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Torki

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Everything posted by Torki

  1. I think drag and drop should work, i haven't tried, don't know if you'll have to change the name of the icon.
  2. https://community.moviebattles.org/threads/penekepack-2-4-classic-ui-restoration.2499/ It's in there
  3. Yeah, it was the normals, mostly fixed, thanks!
  4. I've being doing that, but i do not know what i'm exactly looking for. Also moving the UV around a bit the mark remains on the same vertice, maybe it's something related to the mesh? (I don't know what i'm talking about to be fair)... One on the left is the edited one
  5. Had to move the whole shoulder area to set it on JA's T pose and ended with some noticeable seams, looks worse on blender than it actually is. Is there a way to fix it without having to redo the whole thing?
  6. It seem the old version is the one uploaded, as the map names in the .pk3 are underworld and underworld_duel
  7. Since no one commenting on the ammount of effort put here, aside from JKhub's benevolent overlord, great work!
  8. I might be able to do the R2s, as they are easy for my "skill", managed to rig one from Galaxy of Heroes, complex stuff like shaders and texture edits will have to be done by someone else. I'd use a spoiler tag for the image, but can't find it :C
  9. It needs a shader file to make it visible on both sides. This is from a tutorial here, on jkhub The shaders i'm checking all use "cull twosided" instead of disable, so i guess try that. Should be something like models/players/Swtorguy/swtorguytexture { q3map_nolightmap (no idea what that does) cull twosided { map models/players/Swtorguy/swtorguytexture blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } } I'm an idiot, so, who knows.
  10. MBAssests3.pk3 has the .skin files and zz_MBModels4.pk3 has the textures, both folders called jedi_kotor
  11. Movie Battles 2 has the KOTOR 1 robes taken from SWTOR and some pieces from other models, in "MBII Maps-Models Credits.txt" you have who made them if you need permissions/credits
  12. Hey, sorry to disturb you, just remembered, you were working on Wall-E a long time ago, right?, just wondering what happened to him.

  13. Torki

    Baylan Skoll

    Everything looks great except the hood, it's textures look odd sometimes. Edit: I can't seem to see it now, don't know what was wrong, my game or my eyes o_0
  14. Just wondering, hows that inquisitorus going? Or it's just a work from time to time project? Unrelated edit: just noticed if you click expand on the quote and then reveal spoiler the forum format breaks
  15. Just wondering, can we know a bit more about this non lightsaber related mods?
  16. For a second i though it was a giant mouse droid decoupling
  17. Nice! Love seeing how these projects get completed piece by piece. Now, a shameless request, would it be posible for you to do the TFU trooper's helmet?
  18. It's in MB2 assests, if you dig around you'll find it https://community.moviebattles.org/ The folder is called sith_Assassin.
  19. Nice! more hilts! Little question, what's the diference between saber_luke5 - Luke Skywalker (Ep.5) and saber_luke6 - Luke Skywalker (Ep.5) Looked at them ingame but found them the same.
  20. YUP! That was it, base mp works fine, it's sp, even vanilla one, the one that breaks it. Sorry for the inconvenience.
  21. @ReeprayDon't know if bumping this is allowed since last post is from 2021, but... the portal that shows the Sith Alchemy altar is broken, and when you noclip into the chamber there is also no spooky blue flame. Aside from that the rest is cool af.
  22. Pretty nice , don't know if you still update the map but the portal that shows the Sith Alchemy altar is broken, and when you noclip into the chamber there is also no spooky blue flame. Aside from that the rest is cool af.
  23. Hey, love the High Republic robes one, but when i try to use him in single player, he has no blade on the saber.
  24. It's in Movie Battles II files
  25. I think it's in Plasma's hilt pack. Yes it is, replaces Luke's saber ingame.
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