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Noodle

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Everything posted by Noodle

  1. But, to quote Darth Vader "Revenge is not the jedi way"!
  2. Noodle

    Karkorodon

    Con esto podré matar Mon Calamaris en paz
  3. Doesn't matter if they're plastic or fleshy, buttcheeks always have an effect on people.
  4. Since when a movie with space samurai wizards like Star Wars is realistic?
  5. He looks like TCW's Anakin if he had grown up to not be evil.
  6. I still have lots of fun playing LAN parties on mp/siege_destroyer. Is it possible to fix the issues that JA has with flying vehicles? I'd like to believe so.
  7. It looks like a German goth Helmet The Knights of Ren seem to have medieval influences in their designs too, so maybe that's why they look so similar.
  8. The saber implies that Maul had killed an Inquisitor in the past and stolen his saber, since it's made from parts of their sabers.
  9. Both him and Rahm Kota were blinded by a character voiced by Sam Witwer. Freddy Prince Jr. does know his stuff. Both him and Sam know a lot about star wars.
  10. Are you from a paralel universe where Han Solo kills Vader at the end of A New Hope?
  11. Noodle

    Roonan Male

    Buen trabajo! Las texturas están bien aunque no se ven con la máxima resolución posible.
  12. The enemies in the prequels were mirrors of Vader's different character traits. Maul was the brute strenght, Dooku was the evil noble, and Grievous was the cyborg.
  13. It's a nice project, hope you can get those permissions.
  14. Thing is, I'm a bit lost about what you need to do to export successfully the .gla. Do I just animate things, export the .gla and then change the animations.cfg? How could I merge it with the original animations? Kel'Dor is and will always be the best race in this game.
  15. Sadly there doesn't seem to be one. I want to make custom animation for droid NPCs, like the ones the assassin droid and the saberdroid have.
  16. I disagree. What's been documented about the filming of A New Hope shows that everybody was having a really bad time filming in Tunisia and that nobody seemed to understand what the movie was about. The dialogue made little to no sense for most of the people involved since there was nothing they could use as a reference, everything was mostly new. Even after working on a set or Guatemala, most of the crew thought the film was going to fail because it looked so dull and non-sensical. Even though everybody thought this movie would at the best be a B-movie cult classic, George Lucas had a clear vision of what he wanted and assembled a crew of capable people that made it true. I think most of the crew changed their minds only after watching the finished product with John Williams great soundtrack and the amazing work the FX crew made. But to achieve that, you needed to have a director and artistic creator that had the vision to assemble all the pieces together. Also, a wife with production skills helps a lot too.
  17. Thanks Cerez! My google-fu isn't so good to find these things. I'm more interested in rigging just for the sake of curiosity rather than for porting models. Do you know if there's a tutorial for exporting animations from blender to JA? I do have mrwonko's addons, but I can't get my animations to work ingame.
  18. Noodle

    Seventh Sister

    No way! Low res textures aside it's almost identical!
  19. Maybe that's because it was made with scraps and pieces of garbage. It makes complete sense that it doesn't look too pretty.
  20. This is so exciting! Will your map have specific objectives and cinematics?
  21. Zeb looks quite good! Though the resolution of the screenshots make everything look pixelated.
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