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Everything posted by Xioth
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Not giving HARSH critiques without any experience is a given, but giving critiques in general without any experience is okay.
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- 6 comments
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- JKHub Exclusive
- Star Wars Related
- (and 6 more)
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I don't even know how to rip sound files from games. I gave up trying to even add SP support to a model last night, it was too much for my brain and I got incredibly frustrated and straight up gave up out of anger because I couldn't figure out how to do it. The only way I could learn how to model, is by watching a step-by-step live demonstration that showed me every single aspect of how to model from a person, and if it takes any artistic genius then I'm screwed, because I cannot make art. They would literally have to take full hours out of their day, showing me "this does this, this does that", "here's how to make a circle", "here's how to make a face". None, absolutely NONE of the tutorials on youtube, this site, or any site, have helped me at all, not even the tiniest bit, I'm still utterly confused about how to use it. I'm not trying to be rude, I strive to be nice, but everyone on the website is so stand-offish, and at some point even aggressive towards those who would rather port and request.
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I'm not even sure we have ANY straight up modelers from scratch at this point, I think they're all semi-retired.
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A port could be fine too.
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I agree. We for sure know he can use the force, and even if couldn't he belongs in this game.
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It's more that I don't know HOW to do it. I've tried using blender, and Adobe so many times. The tutorials are way too long and I don't have the time to watch them. By the time I DO watch them, when it's time to put pen to paper, I forget everything I watched.
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I can't even recolor skins. :/
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It's the only X1 and X2 saber available, but I see your point. I'd just like his original saber.
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They have the same sabers, as confirmed by Warhammer_81 of Facepunch: https://facepunch.com/showthread.php?t=1524340&page=115 Model Rip link is here: http://www.mediafire.com/file/b9zcnahk8sj9bbh/X1+and+X2+Lightsaber+Hilt+Elite+Squadron+Model+Rip.zip would be greatly appreciated if this could be ported to JKA:
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Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
Do you think there's a permanent fix that makes it so that dual-wielder's never ever switch to single? -
Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
It's not just me, I know someone who, for a fact, never downloaded a single mod or missed with ANY settings, and yet still the dual saber guys switch to single. It's not that they start off switching to single, they start off with dual style, and they use it for awhile, but then they switch to single style :/ -
Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
I dunno what the problem is, honestly. I haven't downloaded anything that would affect the way characters hold sabers. -
Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
Sorry if that sounded smart-alecky, wasn't my intention, I was legitimately asking if you think it would help. Did switching to OpenJK fix the problem for you? -
Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
No, do you think that'd fix it? -
Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
I think it's a steam-only issue :/ Because I saw someone else on youtube who's downloaded no mods have the same issue. -
Darth Desolous model: http://www.mediafire.com/file/uo7yri6wgewm57w/Darth+Desolous+TFU+Wii+Model+Rip.zip Also, Darth Phobos: http://www.mediafire.com/file/05iqzkmoeznz1xp/Darth+Phobos+TFU+Wii+Model+Rip.zip Thought you'd be interested in these guys.
