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Kualan

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Posts posted by Kualan

  1. <script pagespeed_no_defer="">//=d.offsetWidth&&0>=d.offsetHeight)a=!1;else{c=d.getBoundingClientRect();var f=document.body;a=c.top+("pageYOffset"in window?window.pageYOffset:(document.documentElement||f.parentNode||f).scrollTop);c=c.left+("pageXOffset"in window?window.pageXOffset:(document.documentElement||f.parentNode||f).scrollLeft);f=a.toString()+","+c;b.b.hasOwnProperty(f)?a=!1:(b.b[f]=!0,a=a<=b.e.height&&c<=b.e.width)}a&&(b.a.push(e),b.d[e]=!0)};p.prototype.checkImageForCriticality=function(b){b.getBoundingClientRect&&q(this,b)};h("pagespeed.CriticalImages.checkImageForCriticality",function(b){n.checkImageForCriticality(b)});h("pagespeed.CriticalImages.checkCriticalImages",function(){r(n)});var r=function(b){b.b={};for(var d=["IMG","INPUT"],a=[],c=0;c=a.length+e.length&&(a+=e)}b.g&&(e="&rd="+encodeURIComponent(JSON.stringify(s())),131072>=a.length+e.length&&(a+=e),d=!0);t=a;if(d){c=b.f;b=b.h;var f;if(window.XMLHttpRequest)f=new XMLHttpRequest;else if(window.ActiveXObject)try{f=new ActiveXObject("Msxml2.XMLHTTP")}catch(k){try{f=new ActiveXObject("Microsoft.XMLHTTP")}catch(u){}}f&&(f.open("POST",c+(-1==c.indexOf("?")?"?":"&")+"url="+encodeURIComponent(b)),f.setRequestHeader("Content-Type","application/x-www-form-urlencoded"),f.send(a))}}},s=function(){var b={},d=document.getElementsByTagName("IMG");if(0==d.length)return{};var a=d[0];if(!("naturalWidth"in a&&"naturalHeight"in a))return{};for(var c=0;a=d[c];++c){var e=a.getAttribute("pagespeed_url_hash");e&&(!(e in b)&&0=b[e].k&&a.height>=b[e].j)&&(b[e]={rw:a.width,rh:a.height,ow:a.naturalWidth,oh:a.naturalHeight})}return b},t="";h("pagespeed.CriticalImages.getBeaconData",function(){return t});h("pagespeed.CriticalImages.Run",function(b,d,a,c,e,f){var k=new p(b,d,a,e,f);n=k;c&&m(function(){window.setTimeout(function(){r(k)},0)})});})();pagespeed.CriticalImages.Run('/mod_pagespeed_beacon','http://jkhub.org/index.php?s=cd2a211caf6cad35375b9d9e8a542848&app=forums&module=ajax§ion=topics&do=quote&t=6236&p=95039&md5check=ecbbe6bacec84482a5a03462dcf1700f&isRte=1,qWLXzJ-b4O,true,false,qbWwK49jxco'); //]]></script>OogSBzP.jpg&&0

     

    Isn't that the same model Lt Claim already ported?

    Jeff likes this
  2. Haha I did post there, I'm looking to put together and alien mercenary pack that would work for the black sun

     

    @@Kualan is that perhaps where you are getting those alien models from the old republic? Very curious as there some interesting models in that game

     

    Nope, I'm getting everything by pulling it from the assets myself.

  3. The galaxies head looks good too! I mean the K'kruhk head is from that as well right?

     

    That's right, K'kruhk is also from SWG. I made a K'kruhk kitbash using the Whiphid from SWTOR as well - for comparison - but tbh in that case I much prefer the SWG one.

     

    I see you've posted on the Facepunch forums about the SWG Arcona :P

    Jrue likes this
  4. You mentioned with your drill sergeant brick post that you had an El-Les model is well, did you make and Arcona model then?

     

    It's made using the Arcona head from SWTOR - a straight-up port from a currently-active MMO, so I wasn't intending on uploading it. However there is an Arcona head in Galaxies too which I suppose I could use for a public release if there's enough interest.

     

    At the moment the model looks like this @ :

     

     

    ConceptElLes.jpg

     

     

    The SWG head looks like this:

     

     

    RyooFinn.jpg

     

  5. You'd have to weigh it and well... It's predominantly black guy hair, but I can get you Andrew Bogut/Lou Amundson hair. Rudy Fernandez too.

     

    Yeah, I don't think Tarkin's ready for that makeover... :P 

     

    I'll drop you a PM if I make any characters who could use some stylish hair though. And weighing hair is really easy with Blender - since hair is always weighed solely to the cranium bone.

     

    - Add 'cranium' to the vertex group of the hair mesh.

    - Enter Edit Mode and select all.

    - With 'cranium' highlighted in the vertex group menu, just hit 'Assign' underneath with a weight value of 1.0.

    - ???

    - Profit.

  6. That Mace Windu looks so real!

     

    I know this may be a weird request.. could you make a version with the facial hair and afro?

     

    16260132.jpg

     

    It would be epic lol

     

    Lulz, probably not. It would be funny, but non-Star Wars kitbashes don't tend to hold my interest long enough for me to complete them. I don't know, maybe, if I run out of other ideas.

    Daedra likes this
  7. Rescale? Is there a limit on the glm dimensions or why would you want that?

     

    If I remember the format correctly, they can probably be scaled in their base pose, but animations definitely can't change the scale.

     

    Aye, I can indeed rescale it in its base pose, just not when playing animations. However, I think I can get around it by playing around with the .npc and .vehicle files. Tinkering with the scale, height, width and camera settings should allow me to get it in a workable form in-game.

  8. Yes, yes, yes, and more yes! New vehicles are the best thing that can happen! I always thought the mechanical side of star wars was neglected in the Jedi Knight games (though the AT-ST missions were always fun) so it's great to see you working on these :D

     

    I have an ATRT model ready to go as well - the only drawback is its currently too large for its pilot as it uses the AT-PT skeleton and there is no way to rescale bones with @@mrwonko 's Blender tools (since it is so rare that they need to be resized). Once I crack the problem of rescaling a skeleton (if it is indeed possible) then I'll hopefully be able to add that to the mix.

  9. Been awhile since an update, here's some of the stuff I've been working on folks. As with the last batch of updates, some of this will be released on the Hub whilst others are more likely to be hosted on a private site (possibly my webcomic's, in my sig).

     

    Continuing the long trend of kitbashes based around characters from The Clone Wars TV series, we have Mother Talzin - the leader of the Nightsisters:

     

     

    ConceptMotherTalzin2.jpg

     

     

    Jedi Master Tsui Choi, a Clone Wars-era Jedi Master who first appeared in the same comic series as Jedi Master K'kruhk:

     

     

    ConceptTsuiChoi.jpg

     

     

    An update for an old favourite:

     

     

    ConceptMaceWindu.jpg

     

     

    And new territory for me, a BARC speeder for getting you around the map faster:

     

     

    BARCSpeeder.jpg

     

     

    As you can see, with the latter the current swoop driver animations don't line up quite as perfectly when viewed from the side, but when riding around in-game it escapes notice.

    Śăļvõö, Jeff, Omega and 7 others like this
  10. And where did she find an IG-88?  All models were destroyed/accounted for in locations not Jakku.

     

    EDIT:  Ahhh... but they threw out all of the old canon.  So I guess anything goes now.

     

    Yeah, as you say the old EU has gone. The new EU has also established that the IG-88 model (well, the design of it anyway) was prevalent from as far back as the Clone Wars with model numbers like IG-86, 75, etc.

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