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lang_french

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Everything posted by lang_french

  1. 142 downloads

    (French description below) Hello there! Today there is a new full translation of a mod: Lady Jedi. With this file, you could play this story with French subtitles and voices, based on a translation work from Russian to English by JKHub member Numfast. I made some enhancements, eventually reverb effects when characters were in caves or something. As the Nazar Design Group, the creators of Lady Jedi, is dead now, this version was made without its authorization. Note that you have to install the original file. This one is just a replacement of voices and texts in French, you won't find scripts, maps etc. You can find the original Lady Jedi file by clicking here. English subtitles are still available in addition with the French ones. Numfast give me his authorization to put his work in this one, so all English texts are his property. More informations are in the Readme. If some people are interested, they can find a file with the French cast of this mod, because it was not possible to make it in the end credits. Have fun! * * * * * * * * * * * * * * * * * * * * * * * * * Salut à tous ! Aujourd'hui, je vous propose une nouvelle traduction de mod : Lady Jedi. Avec ce fichier, vous pourrez jouer cette histoire avec les sous-titres et les voix françaises, basés sur le travail de traduction du Russe à l'Anglais par le membre de JKHub Numfast. J'ai procédé au cours du doublage à quelques améliorations, en l'occurrence des effets de réverbération lorsque des personnages sont dans des lieux étroits. Comme le Nazar Design Group, les créateurs de Lady Jedi, est disloqué de nos jours, cette version a été faite sans son autorisation. N'oubliez pas que vous devez installer le mod original. Celui-là n'est qu'un remplacement des voix et des textes en Français, vous n'y trouverez ni scripts, ni maps ou quoi que ce soit. Vous pouvez trouver le fichier original en cliquant ici. Les sous-titres anglais demeurent disponibles en complément des français. Numfast m'a donné son autorisation pour mettre son travail dans celui-là, donc tous les textes en Anglais lui appartiennent. Davantage d'information sont dans le Readme_FR. Si des gens devaient être intéressés, il y a un fichier avec la distribution française du mod, car ce n'était pas possible de faire la liste dans les crédits de fin. Amusez-vous bien !
  2. I would like to give a JKA personal lightsaber for a friend to his birtday. How much time does it take when you are a noob with modeling?

    1. Lancelot

      Lancelot

      It also depends on what modeling software you use, the details and the effort you want to put into it. I suggest you read one of the tutorials here. And if you need help, just ask Rooxon or AshuraDX.

    2. Circa

      Circa

      To make it look good? Probably a couple weeks to learn how to do it. After you know how, it takes about a day or two, depending on the complexity.

    3. Noodle

      Noodle

      Whatever you learn will stick with you forever, so go for itl

  3. Well, I don't think I could make a new texture from scratch. I can use Gimp but not for this. So, it would be complicated, especially because I probably don't have enough imagination for this kind of stuff. First I had the idea to make little ladders. But I thought that stormtroopers just had to climb from the lower bed. Maybe this is not obvious, but in fact, it will not be a question in the game.
  4. Thank you for that advice! The thing of this room (and by extension the map) is that it's a part of a small base, and the mess as other rooms are underground: built quickly, no time to make style or something, a little bit like a bunker. That is for this reason I wanted to make it very "square", condensed, and not really tall. Well, I'm not use with re-scaling, because it doesn't work as brushes: impossible to make it manually. And I'm afraid that chairs will be too small for characters (I had the idea to sit a stormtrooper, even if I don't know how to make yet). But I will have a look on it. The corridor was intentionally tight because it was made only in purpose to try the door effect. It is removed on the next version, where there is a quite big room. The lights are my main enemy right now. I know how it works but not used with them. For instance, as you say it, the roof: I am afraid that lights are too bright. And how to make them: a few which are big and large, or a lot little? Right now I added more areas to try some new effects, but this is not fixed yet (sounds repeating in a trigger when I want them to make it once, and other things with key doors or forcefields) Thank you again!
  5. Well, now this is a true LIGHTsaber
  6. 83 downloads

