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Everything posted by CommanderXeph
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- JKHub Exclusive
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This project plans to re-create what Battlefront III was meant to be. I think I posted about this a while back ago when the project was just a test map and some buggy animations. Here are some pictures (and a link to their ModDB) from their latest build. I am not a developer for this,I just help make descriptions and what not. Anyways here are the pictures! https://www.youtube.com/watch?v=IsvK1qET8ts&google_comment_id=z13hc3ygmx3pyzhua23twbjoconnu15tz - Some video footage Their ModDB: http://www.moddb.com/games/star-warsgalaxy-in-turmoil
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Improvements to FORCE GRIP (Choke)?
CommanderXeph replied to Darth Sion's topic in Mod Requests & Suggestions
I think KOTF had a "remove glow" option,so that should say it is possible. -
We really need to have Snoke.
CommanderXeph replied to kibasennin's topic in Mod Requests & Suggestions
*bot or npc* You need to make the model first. -
Species, races, and SP skinpacks pool
CommanderXeph replied to the_raven's topic in Mod Requests & Suggestions
It isn't. Why would you even think that? -
It's not done yet. Why can't people see that when something is WIP it isn't out
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Porting is illegal. Rigging is not only used when porting.
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How to use a skin in the game
CommanderXeph replied to TheSackMaster's topic in Jedi Knight General Discussions
npc spawn dt_luke_ep7 playermodel dt_luke_ep7 There are other variants too but yeah that is what to do. -
The path of the Apprentice
CommanderXeph replied to dark_apprentice's topic in WIPs, Teasers & Releases
You mean Star Wars Battlefront EA. SWBFIII is the cancelled game from Free Radical.