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MagSul

JKHub Staff
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Everything posted by MagSul

  1. I was wondering if anybody felt up to sharing some of their more artistic, comedic, or otherwise significant pictures from their time playing the Jedi Knight series. Whether they're screenshots, ModView/Photoshop compilations or other! I was sifting through a backlog of some of the images I compiled, here's a small handful, a few of which I'd sent in the past for JKFiles PotDs, too!
  2. To be fair, it's a much nicer scope than the one Base Jedi Academy offers! I like it. I'm looking forward to the model, too.
  3. 340 downloads

    Placing the .pk3 in your Jedi Outcast Base folder will increase all of the attributes of your npcs, but dramatically lower their health. Why? I felt the AI was lacking, but I also felt that if I were to shoot someone with a blaster, or slice them across the chest with a Lightsaber blade, they ought to die pretty darn quickly. For the best results, play through single player in Jedi Master mode. Try and get through it without cheating!
  4. There was a Harry Potter mod team? That's actually kinda awesome. I'd be curious to see what could be done in the way of wand duelling in particular. Adding knock-backs, new animations... Could have a lot of potential.
  5. I was intrigued with this. Though relatively straight forward, it was still a lot of fun!
  6. Firefox -> Tools -> Start Private Browsing? O_o Though I've always preferred to set my browsers to remember absolutely zilch from history to form data and logins. I keep my regulars on my bookmark toolbar. Saves some hassle clearing things out when you need to. Note: I use Chrome.
  7. Meh, they should do it anyway.
  8. Could you not have asked after JK4 whilst you were at it? D8
  9. Playing JK1! =D

    1. MUG
    2. MagSul

      MagSul

      Because it's GREAT! =D

    3. eezstreet

      eezstreet

      Playing JK2 within JKA. You mad?

  10. Heya! If there're any capable, willing modellers out there, I have a demand request challenge for ye. Click the spoiler button to view the reference pictures!
  11. Spectacular! Well done.
  12. And Broly: http://jediknight3.f...r_Sayajin;98885 Those other ones: Cell: http://jediknight3.f...file/Cell;99154 Vegeta: http://jediknight3.f...ce_Vegeta;99284 Vegito: http://jediknight3.f...egito_v20;42245 EDIT: Don't forget: http://jediknight3.filefront.com/file/Dragonball_Z_Mod_JA;23986
  13. 597 downloads

    Description: Placing this pk3 in your Base folder will adjust the size of the icons displayed in the model selection screen of Jedi Academy both at the main menu and during gameplay. I personally find that less scrolling is better. If you decide to try out this modification, please bare in mind that this pk3, whilst in your Base folder, will not work if you are playing in a multi-player mod that alters the ui/JAMP/player.ui file. Please view the included screenshot if you would like a preview.
  14. Hydroball? Count me in!
  15. Hydroball is more important.
  16. If you decide to give it a shot, can I make the humble suggestion of also adding the base/stand with the metal pole up it's rear into a weapon?
  17. I used to use a random hooded Jedi from the customisation pack and have it overwrite Kyle myself. I reskinned the face just to make it less visible. After a while I removed it, though. I think your example of the mannequin would be good for random servers, it reminds me of this http://jediknight3.f...ts/File/30318/1 I think a better alternative could be found for role-players, though. I think the best solution would be a mod that (with ease), allowed you to select the model yourself that you want to represent a missing skin. EDIT: Yah, what MUG said.
  18. 180 downloads

    Description: Placing this file in your Base folder will ensure that whilst playing as the male Rodian Jaden in multiplayer, you will hear appropriate Rodian sounds.
  19. This one has always been a must-have in my Base folder, and has always been my first choice of map for testing any flying vehicles that I might have downloaded. My only gripe that I have ever had regarding the map has been the length of time it takes to get to the landing platforms from the centre the conventional way. As you can leap out through the ceiling from the centre and get to a platform within seconds that way, that is not really a drawback, merely a personal gripe as I said. The map is beautifully crafted and all of the boundaries are clearly visible, leaving you with a clean, open space to fly about.
  20. Happy 1,000th post. lol

  21. Y'know what? Screw it. I'll add something here, too. I'm still listening to this: http://www.youtube.com/watch?v=BgAlQuqzl8o And pretty much anything by her: http://www.youtube.com/watch?v=b3KUyPKbR7Q Also:
  22. 795 downloads

    Description: This mod provides the player with the same cursor that was used in Jedi Outcast, the predecessor of Jedi Academy. The cursor takes on the appearance of a blue, single Lightsaber. Installation: Unzip this file and place it in the Base folder of your JK3 directory. Useful Notes: If you are running a mod such as JAPlus, then you may find that the shaders for the cursor will not function properly. This simply makes the blade on the cursor look thinner, and less aesthetically pleasing. To counter this, copy and paste the zJOSaberCursor.pk3 from your Base folder to the relevant mod folder of your JK3 directory. E.g. Star Wars Jedi Knight Jedi Academy/Gamedata/japlus A note of warning if you try this, however: Any mod that alters the shaders/ui.shader file in any way will likely be incompatible with this mod. What would happen if you were to try it anyway? The cursors glow won't function properly. You will still see a Lightsaber hilt, only the blade will be thinner and not pulse as it should. That's all, and thanks for downloading!
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