In this file, it has six version of skins based on Iron Man movie and also based on movie related like video game and action figures.
1. Iron Man - based on movie Mark III
2. Tony Stark - faceplate flip up
3. Silver Centurion - this is based on movie action figures
4. War Machine - This is also based on action figures
5. Mark II - based on movie Mark II
6. Stealth Iron Man - and this one is based on video game
Credits:
Special thanks to ksk_h2O for the Grey Fox model and thanks to Buffy The Sith Slayer for the awesome screenshots.
731 downloads
- Non Star Wars Related
- Team Support
- (and 2 more)
0 comments
Submitted
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GrayFox
By JKHub in Player Models
Readme:
Author (Of this SoundFix): Xen/MeWmIXNOTE: I did not make this Model..all I did was make it so the sounds would work in JA.Also, I am 80% done with The Twin Snakes version of Gray Fox, I just need my skinning done. Included will be the sounds, Bloody Gray Fox, Spider-Fox (Unlockable Costume Change for him) and hopefully I can finally finish my Beam Rifle model for his arm.Credits: Well of course ksk_h20 for the model, and SM]Maximus, FoJ_JM_Miyamoto for the skins. This is probably the best model for JO and it should be appreciated by being used by people in JA. I use it alot..so that should motivate you enough to use it. ^.^
Original ksk_h2o model readme:
***************************JEDI KNIGHT II MODEL***************************Title : GRAY FOXAuthorModel by : ksk_h2oSkins By : ksk_h2o, [SM]Maximus, FoJ_JM_MiyamotoE-Mail : ksk_h2o@hotmail.comWebsite : --File Name : grayfox.pk3File Size : 3.2 MB Date Released : Feb 18 2003Description : Multiplayer ModelComments : Well, as the name says it, its Gray Fox, as the Cyborg Ninja from Metal Gear Solid.***=======****The caps TGA and caps shader in the pack is from the cheshire vader model by cheshire cat and Matt "arco" Fergusson, and Michael Frost "sithlord-ii'Many thanks to sithlord for also helping me out with the shader for the caps and general tips.***=======****Much Thanks to [SM]Maximus for all the help with skinning, his skins, and his support thgroughout the project. Many Thanks to FoJ_JM_Miyamoto for his great work on skinning the characters Elan, Tycho and Deimos. There are quite a few skins and not all have their own icons. Most models come with an open facemask version as well as the closed facemask version.Here's a list of what you need to type to get all the models:DEFAULT SKIN:model grayfox/default model grayfox/dopen <-open faceplate default modelTEAM SKINS:model grayfox/blue <- BLUE TEAM Modelmodel grayfox/bopen <- BLUE TEAM Model with open faceplatemodel grayfox/red <- RED TEAM Modelmodel grayfox/ropen <- RED TEAM Model with open faceplate(of course the open faceplate models will not work in team games)[SM]MAXIMUS' Personal Skin:model grayfox/max <- Original skin created by [SM]Maximus this was later updated This skin may/can be replaced with the latter version depending on what the creator wantsmodel grayfox/mxopen <- Maximus' original Sin with open faceplateSKINS FROM FoJ_JM_Miyamoto:model grayfox/default_elan <- Elan with the closed faceplatemodel grayfox/elan-o <- Elan with open faceplatemodel grayfox/default_tycho <- Tycho with the closed faceplatemodel grayfox/tycho-o <- Tycho with open faceplatemodel grayfox/default_deimos <- Deimos with the closed faceplatemodel grayfox/deimos-o <- Deimos with open faceplateThere are a number of shaders at work on the model while the shine covers the entire body, the others are mainly on the head/face. THe face shaders might be too discreet to notice at a long distance.A better way of getting in touch with ksk for comments, etc; (due to large quantities of spam) is by logging into the premier forums for JKII and sending "ksk h2o" a pm...Have Fun,kskTHIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
Uploaded by:
Toast
429 downloads
- Menu Support
- Custom Sounds
- (and 3 more)
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Asteroid 77
By JKHub in Free For All
Author: |GG|Carl
Readme Description:
----------------------------
This is my very first map, and I have no mapping experiences from before, so if you happen to be an evil reviewer from map-review or something, go easy on me!
