-
Posts
79 -
Joined
-
Last visited
Content Type
News Articles
Tutorials
Forums
Downloads
Everything posted by GamerRedNeck
-
So, it turns out the problem was my CPU fan was bugged. I had turn it back on. Not sure how it turned off in the first place, but everything seems to be working as it should. Thanks for all the help provided.
-
It's been happening to other games unfortunately. I ended up switching to a different monitor. Same problems been acting up, tested with games that previously worked fine on the hardware. Not just Jedi Academy.
-
I do have an option for hardware-accelerated GPU scheduling. Whatever that means. I'm still pretty green when it comes to PC hardware, admittedly. My GPU is an NVIDIA GeForce RTX 3060 Ti. Don't know why it didn't appear the first time I pulled my specs up.
-
Processor 13th Gen Intel(R) Core(TM) i7-13700F 2.10 GHz Installed RAM 16.0 GB System type 64-bit operating system, x64-based processor It did happen in other games upon testing them. Jedi Academy was the first and most notable game to get massive frame drops.
-
I just upgraded my monitor from 1920 x 1080 to a 2560 x 1440 resolution. Looks great, but Jedi Academy seems to be acting up. Running in OpenJK, the game's framerate constantly shifts from 175 down to 24 fps. The only fix I found was turning off dynamic glow, which I suppose is an option but it only works so well and doesn't stop all frame drops, which are still frequent. If anyone has any suggestions that doesn't require sacrificing something that worked fine on a lower resolution, I'd very much appreciate it.
-
May the 4th be with you!
-
Tholme's pretty cool! I'm looking forward to the release!
-
Another great contest.
-
This looks and sounds pretty rad. I'll be giving it a download when it's ready.
-
These are all great, but Castellaris just vibes with me the most. The skybox is excellent and the overall layout and architecture of the map is fantastic.
-
I can't put all of my thoughts into one review, so I'll try to be brief. HOLY MOLY this mod is amazing! The atmosphere is insane! The models spot on! You got a map to act as a proper entity in this engine! The easter eggs (the ones I found anyway) were just plain nice! The bot routes are always appreciate of course. And I found that Pyramid Head was actually scary. I spawned him in the map to chase me (it seemed appropriate) and whenever he popped up, I genuinely jumped. He was actively chasing me down! Easy recommend.
-
-
-
-
- 3 comments
-
- npc support
- custom sounds
-
(and 2 more)
Tagged with:
-
Tomb of the Apprentice + .Map (Source File)
GamerRedNeck commented on Cornelius CornJulio's file in Duel
-
-
-
-
Any plans to add a Geonosis Arena ladder?
-
Chloe's WIP Thread - Jedi Knight: Reborn
GamerRedNeck replied to chloe's topic in WIPs, Teasers & Releases
Honestly makes me want to see this in a future remake/port for the game. Looks pretty official. -
- 3 comments
-
- npc support
- bot support
-
(and 1 more)
Tagged with:
-
I'm not sure about any new Star Wars games for the site outside of the other Jedi Knight titles, but I'm curious how other Raven Software games would fare here. Otherwise, very excited for the upcoming updates. And I enjoyed the ambient video on Kejim.