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I've tried everything, even straight up forbidding other styles, and yet he still switches to that specific style. It's not just him either, I've noticed almost any dual-wielding character switches to a single saber style no matter what I've tried, all models are rigged perfectly and nothing is wrong with em, it's just a weird bug I've been getting ever since I first bought the game. These are the the file set-ups: NPC File - Warrior_of_Light { fullName "Warrior" playerModel WarriorOfLight weapon WP_SABER saber Braveheart saber2 Shield_of_Light saberStyle 6 FP_LEVITATION 3 FP_PULL 3 FP_PUSH 3 FP_SEE 3 FP_SPEED 3 FP_PROTECT 3 FP_ABSORB 3 FP_SABER_DEFENSE 3 FP_SABER_OFFENSE 3 FP_SABERTHROW 3 forcePowerMax 200 rank commander reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_KYLE snd WoL sndcombat WoL sndjedi WoL health 3000 yawSpeed 140 walkSpeed 55 runSpeed 200 } First weapon Saber - Braveheart { name "Braveheart" saberType SABER_SINGLE saberModel "models/weapons2/wol_saber/wol_saber.glm" soundOn "sound/weapons/sword/draw1.mp3" soundLoop none soundOff none saberLength 42 saberRadius 2 saberStyle dual returndamage 1 throwable 1 maxChain 8 disarmable 0 lockable 1 lockBonus 99 parryBonus 99 breakParryBonus 99 disarmBonus 99 notInMP 0 noDlight 1 noblade 1 noIdleEffect 1 onInWater 1 noWallMarks 1 trailStyle 2 damagescale 4 noManualDeactivate 1 bounceOnWalls 0 NotInOpen 1 saberColor random saberStyleLearned dual saberstyleforbidden medium saberstyleforbidden strong saberstyleforbidden tavion saberstyleforbidden fast saberstyleforbidden desann saberstyleforbidden staff spinSound "sound/weapons/swordss/swing---.mp3" swingSound1 "sound/weapons/swordss/swing-.mp3" swingSound2 "sound/weapons/swordss/swing--.mp3" swingSound3 "sound/weapons/swordss/swing---.mp3" fallSound1 "sound/weapons/swordss/fall4.mp3" fallSound2 "sound/weapons/swordss/fall5.mp3" fallSound3 "sound/weapons/swordss/fall6.mp3" hitSound1 "sound/weapons/swordss/stab4.mp3" hitSound2 "sound/weapons/swordss/stab3.mp3" hitSound3 "sound/weapons/swordss/stab2.mp3" blockSound1 "sound/weapons/swordss/Cblock1.mp3" blockSound2 "sound/weapons/swordss/Cblock2.mp3" blockSound3 "sound/weapons/swordss/Cblock3.mp3" bounceSound1 "sound/weapons/swordss/Cbounce1.mp3" bounceSound2 "sound/weapons/swordss/Cbounce2.mp3" bounceSound3 "sound/weapons/swordss/Cbounce3.mp3" g2MarksShader "gfx/damage/bloodcutmark" g2WeaponMarkShader "gfx/effects/bloodsplat" blockEffect "melee_weap/block.efx" hitPersonEffect "melee_weap/attack.efx" hitOtherEffect "melee_weap/other.efx" useGoreConfig 1 } Second weapon Saber: Shield_of_Light { name "Shield of Light" saberType SABER_SINGLE saberModel "models/weapons2/wol_shield/wol_shield.glm" soundOn sound\weapons\sword\draw1.mp3 soundOff none soundLoop none numBlades 2 saberLength 30 saberColor random saberStyle dual lockable 1 maxChain 8 lockBonus 99 parryBonus 99 breakParryBonus 99 disarmBonus 99 bounceOnwalls 0 onInWater 1 noWallMarks 1 noBlade 1 noClashFlare 1 trailStyle 2 noDlight 1 noIdleEffect 1 throwable 0 damagescale 4 disarmable 0 alwaysBlock 1 noManualDeactivate 1 saberStyleLearned dual saberstyleforbidden medium saberstyleforbidden strong saberstyleforbidden tavion saberstyleforbidden fast saberstyleforbidden desann saberstyleforbidden staff swingSound1 sound\weapons\sword\swing1.mp3 swingSound2 sound\weapons\sword\swing2.mp3 swingSound3 sound\weapons\sword\swing3.mp3 spinSound sound\weapons\sword\swing4.mp3 fallSound1 sound\weapons\sword\fall1.mp3 fallSound2 sound\weapons\sword\fall2.mp3 fallSound3 sound\weapons\sword\fall3.mp3 hitSound1 sound\weapons\sword\stab1.mp3 hitSound2 sound\weapons\sword\stab2.mp3 hitSound3 sound\weapons\sword\stab3.mp3 blockSound1 sound\weapons\swordfall6.mp3 blockSound2 sound\weapons\swordfall5.mp3 blockSound3 sound\weapons\swordfall6.mp3 bounceSound1 sound\weapons\sword\fall6.mp3 bounceSound2 sound\weapons\sword\fall5.mp3 bounceSound3 sound\weapons\sword\fall6.mp3 } Please help if you can, thank you. Dunno that these would be issues, as it happens with even base Jedi Trainers and Jedi_Randoms.
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Nice man, your models are always top-tier.
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That Ahsoka model looks brilliant.