The map is like an asteroid with lot's of different themes on it (Formula 1, Indiana Jones, real life etc.).
NOTE: Yeah, I read that stuff about "maintaining a consistent style throughout the map" but whatever, I like being a little different
It's kinda huge, and there are a few ships on it (I know, "JA is not a flying game", but don't fly if you don't like it...)
It supports FFA, TFFA (and JKR).
In the beginning it was supposed to be a clan map, but now when I'm done I've realised there are only 3 "clany" areas (which are all pretty well hidden) and one or two clan banners.
And I think I might have hit the world record in "secret area count", but I'm not sure...
Filesize: 13.7 mb
Additional Credits to: George Lucas and Raven
Thanks to: RichDiesal for an excellent mapping tutorial (http://richdiesal.jedioutcastmaps.com/tutorials/)
GothicX for helping me with LOTS of different things.
WadeV1589 for ansering some of my stipid questions.
lassev for helping me with the scripting.
QkennyQ for the very cool Van Halen guitar md3 +some other md3 models.
My clan mates in |GG| for lots of great ideas (Especially |GG|Boss, he's the one who made all the wacko stuff up!)
+Some other dudes at lucasforums...
Other: My best time on the racetrack is 1 min 10 secs, try to beat that!
And btw, SOMEONE PLEASE MAKE A MOD WHICH MAKES THE SWOOPS GO FASTER!
BOT-support: Yes
New sounds: Yes
New textures: Yes
Story: A long long time ago, on an asteroid far far away the evil Darth Ugnaught sat in his throne room and thought.
He wanted to prove the dark side was stronger than the light.
He saw only one solution. He invited his Jedi brother, Master Ugnaught.
Master Ugnaught accepted the invitation, because he wanted to prove the light side was most powerful.
They dueled. And dueled. And dueled. But no one seemed to win! After 6 days and 6 nights the brothers fell asleep.
When they woke up they both where furious! Someone simply had to win! They built a new duel room. But no one won there either.
They built more duel rooms, but no one won. After some months the asteroid was full of duel rooms and stuff.
Darth Ugnaught said to his brother: We must find some way to see who’s the greatest! Master Ugnaught agreed.
Suddenly a great idea popped up in their minds; they should race about it!
If you want the rest of the story you've gotta play the map!
* Construction *
Editor used: GTK radiant, Photoshop 7.0, Nero wave editor, Pakscape, Notepad
Known Bugs: The map is huge and kinda detailed, which might lead to a crazy little thing called lag...
* Installation *
Unzip the pk3 file to your "gamedata\base" directory (for example: C:\Program files\Lucas Arts\Jedi Academy\Gamedata\base)
* Copyright / Permissions *
YOU MAY USE MY TEXTURES, SHADERS AND STUFF, BUT YOU MUST CREDIT ME IN THE README!
Uploaded by
Onysfx
529 downloads
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Imperial Outpost Part 2
By JKHub in Single Player
Part 2 of the Imperial Outpost campaign by Postman86/Eike Legien.
1,414 downloads
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Escape: Yavin IV - The Lost Maps
By JKHub in Single Player
ORIGINAL AUTHOR: DARROW LINDER
Date Created : February 22, 2006
Overview:
---------
Ahhhhh... Finally done. 35 levels, 150000 brushes, 25000 lines of script,
40000 entities and 3000 hours of blood and sweat. EY:4 - The Lost Maps.
Let's get this out of the way first. I know the download is big. Sorry.
I've made every effort to keep the mod as small as possible. There are
20-30 hours of gameplay here, so it will be worth the download, I hope.
If you played my first conversion, Escape: Yavin IV, then hold on to your
hats. This is an extension of the first conversion, but includes 25
additional levels, a new story, vehicle levels, space levels, additional
duels and puzzles, and customized interface (including a 'Chapters' menu
that enables you to play any game level), on-the-fly saber upgrades, and
three endings (that's right 'THREE' endings). Your choices during the game
decide your fate.
Given the length of the game, I have eased up on the difficultly of the
game a bit (just a bit).
Nuff said.
