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Everything posted by Xioth
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Some more Brutal Legend models, perhaps?
Xioth replied to the_raven's topic in Mod Requests & Suggestions
Yesssssss, let's get Eddie up in here. -
Oh damn, thanks man. Edit: Didn't work, thanks anyway though.
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Now, here's the thing, I was able to get the sword set up in the menu, but it has a saber blade sticking out of the side, whereas I just want the sword.
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Corran Horn has already been made.
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I never got back to you on this. Okay so. No, it's not just mindless swinging, you can't kill anyone doing that. This game requires strategy, and Rising honestly doesn't, its so easy to just keep blocking over and over and attacking. If you can't learn the block system, then you will have a hard time, yeah, but if you do learn it, you can keep blocking and NEVER be hit. In Jedi Academy, every action, every mistake falls down to you, and thats what makes Jedi Academy so fun. If they added like, Rising multiplayer or something, it would just be down to who slipped up a block first. Cutting stuff is cool, you can't cut loads of things in Jedi Academy, but it does feel like it requires more strategy to take out even random thugs, and to me, something that requires effort makes it a lot more fun, I'd rather be worried and tense during high-stakes combat then an endless block-attack fest. Also you don't use blade mode all the time, you usually use it for normal enemies and special boss sections, so you can't even really choose what kind of attack you wanna do against bosses. The end of the day, every single fight in Jedi Academy is heart-poundingly fun, fun for being tough and taking more strategy during combat, its a game that can't truly be mastered. Well yeah but this isn't... y'know, swordplay lunging, it's saber lunging. Not to say that sabers can't be used for normal lunging, but I think a lot more people appreciated the saber lunging because it looks a bit nicer and more impressive (IMO, anyway). Thanks for the Rising img thing. I guess you're right, but the point of this thread really wasn't for that exactly, it was more to talk about that this game's physics engine was perfect for any character with almost any powers.
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Dual Saber character switching to single saber style.
Xioth replied to Xioth's topic in Jedi Knight Tech Support
bump, did anyone ever find a fix for this, at all? -
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Not to be rude, but can someone close this?
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Any chance a Chirrut Imwe soundpack will be made anytime soon? I tried to make one myself but resample on audacity isn't working.
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I just started coding, and noticed there isn't a tutorial telling you how to make a class, truthfully I don't wanna make a class, I just wanna edit one.
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The4thRemnant's (Horrible) W.I.P Model Ports and Kitbashes
Xioth replied to The4thRemnant's topic in WIPs, Teasers & Releases
"Wretched Abominations". Dissidia was an awesome game with better character models then Jedi Academy had. -
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I know for a fact that there are a plethora of files that have been sent for approval, but it seems like they're taking a bit longer to get approved. Files used to get approved on the same day as when you submitted them.
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THE SOLUTION TO THE PROBLEM HAS BEEN REVEALED :DDDD @@DarthJava.
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@@DarthJava
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I think you have to do it over a private message.
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@@AshuraDX @@Rooxon @@Psyk0Sith @@Jeff @@JAWSFreelao
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Yeah, make sure to open the .npc file with notepad, then add in a line. Example, this is one of my npc's: Warrior_of_Light { fullName "Warrior" playerModel WarriorOfLight weapon WP_SABER saber Braveheart saber2 Shield_of_Light saberStyle 6 FP_LEVITATION 3 FP_HEAL 3 FP_PULL 3 FP_PUSH 3 FP_SEE 3 FP_SPEED 3 FP_PROTECT 3 FP_ABSORB 3 FP_SABER_DEFENSE 3 FP_SABER_OFFENSE 3 FP_SABERTHROW 3 forcePowerMax 700 forceRegenAmount 150 forceRegenRate 150 rank commander reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_KYLE snd WoL sndcombat WoL sndjedi WoL health 3000 yawSpeed 140 walkSpeed 55 runSpeed 200 } notice no "scale" in there, but by changing it. Warrior_of_Light { fullName "Warrior" playerModel WarriorOfLight weapon WP_SABER saber Braveheart saber2 Shield_of_Light saberStyle 6 FP_LEVITATION 3 FP_HEAL 3 FP_PULL 3 FP_PUSH 3 FP_SEE 3 FP_SPEED 3 FP_PROTECT 3 FP_ABSORB 3 FP_SABER_DEFENSE 3 FP_SABER_OFFENSE 3 FP_SABERTHROW 3 forcePowerMax 700 forceRegenAmount 150 forceRegenRate 150 rank commander reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_KYLE snd WoL sndcombat WoL sndjedi WoL health 3000 yawSpeed 140 walkSpeed 55 runSpeed 200 scale 120 } now there is, and he'll be slightly taller when you spawn him in the game. Normal scale is 100, anything below or higher then 100 will change the default scale of that specific NPC.
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Well, I can see what he's saying though. Certain people have gotten upset at certain stuff being ported over, or even modeled for Jedi Academy, not gonna name names, but this was already covered in my "A Small Rant" thread.
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Everyone should be allowed to request whatever they want, anyone who says otherwise is just being douchey.
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Yeah, Sans would work too. Love Sans.
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Frisk: https://www.models-resource.com/custom_edited/undertalecustoms/model/19707/ Chara: https://www.models-resource.com/custom_edited/undertalecustoms/model/19708/ Sans: https://www.models-resource.com/custom_edited/undertalecustoms/model/12303/
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He does??? -Goes to check-