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Everything posted by Mandalorian

  1. What does the crashlog say? May be due to another issue. It's unlikely I will make any changes to the model at this point.
  2. You may need Openjk to utilize it. Do you have an idea of the error you get when it crashes?
  3. Great model! I am glad to see it complete. Look forward to seeing what you come up with in future.
  4. This model will be replacing most of the Mandalorian variants in mb2 with additional skins including rgb skins so keep an eye out for it!
  5. Glad you like it. there will be some extra skins coming to mb2 soon I have authored, and I look forward to seeing what you come up with so let me know if you do.
  6. Jango Fett Pending approval! For those who have pbr supported renderers here is a link: https://drive.google.com/file/d/1QOVuAlEb81LxnMXgx23bZJu8omtDLbbB/view?usp=sharing
  7. Version 1.1


    This is a new Jango Fett model, made from a high quality model I made in blender awhile ago as well as some bits and pieces altered from others. It features five main appearances. the options are: default Jango with larger jetpack Jango with his smaller jetpack pilot Jango red variant based off Jaster Mareel from the comic Jango Fett: Open Seasons. blue variant based off Montross from the comic Jango Fett: Open Season. (helmetless variant included.) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in blender and substance painter from scratch. They zip file includes vanilla textures and a separate pack with the PBR version. Sounds: No Bot: No NPC: Yes Team Support:: Yes Menu Support: No INSTALLATION: Extract zzz_JangoFett.zip and put it into your base folder in Gamedata. Enjoy! If you don't use rend2 or a a renderer that supports pbr, or if you don't know what that means, you don't need the zzz_pbrjangofett.pk3 and can safely delete it if you wish, just keep the zzz_jangofett.pk3 if you have any errors, check to make sure you don't have to many new npcs installed NPC SPAWN COMMANDS: npc spawn jango npc spawn jango2 npc spawn jango3 npc spawn jangored npc spawn jangoblue
  8. For those few who use the pbr versions, I have just found out that there are some textures missing for the head and eyes. DM me if you need them and I'll send them to you on discord or I'll make a gdrive link and post it here (or in my wip thread- check it out)
  9. Yeah it isn't all of them I'm afraid, there are many more to be made!
  10. Looking good! I like that the vest comes out at the shoulders. I think the armour plates aren't accurate, but that's the tfu Boba For you. The helmet is a little large also, but that could be the perspective.
  11. Finished version pending approval. v1.5. This Is my final update to this so I will be moving on to my next project.
  12. Finished the lods thanks to Sweg on discord and worked on the shader and weights and also replaced the head with the model made by Scerendo. much closer likeness and accurate sarlacc scars. will release another update soon.
  13. Glad you like it. I do have a modified version of Corto's Boba Fett model that I remodelled to be Jango Fett. It's mostly finished. It isn't from scratch like this one. No idea when but it is in the works.
  14. Honored to have two of my files featured!

  15. Eventually I will make another update that adds lods, fixes weights and adjusts shaders. made the envmap on the visor also be on the metal scratches. makes it look more metallic. also new environment map. But for now thanks those who waited and followed. Next project plans are to finish a jango fett model and another alien head pack. no timeframe on those however.
  16. File has been updated, in future it will be made more obvious. The model has some weight issues no lods and may not work well with vanilla jka. the updated file polishes the vanilla textures to look closer to the pbr ones, as the specular map was to bright and the colours on the diffuse map slightly faded. This is my first full playermodel done from scratch so there are mistakes but I hope this file is enjoyed by those who like the character and look forward to the Book of Boba Fett!
  17. No lods on this model I am sorry to say so you will likely require openjk or a mod based of it like jaenhanced or it may crash your game. I haven't tested it in vanilla jka
  18. sorry that version had an issue with the weights on the lower abdomen armor clipping, I have fixed it and reuploaded
  19. Models uploaded! Will keep the topic open for troubleshooting and questions.
  20. Version V1.5


    This is a new Boba Fett model, made from a high quality model I made in Blender a while ago. It features four main appearances and two helmetless options. The options are: The Empire Strikes Back outfit Return of the Jedi outfit The Mandalorian battle damaged outfit from the episode "The Tragedy" (helmetless variant included) The Mandalorian repainted outfit (helmetless variant included) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in Blender and Substance Painter from scratch. They include vanilla textures and shaders as well as PBR variants for those who have more advanced renderers like rend2.
  21. ROTJ EE3 version complete! I will finish tweaking the weights on Boba Fett and then It should be ready for release.
  22. Made an optional replacement for the bowcaster. It's the EE-3 rifle shown in Empire Strikes Back. Will make a version for the one shown in Return of the Jedi, which will replace the disruptor.
  23. remade the head texture to make it less derpy. not perfect but much better.
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