Installation:
-------------
BEFORE YOU INSTALL, YOU MUST DO THE FOLLOWING:
1. Remove *all* custom pk3s and mods from your base / GameData folder
2. Remove *all* custom pk3s and mods from your base / GameData folder
3. Remove *ALL* custom pk3s and mods from your base / GameData folder
Failure to do so will likely result in the game failing to even start. So
please don't ask me why the game won't start if you haven't done this.
To install this map, extract the contents of the ZIP file into the
'GameData' folder of your Jedi Academy install directory. Double-click the
batch file in the GameData folder and you're on your way.
I've been running with the 1.1 patch. If you don't have it, play at
your own risk.
Story:
------
Basically, the Sith have dominated the galaxy. The good guys (called the
Alliance) are threatened. The game will feed you some hints that explain
the reason for the Sith control. Of course, you have to come to the
rescue to save the universe from total Sith control (oh, unless you choose
to become a Sith). The rest of the story pretty much tells itself.
Please note that if you choose to jump around the levels using the chapters
menu, you will not get the entire story. Just keep that in mind. It is
recommended you play through in normal game mode before jumping around.
Gameplay:
---------
In all, there are 38 levels (12 cinematic levels and 26 playable levels).
Unlike the traditional game (JKIII), your saber upgrades occur as you
defeat your opponents. Each level also offers your a chance to 'trade'
your saber for one encountered up to that point in the game.
Like the cool saber disc your opponent has? Defeat him, and take it!
It's that simple.
Issues:
-------
There are two really big issues:
1. level2_saber_shipment always hangs for me when it is *not* loaded as the
first level in the game.
** If this occurs, you can use the Chapters menu to start a new game
from this point in the game.
2. After some time of playing, the game seems to 'hang' after about 90
seconds from a save point. It does not happen in the same level or
in the same place in the level. The problem only occurs after playing
and saving for SEVERAL HOURS continuously (essentially the same game).
Restarting and loading the saved game does not correct the problem.
** If this occurs, you can use the Chapters menu to start a new game
from where you left off.
3. My hard drive crashed and I lost *everything* associated with this game
just a couple weeks ago. Fortunately, I had already posted a V4 Beta, so
really what you are playing is Beta V4+ here. Everything pretty much
works fine, but I lost all of the .map and script files. So... If you
use the Chapters menu to start the ending levels of the game (Chapters 8
- 11), you'll need to use the cheats to setup your force powers.
** Bring up the console then type:
> helpusobi 1
> setforceall 3
There's other little detailed things, most of which you probably won't
even notice, so it's not worth mentioning...
Credits:
--------
Without these contributors, this game would not be.
Beta Testers:
=============
Tester #1 ............................ Theos Burgess
Tester #2 ............................ Captain Shuttle
Tester #3 ............................ Mr11
Tester #4 ............................ Chris Jackson
Skins:
======
Aayla Secura ......................... Mars Marshall & Dark_Cuillere
Abbaddon ............................. El Cuko
Asajj Ventress ....................... Monsoontide and Psyk0Sith
BPPloKoon ............................ [BP]Plokoon
Bain Elite v2 ........................ -=SOTG=-Bain_Elite
Boba Fett ............................ Brian Jones (Bones)
Darth Maul 1 ......................... mrdefender
Darth Maul 2 ......................... broken_hope & Aaron Smith & Chesire
Darth Omega .......................... KAZZZ
Darth Savet .......................... Brejo Savet
Death ................................ +]Nekroscop[+
Egor ................................. Unknown
FemOffee ............................. Mars Marshall
General Grievous ..................... Mars Marshall
Howler ............................... Light Ninja
Knight ............................... Unknown
Lamasu ............................... Crying Gods Germany
Lizard Reptile ....................... Tps_sithrouge
Mace Windu ........................... Aaron Smith
Maddog JKA ........................... Maddog
Magna Guard .......................... Mars Marshall
Mandalorian Sniper ................... Innocent Hawk
Neo Reborn ........................... Drakkan
Ninja ................................ Tim & Jimesu_Evil & Shady-D &
Satanmaster & Playingkarrde
Noghri ............................... RO Agent Smith
Olts Keldor .......................... OLTS /// Lord Vili ****
