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Everything posted by Xioth
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It has a great combat system, but the blade mode is one stationary mode, and in JKA, the swordplay is one of the best, ever, like, in any game, its just fantastic. You can go just as fast as in Rising, and then faster still, and you still have set animations, whereas this game can be customized to its utmost fullest.
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http://mrwonko.de/jk3files/Jedi%20Academy/Maps/Duel/25574/
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It causes the lightsaber clashing to have a different effect then normal, but I have no clue what it's called:
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It only occurs with OpenJK, yes.
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oh dang, rip.
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Oh no problem dude. On topic, maybe Ezra Bridger's second lightsaber?
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What's your limit in terms of what you'll do? As in, does this count outside-SW, inside star wars only (the one I'm assuming)?
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I keep taking the screenshots, which have worked in the past, but now, whenever I take one, it says something about "Unknown Command end_expression". I don't know why this is happening, I haven't added new mods. Maybe it's because I'm using OpenJK? Idk.
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Rush Sykes from The Last Remnant: Caim from Drakengard: Caim in his forties: Dart from The Legend of Dragoon: Weapons - Dragon's Dogma (Sword):
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- 4 comments
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- New Effects or Textures
- Lightsaber Based Weapon
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- 3 comments
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- JKHub Exclusive
- JK2
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- 3 comments
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- JKHub Exclusive
- JK2
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Yeah but that game would get so much more attention if it DID have those models for the game, for some (rather shallow) people, player models can either make it break it for a game, having a game in which Superman fights Goku, and a game that could handle it as well as this game does, is crazy. The point I was making about the game being "so much more", is that this game's combat system is basically tailor-made for superhuman sword fights, you can literally enact so many fights in this game thanks to the combat system and the physics engine, id Tech 3, opens up more on top of that. The game's combat system can be modified every which way, if you wanted to actually legitimately put in the time, you could actually make it so that the FF Character's seen above, could use their signature attack, create a new force power, add new GFX and a model to back-up the GFX, voila, you have a new power that character can use, on top of the super incredibly fast-paced over-the-top combat system which goes with literally any character. No game can do super-powered characters justice, especially if they have swords, no game can capture characters like Raiden from Metal Gear Rising, Superman, and Neo perfectly combat-wise, no game except for this one. In terms of maps, maybe you can't have giant oblivion-sized maps, but I was never arguing for that, but I'm saying the combat system can have limitless tweaks. This game has been turned into a turn-based RPG, as well as a fighting game, in the past, the things that people have done in terms of new force powers is nothing short of absolutely amazing. Just when I thought they couldn't do stuff like that, I've seen people give forces powers that grant teleportation, creating explosions and fire from your hands, to even more.
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(I previously posted this in another thread, but felt it deserved it's own thing.) I just think this game is the perfect place to have non-lore-based characters. I'll give you an example: Look how awkward that looks, compared to the fast-paced, over-the-top combat of Jedi Academy which is good for any type of player, its good for Game of Thrones-esque battles, all the way up to DBZ-esque battles and beyond, and its also good for particularly powerful super fast characters like Sephiroth, Vergil, and we've even seen that the flash and Superman are possible. When compared to this: They just aren't comparable, clearly one is more suited to those characters, and almost any character would be suited to Jedi Academy. Let's not even bring up GTA V: Or L4D2 (which is relatively cool, but you can only kill zombies, and still doesn't stack to this game): OR Skyrim: No, none of these games stack up to what can be had in Jedi Academy, it has one of the most robust combat systems of all time, and with enough dedication, the game could be the next g-mod, with FAR better combat, but people are so focused on just star wars characters that in 2017 it doesn't seem like that's even a possibility, not that that's an issue since this is a star wars game, but it could be SO much more, its MEANT to be so much more. The game can even be JUST as good for effects as G-mod. Once again referencing Cloud vs Sephiroth, I'm sure stuff like Meteor and Supernova could also be possible with gfx, modeling, new animations, and new force powers created, making them ultra-authentic. If thats possible, then anything can be for this game. Sure there are limits but there are less limits for options for combat in this game through modding then practically any game, and that INCLUDES Gmod. And if the game should be focused on Star Wars only, people shouldn't be focused on making a new Luke skin every other day. "Here's my version of Luke. Here's my version of Luke! Yeah but this is my version of Luke guys!" It's true the models can only get better as modeling technology does as well, but instead of porting this model of Luke, and that one, and that one, and the next one, and even modelling them, how about new stuff? If we worked as hard on releasing NEW star wars models instead of sticking in our comfort zone with Luke, among others, we'll never make any progress as a community. We want Jedi Academy to be known as the ultimate star wars game, and thats why we need new models cranked out, whether they be Star Wars or non-Star Wars, ports, models, kitbashes, and skins. It's true, we are getting new stuff, but they are mostly generic soldiers. It's cool that we have Rex and all that but I'd imagine a lot of people wanna play with some comic book and novel characters, on top of ones from the movies. Think about all the people we have in place of people we COULD have, we have Tiplee and Tiplar for gods sakes, but some big names have never seen the light of day in this game. What about big names, what about some Niche stuff like from the comics and the novels, like Vestara Khai, Ben Skywalker, and a DECENT Darth freakin Caedus. It's actually crazy that we don't have a decent Darth Caedus yet, there have been some made but they don't look much like him at all. We can do so much more with this game, never have I had more motivation to try and learn the ins and outs of modding a game, this game deserves to be so much more then it is.
