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File Comments posted by Circa

    Jedi Academy: Enhanced

       27,530    80
    16 minutes ago, sveezy said:

    Where can i ask about help? cause i can't load default.cfg file 

    i extracted zip file in D disc cause on my PC the needed path is in D disc

    the crashlog.

    Jedi Academy: Enhanced: v1.1 win_msvc-x86 Jul 25 2022
    Initialising zone memory .....
    ----- FS_Startup -----
    Current search path:
    D:\Users\User\Documents\My Games\JAEnhanced\jaenhanced
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\jaenhanced\zZz_saberPack.pk3 (542 files)
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\jaenhanced\zZz_saberbuilder.pk3 (212 files)
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\jaenhanced\zZz_Jedi_HM.pk3 (107 files)
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\jaenhanced\zZz_ja_enhanced.pk3 (515 files)
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\jaenhanced\zZz_aUltimateWeapons.pk3 (567 files)
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\jaenhanced
    D:\Users\User\Documents\My Games\JAEnhanced\base
    D:\Steam\steamapps\common\Jedi Academy\Windows\Windows 32bit\base
    1943 files in pk3 files
    Couldn't load default.cfg

    i also installed the openJK and  Hilt Collection mods

    You need to put the files in the GameData folder like the instructions say. Looks like you put the whole folder in your Jedi Academy folder instead. jaenhanced folder and the files go in GameData.

    Iden Versio

       233    3

    Amazing. So the droid is just static and tied to her model, kinda like the outfit in SWTOR? Would be epic if the droid was made into an NPC, I've been wanting one since I played BFII. Nice job though!

    NumberWan, ZelZel and OCD2 like this

    Alien Mercenaries

       313    4

    Replacing some of the NPCs in SP of both JK2 and JKA with some of these would be awesome. Some of the NPCs have multiple versions like human_merc2 or weequay2 that could be replaced with these and still keep the vanilla ones in as well. Would be a nice additional pk3 you could add.

  1. 4 hours ago, Monoval said:

    Can you show me an example of this problem? Like a photo? I did go in and edit the shader file yesterday.

    The example is in your screenshots, it shows his bangs without transparency. They're supposed to look like in the original:




  2. 3 hours ago, Futuza said:

    Kinda wondering if an unofficial patch/mod for JKA would be a good idea, I feel like there's enough small little things like this to probably justify making one at some point that just throws it all together for newbies.  A lot of projects like that end up dying though so I'm not sure its worth the effort.

    I thought about that as well. Might need to make a thread about it and get people’s input on what needs to be included. 

    it’s kind of what JK:E was supposed to be plus much more. 

    Futuza likes this
  3. 3 hours ago, Jonny T said:


    Doesn't matter which button I bind sadly, still getting the same error


    Try putting a whole bunch of Zzz's at the beginning of the PK3 file so it loads last. I've seen that work if you have other mods that mess with menus. So the file name would look something like zzzzzzzzzIngame_Char_Sab_Menu_v2

  4. 2 hours ago, Jonny T said:

    Playing JA Enhanced.... EVERY other single mod in the world works with it.... EXCEPT this one? If there is no fix I will just sadly delete it 😞

    Could it be a problem with JA Enhanced?? I doubt it tho as every other mod I use works except this one 😢

    I just tested it with JA Enhanced and it works. However I did notice that my instructions on this page were missing the key in the bind command. Make sure you do this command and replace "o" with the key you want to bind the menu to, unless O works for you.

    bind o uimenu ingamecharactermenu


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