Pit Droid ............................ Matt-Liell & Scouttrooper
RAB-24 ............................... Chairwalker
Raptor ............................... Thrawn42689 & Graves & LightNinja
Razchrome ............................ Unknown
Rodian ............................... Darth Algar
Sabergirl ............................ v2 by Sabergirl
Samus ................................ Kurtis 'KMan' Smith
Shinobira ............................ Crying Gods Germany
Sithress ............................. DarthVengeant
Soulseeker ........................... Unknown
Spawn ................................ Stingray
Swoop Racer .......................... Nick Aikenhead (Kahn)
Witchblade ........................... {EJA}DarthVengeant{S}
Xian ................................. Unknown
Yarael Poof .......................... Mars Marshall & PsykOSith & Nomad
Yoda ................................. Darth Dizzy & Team Yoda
Younglings ........................... Mars Marshall
Zabrak Male .......................... Darth Algar
Sound Effects:
==============
Enhanced Saber Sounds ................ Aryyn
Grievous Sounds ...................... Kurt Libengood
Voice Acting:
=============
Darth Maul ........................... Mr11
Jedi ................................. Darrow Linder
Jedi Master Nadoo .................... Mr11
Jedi Master Savet .................... Darrow Linder
Jedi Master Secura ................... The Light Side
Jedi Master Windu .................... Mr11
Mirala ............................... The Light Side
Queen Mothma ......................... The Light Side
Rosh Penin ........................... Darrow Linder
Sith Lord ............................ Darrow Linder
Sithress ............................. The Light Side
Saber Models:
=============
Crystal Hilt ......................... {THC}ShovelHead
CyberNinja ........................... Revan Dark
Darth Maul ........................... Unknown
Desann Saber ......................... CHoSeN ONe
Dual Lightstaff Sabers ............... Red Sith
Eclipse Saber ........................ +POO+Sigma
Imales ............................... IMALES (Damir Berkovic)
Light Disc ........................... Wolrajh/Xantcha
Majestic Sai Staff ................... Tiri
Punisher ............................. Darth Khan & Lord G-Spot
Reborn Saber ......................... CHoSeN ONe
Skywalker Saber ...................... CHoSeN ONe
Star Wars Classic Sabers ............. Revan Dark
TS Custom Sabers ..................... Trauma Sensei
X-Saber .............................. Jon Hill
Textures:
=========
Custom Textures 1 .................... BerneyBoy
Custom Textures 2 .................... Shaithis
Water and Ripples .................... Sith J Cull (Arevas)
Sith Command Ship .................... Sith J Cull (Ep3 Mappack)
Weapons:
========
Rocket Effects ....................... Rhinen
Concussion Effects ................... Spector
Disruptor Effects .................... Spector
Vehicles:
=========
Duality .............................. Manquesa, RaSiN_HeCk
Sith Speeder ......................... Duncan_10158 & Monsoontide
Speeder Bike ......................... Duncan_10158 & Monsoontide
STAP ................................. Duncan_10158
Interface:
==========
Menu Tutorial ........................ Red Sith
Startup Screen Images ................ http://www.geocities.com/Area51/Lair
HUD .................................. Chewy≤/Uber Noober≤
Maps:
=====
duel_valley (modified and extended) .. Raven
(all other maps were done by me)
1,523 downloads
- complete overhaul
- contains maps
- (and 5 more)
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Anakin's Custom Jedi Starfighter
Author: Zymotico
This is the Anakin's Custom Jedi Starfighter seen in Clones Wars.
302 downloads
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JediRemix: EndGame Edition
By JKHub in Mod Bundles
Original Author: Covax
Description:
The Multiplayer Upgrade to JKII: Dragon Remix Endgame Edition, based off of JediPLUS v3.3 and Saberists Mod. It includes mamy of the sword/meele weapon models released to the community, made as mod-compatible as possible. It can be used either stand-alone or in cunjunction with any JediMod-based game.
There is bot support for the characters in Dragon Remix Endgame Edition so you get to be sliced and diced by the WB's finest. A few but not many have color/CTF support. The Evangelions, Gundams and the Black Widow charachters are 'big'. It includes 2 maps, 4 character models and... uhm... a lot of swords (I lost count).
This pack also provides a few bug-fixes for Endgame Edition, mainly a few missing weapons skins and caps files, also some updated sounds for the explosives.
[Files]
JM2.pk3 This is the actual 'code'. Since there are better MP mods out there you can pretty much remove this at will.