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Kenshin Himura from Rurouni Kenshin in Jedi Academy
Xioth replied to KyleKatarn1995's topic in Mod Requests & Suggestions
Everyone has their own opinions, I just think this game is the perfect place to have non-lore-based characters. I'll give you an example: https://www.youtube.com/watch?v=viWrpE5eWkQ Look how awkward that looks, compared to the fast-paced, over-the-top combat of Jedi Academy which is good for any type of player, its good for Game of Thrones-esque battles, all the way up to DBZ-esque battles and beyond, and its also good for particularly powerful super fast characters like Sephiroth, Vergil, and we've even seen that the flash and Superman are possible. When compared to this: https://www.youtube.com/watch?v=9P9ctgo0pBY They just aren't comparable, clearly one is more suited to those characters, and almost any character would be suited to Jedi Academy. Let's not even bring up GTA V: https://www.youtube.com/watch?v=7j3RLvQjec4 Or L4D2 (which is relatively cool, but you can only kill zombies, and still doesn't stack to this game): https://www.youtube.com/watch?v=yO50k8EsZQs OR Skyrim: https://www.youtube.com/watch?v=OTstaVZap5g No, none of these games stack up to what can be had in Jedi Academy, it has one of the most robust combat systems of all time, and with enough dedication, the game could be the next g-mod, with FAR better combat, but people are so focused on just star wars characters that in 2017 it doesn't seem like that's even a possibility, not that that's an issue since this is a star wars game, but it could be SO much more, its MEANT to be so much more. The game can even be JUST as good for effects as G-mod. Once again referencing Cloud vs Sephiroth, I'm sure stuff like Meteor and Supernova could also be possible with gfx, modeling, new animations, and new force powers created, making them ultra-authentic. If thats possible, then anything can be for this game. Sure there are limits but there are less limits for options for combat in this game through modding then practically any game, and that INCLUDES Gmod. And if the game should be focused on Star Wars only, people shouldn't be focused on making a new Luke skin every other day. "Here's my version of Luke. Here's my version of Luke! Yeah but this is my version of Luke guys!" It's true the models can only get better as modeling technology does as well, but instead of porting this model of Luke, and that one, and that one, and the next one, and even modelling them, how about new stuff? If we worked as hard on releasing NEW star wars models instead of sticking in our comfort zone with Luke, among others, we'll never make any progress as a community. We want Jedi Academy to be known as the ultimate star wars game, and thats why we need new models cranked out, whether they be Star Wars or non-Star Wars, ports, models, kitbashes, and skins. It's true, we are getting new stuff, but they are mostly generic soldiers. It's cool that we have Rex and all that but I'd imagine a lot of people wanna play with some comic What about big names, what about some Niche stuff like from the comics and the novels, like Vestara Khai, Ben Skywalker, and a DECENT Darth freakin Caedus. It's actually crazy that we don't have a decent Darth Caedus yet, there have been some made but they don't look much like him at all. -
Kenshin Himura from Rurouni Kenshin in Jedi Academy
Xioth replied to KyleKatarn1995's topic in Mod Requests & Suggestions
Literally I love it when a non-star wars character gets ported or modeled. Why? Because it offers a bigger draw for the game, which means a bigger community. It means even if you aren't a star wars fan (which, honestly, idc what you say, unless you aren't a fan of swordplay and violence in general, you'll enjoy this), you'll still be drawn to this game due to the huge amount of characters. Why would you port Sephiroth to GTA V or Gmod with awful combat systems, when you could port him to this game, with superior swordplay and whatnot. -
Kenshin Himura from Rurouni Kenshin in Jedi Academy
Xioth replied to KyleKatarn1995's topic in Mod Requests & Suggestions
YES PLEEEEEASSSSSEEEEEEEEE. -
Manual Blocking that ISN'T an addon
Xioth replied to Pickles256's topic in Mod Requests & Suggestions
Why was it removed? O.o -
Chirrut's Staff, ported by the gracious @@Jeff . Thanks so much dude, the community thanks you, as well as I. Chirrut's Staff: https://jkhub.org/index.php?app=core&module=attach§ion=attach&attach_id=2616
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This is AWESOME! GREAT JOB MAN!!!!!!!!!!
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- 5 comments
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- Star Wars Related
- Sith
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Edit of The4thRemnant's Warrior of Light model, comes with bot support, his sword and shield, and npc support: http://www.moddb.com/mods/warrior-of-light/addons/warrior-of-light