Maybe hilt modelling is just a bit too tedious for someone with no modding experience. So hilt modelling isn't your thing! Why not try your hand at skinning? I'm sure that would be a huge portion of the project. If there're any characters that don't require entirely new models, you could make a start on those! (Kyle, maybe?) All you need is Pakscape, Notepad and an image editor. Don't worry about notepad's role. Most of it is done for you. It's just a quick Ctrl+H / replace all traces of one word with another. You use Pakscape to open .pk3 files and extract the folder you want. Edit the images inside the model's folder in any way you want afterwards, then put it back in a brand new pk3 that matches the file directories required for JKA! Here's a simple tutorial: http://jkhub.org/tutorials/article/18-valis-skinning-tutorial-part-1-basics/ My challenge to you: Create one custom skin. It doesn't have to be for your project in the long run. Just create a single custom skin. Even if it's a copy of Kyle or Luke with a red line drawn across their face or shirt. My only criteria is that it doesn't overwrite an existing one in Jedi Academy. (Hint: That's where Notepad comes in!) Good luck, sir! If you get stuck, prod me. I'll do my best to make you understand the process in it's simplest form, and provide examples if necessary.