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Posts posted by Kualan
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I've dipped my toe into trying to create a Phasma skin from DT's stormtrooper model, but it's a pain in the neck trying to get that chrome armour juuuuuuuuust right.
Darth Sion likes this -
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Well I wasn't expecting to see this pop up on the Download list today! Awesome stuff, definitely lived up to the hype.
Darth Sion likes this -
I toyed with the idea of porting this for my upcoming comic series. In short, the TFU model for Luke isn't that good - and for the record looks nothing like the screenshots when ported to JKA. For a recreation of ROTJ Luke that can be portrayed in JKA, Toshi / DT's versions are far far superior.
Lancelot likes this -
You're full of surprises!
He's very early-days though, I want to get a new batch of completed WIPs out before I start progressing with him and the other unannounced ones.
JAWSFreelao likes this -
As long as @@Kualan is ok it will be there
As long as credits are given (not just to me but to all the people I've credited in my original kitbash) then I don't have any problems
dark_apprentice and TheWhitePhoenix like this -
Pre-production is going well, got lots of new Rebel characters being made. Also updated the Sullustan featured in the teaser:
One of the challenges of doing an OT-era comic compared to a Clone Wars one is that the 'grunt' troops for the heroes are all individuals rather than clones - which means there will be a whole army's worth of kitbashes being created to fill out the ranks of the Rebellion.
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I was just thinking on this idea, but it might be better if you give it a try, since I will more likely make another "horror-ish" frankie
Just use 'Edit Mode' in Blender, make sure you're in Face Select mode and by selectively editing certain parts of the model you can create a decent enough feminine form. It won't match up 100% compared to a fresh model created with Leia's exact proportions in mind, but in this particular case you can use the fact that Leia is wearing a jacket over most of her torso to your advantage.
Practice makes perfect.
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That's some nice skinning work on the face, @@dark_apprentice. Will you be reshaping the body slightly for a more female form?
dark_apprentice likes this -
Oups j'ai rien dit pour les épaulettes, tu as raison ^^'
Par contre, est-ce que tu comptes le colorier en rouge ou pas ? (auquel cas non, je le skinnerai moi même en rouge)
Il est juste ENORME jusque là !
Reste juste les jambes, j'ai hâte de les voir
Patience, Padawan.
JAWSFreelao likes this -
I believe those ones are the 'first draft' created by a user on Legacy RP. There was a much much better one released later - I too would love to download them again, but they were one of many obscure models I lost in my recent PC crash
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Looks interesting - are you waiting until all the missions are done before releasing or will you giving one of them (Ahsoka's Nightmare, for example) as a 'demo' first?
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There's a 3D model available on the Google Warehouse of a Muun, but it is corrupted and missing parts in the face: https://3dwarehouse.sketchup.com/model.html?id=18dad7210da746fe3f217b945a063dd2
If, however, the source model could be located then something might be possible. It is not from any official video game, as I do not believe any game has ever featured Muuns?
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A JKA replacement for Luke should be fairly straightforward - I've not done an NPC replacement before but I -believe- it just involves editing a few files to link to a different model folder for that particular NPC.
Replacing JKO Luke might prove more difficult however - the Toshi model would have to be re-rigged to fit JKO's different character skeleton.
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Looks fantastic!
krkarr likes this -
Wow, looks awesome.
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Due to my recent PC crash, I lost all my WIP files on Volume Five - so much so that despite several efforts I can't really find the energy or enthusiasm to re-do it all again. As such I'll be quietly closing the most recent volume of the webcomic before it really begins.
I have, however, used the opportunity to start an entirely new comic project set during the Rebellion-era, and have already begun work on producing some content for it.
A sneak peak:
No ETA on when this new project will complete its first issue.
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@@Kualan Where did you get the head from?
I don't know the original original source, but I found it on the Facepunch forums.
JAWSFreelao likes this -
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Does young tarkin and old tarkin use the same face texture? The one with brown hair seems a bit too old.
At the moment, yes. The plan is to airbrush some of the wrinkles out of the ROTS variant. He'll have so much Photoshopping done to his image he'll be known as Grand Moff Kardashian.
Jeff, JAWSFreelao and Noodle like this -
So although pretty much everything in this thread was backed up and saved, I did lose a huge amount of JKA models when my old PC died which is a real shame as I had quite a collection of obscure pieces that are no longer available for download on the 'Net. As a consequence it took a little while to get things fired up on the WIP front, but this is what I knocked up earlier today:
Needs a little more texture work (particularly around the hairline) and the rank insignia is currently incorrect, but he seems to be coming along nicely enough. Versions wearing a hat, cloak and battle armour will also be included.
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I think I reverse-engineered the Rebel Pilot's visor when it came to making my own Domino Squad skin. See if that helps.
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Maybe there just isn't the playerbase for a new JKA RP scene these days. Everyone seems to head to the few remaining established RP clans, and those that don't have probably long since fled to the flourishing SWTOR RP scene.
I wouldn't recommend sticking with the TOR -era if it hasn't worked out so far. After all, I suppose if people want to RP in SWTOR's time period, they'll just play SWTOR?
Whatever era you choose, I recommend detaching it slightly from the movie era. That's why most RPs take place centuries after ROTJ - it's the same universe, but you're not bound by restrictions like no Jedi during the Original Trilogy or no non-canon Sith during the prequels, etc.
HELP!! Jedi Academy "Error" when starting a New Game (Single Player)
in Jedi Knight Tech Support
Posted
There is an NPC limit that the game can handl, as @@Raz0r said. You can either remove some of the NPC files from your mod pk3s or try the following which came up via a quick forum search:
http://jkhub.org/topic/2885-jedi-academy-npc-limit/?p=38245