    Hello to all! Here I am releasing my very first map to have a feedback of different members (and mappers). This is how I imagined a dorm for stormtroopers in a little Imperial base. It is small, very small. In fact, this room is a part of a bigger creation but to train myself with lights etc., I just took this work apart. I'm open to all critics as long they are useful (especially with the lights). Just don't be too hard, I'm a rookie with this stuff. This file will probably be updated then deleted later, it has no vocation to be a playing map (or for duel, maybe?) I want to thanks NumberWan who helped me a lot with some issues with Radiant, and the JKHub member MUG for his video tutorials.
  7. All models on my map have disappear, but seem to be still counted. Anyone knows anything about that?

    1. Ramikad

      Ramikad

      Make sure you didn't filter them (Shift + M).

    2. Noodle

      Noodle

      Do they dissappear when you're ingame? I've had that glitch when the game is using too much memory to render the final product.

    3. lang_french

      lang_french

      Oh yes, I filtered them. Sorry, made Ctrl + M than Shift...

  8. This is crazy to see all the hate against BF2 2017 just because the main character is a woman. Seriously, who cares about that if there is a great story?

    1. Show previous comments  17 more
    2. Noodle

      Noodle

      I think there might be some bias when people judge the look of characters in certain media. For example, people criticize the classic costume of female comic superheroes, but are oblivious to the fact that the male characters are also designed to have a lot of sex appeal (most of them use skin tight clothes to show their muscles, ie: spider-man and superman). I personally believe people don't get upset at that because most men don't get uncomfortable when they see someone more fit or...

    3. TheWhitePhoenix

      TheWhitePhoenix

      One last addon I forgot: What about the STRAIGHT WOMEN who like seeing the typical Male designs? See, people always think there's only one audience (straight men) when there's straight women, gay men, lesbians, and even bisexual men and women who play video games and watch/read/play Star Wars. At the end of the day, even if males are the majority, while the majority of them are straight, chances are there are also gay and bisexual men in the mix too.

    4. Noodle

      Noodle

      attractive. Also, in defense of JKA customization, you can make the Twi'lek Jaden almost naked because the customization skins allow you to use clothes with skirts. I like the fact that people get the choice to customize their character in whatever way they feel, it'd be annoying if it was like an MMORPG, were the stupidest looking armor is also the best one.

  9. Radiant, please. Stop to erase entire parts of work every time I open you. This is not funny.

    1. Show previous comments  2 more
    2. lang_french

      lang_french

      I am on 1.6, I can't have the textures with 1.4. What do you mean by "poorly made"? I'm green in this kind of stuff, so I go forward slowly.

    3. Noodle

      Noodle

      I had some issues with cloning some brushes that became corrupted. Can't really remember the problem on itself, but I probably should have used func_group more.

    4. McGroose

      McGroose

      Scumbag Radiant: Hears you complain about losing your map, says your map was too shitty to keep.

  10. I always found that single hilts, excepting Arbiter, were too big, too fat for (near-)human hands. When we see the sabers in Prequels, movies and EU (Legends or not), most of the time sabers were quite thin and fingers can join themselves with the thumb. With these sabers (Praetor for instance), we think that Jaden can't hold it correctly and could loose it easily. This is bad, because all are imaginative, but this scale issue ruins all.
  11. Is that normal that I am loosing parts of maps every time I open my file while I saved properly?

    1. Ramikad

      Ramikad

      It depends. At least in Radiant 1.5, if you go beyond +32000 or -32000 units in any direction those brushes and entities will be deleted. Other times it can happen due to simply strangely shaped brushes that the program doesn't seem to like.

    2. Circa

      Circa

      Happens to me sometimes. Closing and opening it again usually works.

  12. Didn't expect that mapping could give so much fun! Here am I like a kid with a new toy

  13. Please, does anyone have an idea about why I have no textures in GTK? (pressing T but nothing in the window)

    1. Ramikad

      Ramikad

      It seems to be quite common. I'm not sure what the solution is, however: I suggest you search around the forums, as other users have reported and solved that problem in the past.

