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Circa

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Everything posted by Circa

  1. Version 1.1

    1,736 downloads

    This is a single player mod that completely changes Rosh to be a Rodian. His model is now a Rodian but with Rosh's body. His outfit was recolored to better blend with his new skin color. All of Rosh's dialogue was changed to Rodian dialogue from KOTOR. A couple other minimal changes. Make sure you have subtitles on for all dialogue. To do that, open the console (SHIFT + ~) and type /g_subtitles 1 If you hate Rosh, this actually drastically makes him more pleasant of a character. His voice is different. His image is different. Your eyes and ears will no longer bleed because he's on the screen! Video demo: -===- Known Bugs -===- Some dialogue might slightly be too long or too short. None should be too drastic. If anything, it'll show that Kyle and Jaden are tired of hearing Rosh open his mouth.
  2. Make sure you don't have a skeleton path in the export settings in the bottom left.
  3. Circa

    Test Maps

    *No Ashura was involved in the making of this mod.
  4. Glad to see you made it to the end! Looks good, especially for a first skin. Glad to have helped you out.
  5. Circa

    Hi All

    Welcome!
  6. Circa

    Test Maps

    I figured there was, yeah. Took about 10 minutes to make and release though. So oh well.
  7. I'd say the game was more focused on MP, seeing as how the SP story was garbage (yes, i still love it in it's own special way). But comparing JK2 MP to JKA MP, it seems like they spent a lot of time trying to fine tune it for JKA. Honestly though, the 2 main reason for the game lasting this long is the MP community and the modding community. If we didn't have either of those, this game wouldn't be played hardly at all right now.
  8. 151 downloads

    This is yet another simple mod, requested by Penekowski. There are 3 very small maps, with one color for the whole room, making it easy to take screenshot to use in icon creating or other media. Or maybe just to test a skin out. There is a green, white, and grey map. To get to the maps, choose one below: /map test_white /map test_grey /map test_green The maps are bright, and the shaders used don't reflect light, to my knowledge. That's why you can run into a wall without realizing it. Shout out to Penekowski for the idea
  9. .warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Moved to jaMME General forum. @@SgtMichalek take a look at this this link: https://jkhub.org/topic/2704-introduction/
  10. Not a fan of the forum layout at all. Looks confusing to use. The files area looks pretty cool though. Honestly, I can't see it rising up to be the way it was. If they can't restore all the old forum posts and files, it almost seems kinda pointless, no?
  11. .warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Topic moved to Coding & Scripts forum.
  12. Welcome! I believe its either a server setting or it just can't be changed in MP.
  13. This is really cool. Don't see too many creative concepts like this.
  14. Giving praise isn't being a kiss-ass. He has nothing to gain from it.
  15. Agreed. And just because it's possible to, doesn't mean we should. Would you use it?
  16. Posted this in the Discord, but I'll say again here. The stock definitely needs to be there, as it's movie accurate and it looks strange without it, in my opinion. It won't need to be extended, as we can't really do that in JKA currently, but could be a cool bonus model. And if/when JKE allows the addition of more guns easily, we can use the extended version, possibly. For those of you that don't know, the E-11 has a retractable stock: I don't think it was ever used in the films, however.
  17. 1,172 downloads

    This is a very simple mod that replaces the default crosshair with all but a simple dot. This is common in a lot of games, to simplify a third person or first person experience. I felt like the default crosshairs were created more for guns, and when you play mostly just using a saber (on MP), it's nice to get the bulky crosshair out of the way and keep it simple. Again, this is another simple mod that I've had for awhile that I figured others would get use out of. This replaces the default crosshair (1) - if you use another built in crosshair (2-10) then you'll need to switch to the default. You can use this command in the console to do so: /cg_drawcrosshair 1
  18. Topic moved to Modding Assistance forum.
  19. He already addressed that above.
  20. The video already starts over by default, I believe. That's not really the issue.
  21. If you're wanting older Luke, just go with the EP7 Luke: https://jkhub.org/files/file/2535-dt-luke-ep7/
  22. For Luke in Jedi Robes, take a look at this: https://jkhub.org/files/file/1724-luke-skywalker-jedi-master/
  23. Whoa. Seriously though, I don't recall any of this. Yes, I went by the name ibonek and second start on the Void. But I don't recall being part of a mod team. Can you show me the link to what you're talking about? I want to venture down memory lane.
  24. I wanted a JK2 video, yeah. But wouldn't make sense for JKA. I wanted a JKA video that was long enough that didn't repeat a bunch, and that matched the music/mood. All the longer videos are action scenes. I wanted to make it pick a random video each time you brought it up, but not sure that's possible.
  25. Definitely possible. I'd have to convert them to an editable format, combine them, then convert the new video to ROQ. I was hoping that it could be done via shader. I'd rather have the random "shuffle" sort of thing, rather than a playlist, though.
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