JRMaps.pk3 The Maps, including music.
JRStuff.pk3 This has the weapons, character models and thier associated bot, sound and FX files.
jk2104.cfg Sets the game like JKO v 1.04
tckmodel.cfg Provides the model and weapon heights, like for the Anime Robots.
autoexec.cfg Just important, trust me.
Jedi+ Faq.txt Original .txt on JediPlus and Saberisist Mod, provides info on game commands.
description.txt Just a file to have the 'Dragon Remix' title in the Mod window in Setup.
JMDR.txt Yer readin' it kid.
Instructions:
Extract all files in the GAMEDATA folder. The Jedi Knight II: Dragon Remix Endgame Edition file is needed to play.
'TCK-Sabers' HAVE to be set to OFF in Setup or they mess with the swords (the black-boxed effect). It's also reccomended to shut off 'Dynamic Glow'.
[Maps]
'Ruined Church' by ScOrPiOn
Music track is Freak on a Leash (NIN mix) by Korn
'Vampire Dojo' based on map by DEADLOCK, retextured by Shadow Blight
'Man Without Fear' by Rob Zombie and Drowning Pool
[Common Commands]
Type these into the console or bind them to other keys.
/dualsaber - You get the dual 'energy' blades
/dualblade - You get 2 weapons. The default left hand weapon is the Katana.
/hilt <hiltname> - Changes the right (main) weapon.
/hilt2 <hiltname> - Changes the left (second) weapon. Must have /dualblade to notice the effect.
Credits:
This MOD is a compilation of several other MODs, those being edited/altered versions of:
Mods:
'JediPLUS v3.3' by BOFH, Darcious and Nitemare, based on original 'JediMod' by Dest
'Saberist Mod 1.2" by FireStorm Entertainment (DoF_BlackWolf, Marcus_1, Kelemvor, Tercero, Maddog)
Weapon Models and Sounds:
(Yes, we have no Katanas... we have no Katanas today...)
'Toru Katana', 'Kinu'e Katana', 'K'an Tai chi Sword', 'Shinobi Ninja-to', 'Zatoichi Sword',
'Shinai', 'Ji halberd', 'Naginata' and 'Kama' by Laghima
'Masamune', 'Ninja Sword', 'Caladbolg', and 'Axe' by Sephiroth__VII
'Strider's Sword' and 'Glamdring' by Sephiroth__VII and KOTORMRJay
'Thanatos Sword' based off of 'Ring Wraith Sword' by Sephiroth__VII and KOTORMRJay
'Quantum Sword' based off of 'Ranger Sword' by Sephiroth__VII and KOTORMRJay
'Bokken' and 'Silver Katana' based off of 'Katana' by Ages120
'Saruman's Staff' and 'Gandalf's Staff' by Madjai
'Universal Tool' based off of 'Chainsaw' by Madjai
'Bushido Katana' by Scarecrow and PlayingKarrd
'Gaffi Stick' by Major Clod
'Red Eagle' by Charmin Deluxe and BXpress
'Hadhafang' by Diablo666
'Mjolnir' by Koloth Jar
'Dark Sword of the Force' based off of 'Sword of the Force' by Spiderknight
'Jedi Knight 2 To Quake III Arena Weapons Mod' compiled by Chris Sharpe
Light Saber Hilt Models:
'Dooku's Hilt' by MonkeyKungFu
'Exar Kun Hilt' by Sish_Sadeet
'Maglite' by Mr.Sinister
Character Models and Skins:
'Neon Genesis Evangelion' by Shinobi
'Tiamat' based off 'Night Elf' model and skin by Flux
'Dante' by Graves and Freeman
'Diablo II Barbarian Version v2.0' by Kevin Coyle
Bugs:
1 - This MOD was not tested to work on it's own. It WILL work in theory, but to gain the full experiance you will need the JKII: Dragon Remix Endgame Edition file. The Music Packs are not needed but are cool.
2 - I have NO idea how this mod will effect other MODS. By default anything that was compatable with JediPLUS should work with this MOD.
187 downloads
- Contains weapons
- Contains maps
- (and 3 more)
0 comments
Updated
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Fantasy Swords Pack
By JKHub in Lightsabers & Melee
Author: Lightsource
Uploaded by: Barricade24
INSTALLATION INSTRUCTIONS: Put all the pk3 files in you gamedata\base folder.
