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Mandalorian

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    558
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Profile Information

  • Gender
    Male
  • Location
    Australia
  • Interests
    Developing a Boba Fett Single player Mod.
    Guitar, modelling scultping and texturing. general art
    3d Printing. All things Star Wars, 2000AD, WH40K, Halo. Sci fi/fantasy in general
    Gothic themed art. Giger.
  • Modding Interests
    Modeler
    Texture Artist
    General Modding
  • Gaming Specialty
    Singleplayer
  • Operating System
    Windows 10

Contact Methods

  • Discord
    Mat Gaunt#7106
  • Xbox
    Violentmat
  • PlayStation
    Mathew Gaunt
  • Other
    send the pigeons

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  1. Thinking of doing a tutorial on texture baking and high poly to low poly in blender.combining these techniques will allow some great and optimised alternatives to porting as well as a gateway drug to modelling your own unique stuff :)

    1. AshuraDX

      AshuraDX

      It's not like tutorials on this didn't exist, they're not difficult to find either. Very few active posters here seem to be itnerested in taking any time to learn a new skill. More tutorials are always a good thing though, so go for it!

    2. Mandalorian

      Mandalorian

      Yeah I totally agree with your point. as I am learning more I think what took me so long to learn is the wealth of information without specifics until I've learned the terminology for what I am trying to do.These two techniques are a great way to go from someone who ports to someone who creates.I hope to encourage that for at least the goal of getting models released that have less ported content (just the texture) and optimised for jka.I am not the best but learning these two techniques...

    3. Mandalorian

      Mandalorian

      Has helped a lot as well as shader set up and making sure the seams are not to visible.

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