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Everything posted by MagSul
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300 downloads
Description: To install this mod, simply place it in the Base folder in your JKA file directory. All I have done is provided team support for the Jawa model, as well as icons that are consistent in design to the Base icons provided by Raven Software. See screenshots for details. Enjoy!- 2 reviews
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- Team Support
- Star Wars
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Though I can't download it yet to test its functionality, I can safely say from the screenshots - that's some incredible accuracy and modelling! I wouldn't mind seeing a few other weapons from the Fable series, if you're up for it. The Sword of Aeons, Avo's Tear, your customisable weapons from Fable 3 in particular!
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The endless grunting coming through the speakers just irritates me. Fair play to anyone else who can tolerate it.
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Hey, welcome to the site!
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Watching that video again (with sound this time), I can immeadiately tell that I'll be disabling the jump sounds. xD
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Note: If someone has already put a mod like this together, feel free to point me in its direction. What I'd like: As an avid role-player, I've come to detest the effects connected with the majority of Force powers. What I'd like to see is all of these effects removed. Exceptions to this would include Force Lightning and Force Sense, the latter of which I'd prefer to be toned down somewhat. The bright green, yellow and red bothers me, as does the purple border that engulfs your screen. Something more sutble I feel would be much more appropriate and engaging, rather than pulling you out of the atmosphere. I do not know anything about .efx files, so I've not given this a go myself. If anyone's up to tackling this, let me know through here!
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Awesome. Thanks, SiLink!
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I'm impressed! I really like the mmo-style UI in some of those screenshots, too.
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Released Zombie Boba Fett [Halloween Skin]
MagSul replied to Botdra's topic in WIPs, Teasers & Releases
Hallo...ween. Thanks for reminding me! That gives me an idea. o_o Holiday mods, start 'em now, don't leave 'em to a week before said holiday. I shan't make that mistake, again. 8/ -
The future of JK and similar games
MagSul replied to Link's topic in Jedi Knight General Discussions
It'll be a dark day when my PC refuses to run Jedi Academy. I have an emergancy stash of chocolate for just such an occassion. -
Hullo, Syrena! Good to see you around here.
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'Ello! Welcome to the mad house.
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Heya, welcome to JKHub!
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Hullo Averus, welcome!
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Hullo, and welcome!
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That is looking good, well done!
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Hmm, are you playing as MUG?
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Random Stuff Started (Yet Probably Never to be Finished)
MagSul replied to MagSul's topic in WIPs, Teasers & Releases
D= Also, I detest mp/ffa3. Though that may have something to do with 50% of JKA servers using it simutaneously. -
Talon, hello! Good to see you around again.
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242 downloads
Description: This was a small map built as something of a challenge to myself. The entire thing was built in a day, the map, npc files and the .sabs they use - all in a few hours! I really enjoyed trying out the Byss theme, so let me know what you think of the results! If you encounter anything unusual, any bugs, feel free to drop me a message and I'll see what can be done about 'em. The map itself is a single room with a viewing window into outer space. Two consoles occupy the room which trigger unique .npc files which use the Boss Reborn skins. Watch out, as they've been issued unique Lightsabers which give them a little bit of an edge sometimes! The music playing in the background of the level is Ahto City, composed by Jeremy Soule from the first KotOR soundtrack. Everything else uses Base materials. Enjoy! Comments: Odd though it may seem, the inspiration for this map actually came from The Academy V2, by Virtue, whom I'd like to tip my hat to. To this day, every so often I'll spend a few hours in the NPC room there. I love the atmosphere of the level, and so I took the concept and applied a different theme, which happened to be Byss in the end. Weird, huh?- 2 reviews
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- Space
- JKHub Exclusive
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