DESCRIPTION: I started with a sword for Loeb, and I couldn't stop, it's just an small collection of famous swords.
BUGS: I hope not.
COMMENTS: not this time.
1,041 downloads
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A-Wing
Author: Manquesa
Description:
This is the A-wing starfighter from Star Wars as seen in the movie Return of the Jedi. It is a very fast and maneuverable vehicle capable of taking on the fastest imperial fighters.
Features: 2 side mounted laser blasters
2 proton torpedos launchers with lock on capabilities
2 main engines
Animated landing gear
Custom sounds and weapon effects
Custom sheild display and reticle
3 levels of LOD's
Submitted by: Barricade24
591 downloads
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JK2 Software Development Kit (SDK) (Editing Tools)
By JKHub in Official Releases
This official SDK includes the following:
JK2Radiant - the map editor.
MD3View - model viewer for .md3 format models
ModView - model viewer for .glm (Ghoul2) format model
ShaderEd2 - the shader editor/viewer
sof2map - the map compiler, you will not be using this directly, JK2Radiant uses this.
Note: These tools are released "as is" and are unsupported by Raven Software, Activision or LucasArts.
1,098 downloads
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Random Skin Pack
Original Author: Phonock
Description:
This is random skin that i've made.There are 4 skin included in this pack.
Also included new sound,team support and bot support.
Skin LIst:
Laming Virus(reborn model)
Oilman(jedi model)
The Fog(Weequay model)
The Universe(Chiss model)
83 downloads
- Team Support
- Bot Support
- (and 2 more)
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Master Sagar
Original Author: Slaughter
Description:
Complete reskin of the Qui-Gon Jinn model (by Tex360).
He comes with a new Saberhilt i modeled and skinned.
New Sounds: No
Bot Support: Yes
Team Support: Yes
NPC Support: Yes
Credits:
Qui-Gon Jinn Model ©Tex360, Toonces
Arco
Sithlord, Red CTF head texture
Original textures © by RavenSoft
330 downloads
0 comments
Submitted
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Sharad Hett's Jedi Trainer Replacement
Author: Sharad Hett
This mod will completely replace the Jedi Trainer model with a reskin of the Qui-Gon Jinn model.
554 downloads
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Han Solo Human Male Clothes
Author
MegaKyle
Clothes for the Human Male Jaden modeled after Han Solo's outfit.
388 downloads
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Imperial Storage Facility
By JKHub in Free For All
Author: lukeskywalker1
Taken from readme:
***Imperial Storage Facility***
Map Name: ISF (Stands for Imperial Storage Facility)
Mapped by: lukeskywalker1 (Benjamin Shukrallah)
Email: lukeskywalker215@wmconnect.com
AIM: lukeskywalker215
***Misc Map Details***
Bot Routes: Yes
New Textures: Kind of, it contains a new skybox, the cloudlayer was taken from the game.
Swoop Note: There are 3 swoop bikes (2 red, 1 blue) they respawn. They dont blow up if you leave them, so, dont lose the swoop :-D
Size: Around 5 MBs
Date Completed: April 28, 2004
464 downloads
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The Challenge in Jedi Valley
By JKHub in Single Player
Author: Darth Arth
LADDER - Type map with several new options.
over 100 enemies in 25 waves.
Cutscenes
correct Mission-Objectives
heavly scripted
new NPC's without replacing the old ones
new Game - Menu with difficulty settings
STORY:
Kyle visit Luke on Yavin 4. Luke says him, that he have heard about new Reborns-Army under Tavion's command. Luke have to check this Info, but he has no Time at the moment. So, he ask Kyle to fly to Jedi Valley und have a look around. Also on Yavin4 Kyle meets his old friend Mara Jade and they go together to Jedi Valley. Short Time after Kyle is flying away to Jedi Valley, Luke has become a new Information. The Reborns have a secret Laboratory and they can replicate all of the dark Jedis of the Past... Can Luke warn Kyle just in Time ?
