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Everything posted by Omicron
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I actually quite liked that other head you did Circa, perhaps also release that as well?
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JK3 Files now unable to download mods
Omicron replied to SecretApprentice's topic in Jedi Knight General Discussions
Hmm, can't access download stuff either, I get this error message on the page: 503 Service UnavailableNo server is available to handle this request. -
- 5 comments
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- Non Star Wars Related
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Yes.
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I cannot say in words how awesome this is. EDIT: Just downloaded it, and the shader is broken. I then looked at it, and I found the cause: models/players/bobafett/bobafett2 { {ap models/players/bobafett/bobafett_2.tga rgbGen lightingDiffuse } { ap models/players/bobafett/envmap1.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { ap models/players/bobafett/bobafett_2.tga blendfunc blend rgbGen lightingDiffuse } } It doesn't say 'map', it says 'ap' instead Please could this get fixed
- 26 comments
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- Bot Support
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- 15 comments
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- JKHub Exclusive
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- 27 comments
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This looks awesome! Can't wait to try out.
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Is it just me, or does his eyes look huge?
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Awesome work!
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You should so change it to wingdings.
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^ Make it more like the one you posted at the top of this page. That looks better imo
- 104 replies
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- Suggestion
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- 25 comments
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- Male
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I would also be interested in them
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Last one is my favourite.
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If you model is called 'boba_fett' then from my understanding, if you have the tags rjet, cjet and ljet, then the game's code will remove those parts for mp. If you use the base boba fett, you'll find that in mp he has no jetpack, but in sp he does, and when viewing him in modview, you can see he has a jetpack.
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I want this so much!
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That's because there is already a porkins model/skin
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But if you use the default tag names, then surly the game will remove the jetpack if you make it replace the base boba fett, as there is some code in there which removes the jetpack for mp sadly
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Ahh, so it loads the actual map. Cool!
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Ahh, now I understand. Your wanting to have one of the yavin maps as a main menu video.