    2. Tempust85

      Tempust85

      I usually don't see my custom textures unless I add the folders to the shaderlist.txt

    3. lang_french

      lang_french

      I finally found the solution with 1.6 installation. But now, I lost some buttons, for instance select just a surface and not the whole block.

  14. Let's go to another try with mapping... Not sure it will be fabulous.

  15. To French members: L'un d'entre vous aurait-il encore BF1 (2004) au format CD svp ?

  16. Not a problem for me. I just edit the .bat file, replacing "ja_sp" by "openjk_sp.x86" and everything is fine, and this for all mods which are using a Batch. Not an hard work to do with Notepad. In 20 seconds this is done. Well, there are too many. Yes, this is harder, but Vader is not a jumping character (he never jumps with his armor, and in the stairs on Bespin against Luke is not a "real" jump). This is why I found the balcony scene was unfitting with him. To be honest, all those thermal and rocket soldiers reminds me Lady Jedi and Communication Force mods, which were hard as f... because of them and in fact absolutely unrealistic (you don't use an explosive when you are too close of your target). And yes, the will to make the RO scene is dead with this kind of stuff. This is Vader, he doesn't hide. To offset, blasters can make more damages. Never heard it^^ It could be fun, cops are not very polite, especially during intense moments. This is not bad, we are not waiting from fans to be real actors. Except if it's really, really terrible. Of course, if lines are well acted this is better, but you can make something fair. By the way, I am currently making the French version of Lady Jedi, but once it will be done, may I make one for your mod? If there are not many lines, it will be quick. And is it possible to make subtitles? I remember a bug: heavy repeater and Golan arms don't appear correctly in our hands during FPV: it is on the top-left side of the screen, as if Vader held it on the shoulder. Well, technically he doesn't need those "barbaric" weapons, but bug is there.
  17. Oh, okay. I thought the beta was for the "Lady Luck" ship and stardestroyer bridge too, as we can see on the screenshots. I hope the sequel will come Just two little things which are not fixed: when we use the Healing power, this is the voice of Jaden who makes a "uh". And when we find the both 3PO and R5 units, this is Jaden who says "this is not the droid we're looking for", instead of Vader.
  18. Cool stuff, but is it normal that I'm stuck after the first boss (the Twi'lek)? I beat him but then there is nothing happening, no button to press and no door which opens. I tried everything with lightsaber, Force powers or fire weapons, even with noclip cheat but I'm litterally imprisoned in the place.
  19. 2016 is sponsorized by George R. R. Martin.

  20. I love the female Twi'lek skins which are not over-sexualized, but which are wearing classical clothes. Great model
  21. Rosh is so hungry that he's always trying to date new female SP support!
  22. Spoiler: the Rebels steal the Death Star's plans at the end.

    1. Show previous comments  1 more
    2. Barricade24

      Barricade24

      Oh no! Spoilers!

    3. DrXann

      DrXann

      Well its obvious isn't it?

       

    4. Cerez

      Cerez

      NOOOOOO! AHHH! YOU JUST RUINED EVERYTHIIING!!!! HOW DARE YOU GIVE AWAY THE ENDING?!! *throws a chair at you*

  23. At last, you're back, Rookie One. Glad to play your adventures again.

    1. Ramikad

      Ramikad

      I'd SO wish that vehicle mechanics in JA allowed for a proper transposition of Rookie One's adventure in terms of space combat.

      For the record... there's a Dreighton base floating around. Corellia Star included. And probably the only reason that I'm telling it is that I'm completely drunk :P

  24. For French, this is more correct to say "Veuillez parler en Anglais sur ce serveur"
  25. Love this map. Even if there is no "special" place, this is truly natural, we feel the forest ambience, and several ideas are very well found. RP/videos maps are the best, anyway EDIT: There is a rock which hurts when you touch it. Is it normal? It's not far from the river (that's all I could say, sorry)
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