945 downloads
- JK2
- Contains maps
- (and 2 more)
-
Advent Children Buster Sword Replacement
By JKHub in Lightsabers & Melee
Original Author: Shadowknight1
Description:
This is an alternative texture for ORiON's AC Buster Sword. NOTE: This is ONLY a retexture, this is not, I repeat NOT the First Tsurugi, which a lot of people confuse with the Buster Sword. This modification came out of what someone requested in the forums, saying they wanted better, ie. more canon coloring on the Buster Sword. This is basically what I came up with. Please NOTE: This sword WILL overwrite the original Buster Sword, so please, PLEASE back up your files before installing in case you don't like it!! It also will function as a stand alone sword, just in case you don't have the original mod.
Credits:
ORiON & anyone else who worked on the original sword model, and definitely thanks to ORiON for permission to release this.
899 downloads
0 comments
Submitted
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The Mainframe
By JKHub in Single Player
Author: Steven Brown (Blaster)
Date Of Release: July 2002
Description:
This is the first in a trilogy of mods. The sequels are:
The Dark Alliance
The Dark Alliance II: Vengeance of the Sith
This is the second version of my single player level 'The Mainframe'. Most players found Vader to be too tough in the original version and found it could have been bigger. Well now IT IS! There are now two maps, one called part 1 and the other called part 2. Part 2 will be familiar to all those who have played the original. I don't want to spoil any surprises, so what are you waiting for go play!
Story:
Kyle and Luke have found that Tavion has somehow resurrected Darth Vader. Luke decides to go to Kejim alone and defeat his father once again. At the meantime Kyle must try and find out where Tavion is hiding. However Kyle senses a disturbance in the force and feels that Luke is in trouble. Kyle decides to go to Kejim and help out Luke.
Kyle arrives at the Imperial outpost on Kejim. Luke's ship is there but he is nowhere in sight. However Kyle can sense were he went and follows his trail. Just as he is about to enter the base a Reborn and two stormtroopers come through a door followed by a familiar droid sound approaching from behind. This is it there is no turning back. Can you defeat Darth Vader? or will you fail and allow Vader to bring about the rebirth of the empire.
DO OR DO NOT, THERE IS NO TRY. - Jedi Master Yoda
Mission Objectives:
Kill Darth Vader Engage all Remnant troops in the area Find Luke Escape with Luke alive Additional Credits:
All the people at jediknightii.net, Michael Frost who created the Darth Vader MOD and Crapse who created the Jedi Knight Reborn skin.
Joe Dyer for the 'Bridge' prefab and Yves Allaire for the 'Bridge' prefab textures. Gidion The Dead for the 'Imperial Screen and Computer' prefab and the 'Hangar' prefabs. Expositus for the 'Imperial Eagle' prefab.
All prefabs credited can be found at www.jedioutcastmaps.com.
Installation Information:
Simply put the Mainframe 2.0.pk3 file in your jedioutcast/gamedata/Mainframe 2.0 directory, load up the game goto the 'Setup' menu and click on 'Mods' then click on Mainframe 2.0 and then click 'Load Mod'. Then bring down the console and type in "map part_1" (without the quotes). If at any time you just wish to play part 2 type in the console "map part_2" (without the quotes).
Using the 'Mods' menu will allow you to put in the Reborn Advanced and Vader.
If you don't know how to bring down the console goto the Jedi Outcast main menu and press the ` key and the left shift key together.
If you wish to quit the credits at the end either press your use button to speed them up or bring down the console and type "quit" (without the quotes).
Construction Information:
Vis Time: About 45 Minutes for both maps
Build Time: About 50 hours
Known Bugs: While fighting the Advanced Reborn you may hear Kyle say the line "Strange he looked like a Jedi and fought like a Jedi etc." This is supposed to happen only when you have defeated him but for some reason he just says it sometimes. At one point he even said it four times! It seems to happen not that often though. Another bug which has happened only twice is some kind of sound problem. What happens is the game will stop and return to the main menu with a 'sound input out of range' type of error. I don't know what this is but it happened twice when I was destroying the probe droids with a saber throw. It happens very rarely though and if it happens with you then just restart the level and play again. Hopefully the problem won't happen again on your second go.
Author Notes: My apologies to all the people who were annoyed with the fact that Vader took about 600 hits to kill him in version 1.0. Now Vader's hit points are 4000 and Luke's are 2500. Vader is still tough but should take less time to kill. Vader and Luke only spawn when you are going up the elevator. This should fix the Luke dying straight away bug.
============================================================================================
License Agreement
============================================================================================
* I admit that *
(as required by the LEC License Agreement about Addon Levels)
1. My Level works only with the retail version of the
Software, and does not work with any demo or OEM versions
of the Software.
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous,
illicit, defamatory, libelous, or objectionable material
(as may be determined by LEC in its sole discretion), or
any material that infringes any trademarks, copyrights,
protected works, publicity, proprietary, or other rights
of any third party or of LEC.
4. My Level does not include any LEC sound effects or music files or
portions thereof.
5. My Level identifies in every description file, on-
line description, read-me, and in comments in the New
Level code: (a) the name, address, and e-mail address of
the level's creators, and (b) the following disclaimer:
"THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C)
LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
any other product for which any charge is made (other than
incidental charges for time spent on-line), but rather
must be distributed free of charge.
7. By distributing or permitting the distribution of any New
Levels, all creators or owners of any trademark,
copyright, or other right, title or interest therein grant
to LEC an irrevocable, perpetual, royalty-free, sub-
licensable right to distribute the New Level by any means
(whether now known or hereafter invented), and to create
and distribute by any means (whether now known or here-
after invented) derivative works thereof, and to charge
for the distribution of such New Level or such derivative
work, with no obligation to account to any creators or
owners of the New Level in any manner.
============================================================================================
Copyright / Permissions
============================================================================================
Authors MAY use this level as a base to build additional levels (just mention the author).
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.
You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, with NO charge (other than incidental charges for time spent on-line).
911 downloads
- jk2
- contains maps
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Moldy Crow Vehicle
Primary Author: Dark Forces Mod Team (model & textures)
Secondary Author: @AshuraDX (rigging & animations)
long story short : ages ago , I got the permission to convert the DF mod teams
moldy crow model to a vehicle , now I finally finished it I dont think there's much more to say here
spawn the moldy crow by typing "npc spawn vehicle moldycrow" in the console
cheats have to be activated for this to work
375 downloads
- Flying Vehicles
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Jedi Outcast Demo Map (Alzoc III) for Retail Version
By JKHub in Single Player
This map is basically for the retail version of Jedi Outcast. What you have to do is type in "map demo" in the console command. And there you go!
1,373 downloads
- JK2
- Contains maps
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New Saber Colours Mod
By JKHub in Cosmetic Mods
Original Author: |GG|Crow_Nest
Description:
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556 downloads
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Advent Children: White Cloud
Original Author: ZeroTM
Description:
Basically what I did, is reskin the original cloud model and made his clothes white. Most of these textures are completely different from the original Cloud model.
Big thanks to Jimesu for letting me release this reskin and the original AC - Cloud team for their hard work.
Bugs: A problem is that if you use this model, the original one will for some reason not pop up for selection in game, but this is something I will have to fix later. I will of course be making the textures better with each version.
Credits: I would like to thank Jimesu_Evil for giving me permission to reskin this model that was originaly made by Broli (Modeller), Jimesu_Evil (Skinner) and V (Weighter).
406 downloads
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Mortal Kombat Ninjas
Author: Nick Skywater
This simple skin pack contains the skins of our beloved classic MK characters: Scorpion, Sub-Zero, Ermac, Rain, Human Smoke, Reptile and Noob Saibot. Since they are represented by colors, the team colors on this skin pack are this: for blue, a frozen version of sub-zero (as seen in Mortal Kombat 4) and for red just the Ermac skin. I did it because a red team sub zero, for example, will gonna crash the look of the ninja (c'mon, sub-zero is just the BLUE nija!) and that's why I just did this, to don't mess with the colors. No bot support for this time, but soon will come, like more MK characters in a near future... =) The sounds are plain because none of those speak on any game but scorpion (the classic "get over here")... Enjoy!
609 downloads
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Energy Sabers
By JKHub in Cosmetic Mods
Original Author: |GG|Crow_Nest
Description:
A simple mod that changes the blade core of your lightsaber blades, I added some sort of electrical lines in-between them. I included an altered green saber blade which is supposed to resemble Luke's green saber in ROTJ.
252 downloads
0 comments
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