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GamingPrince83 liked a post in a topic: Omega Skincare Workshop
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GamingPrince83 liked a post in a topic: Omega Skincare Workshop
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Mark_Girland started following GamingPrince83
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GamingPrince83 liked a file: Dark Forces II MotS - Sith Catacombs
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Dark_Reaper liked a post in a topic: Creating an original _humanoid file unique to one or more characters
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Smoo liked a post in a topic: Dark Forces 2:Jedi Knight Remake!
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kibasennin liked a post in a topic: Game crashes whenever I use Boba Fett (Mandalorian).
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Game crashes whenever I use Boba Fett (Mandalorian).
GamingPrince83 replied to kibasennin's topic in Modding Assistance
Are you using vanilla JKA? -
GamingPrince83 liked a post in a topic: Dark Forces 2:Jedi Knight Remake!
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NumberWan liked a post in a topic: Dark Forces 2:Jedi Knight Remake!
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TheWhitePhoenix liked a post in a topic: Dark Forces 2:Jedi Knight Remake!
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Note: I'm not the creator of this mod, i saw it in my suggestions on Youtube. https://www.youtube.com/watch?v=_v5_APzvEHo
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GamingPrince83 liked a post in a topic: New Force Powers Demo
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GamingPrince83 liked a post in a topic: Jeff's never ending WIP's
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How do I change the length and width of blaster bolts?
GamingPrince83 replied to Brendan1021's topic in Modding Assistance
I think you need to edit the jpg or png files with a Photo editor. For the Blaster Bolt you need to edit "blaster_blob.tga", you can find it in assets1.pk3 in the folder "\gfx\effects\". -
Hello guys, i'm trying to figure out how to give NPCs and possibly the Player automatic regeneration like in Kotor 2 TSL. I've found out how to make Force Heal heal a lot faster and Make Force Rage heal you instead of cost life. I help will be appreciated!
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bigphil2695 liked a post in a topic: NPCs that grapple like Kyle_boss
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NPCs that grapple like Kyle_boss
GamingPrince83 replied to bigphil2695's topic in Modding Assistance
This should help you. -
bigphil2695 liked a post in a topic: NPCs that grapple like Kyle_boss
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NPCs that grapple like Kyle_boss
GamingPrince83 replied to bigphil2695's topic in Modding Assistance
Unfortunately you need knowledge of coding. -
bigphil2695 liked a post in a topic: NPCs that grapple like Kyle_boss
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NPCs that grapple like Kyle_boss
GamingPrince83 replied to bigphil2695's topic in Modding Assistance
Hi, i've succeeded in giving other NPC classes, Kyle bosses abilities, you need to know a little bit of coding to do so. -
Hartsinck liked a post in a topic: How to change medium stance in animation.cfg in the _humanoid folder
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I've gotten it to work! else { if ( self->NPC ) {//NPCs can push more often //FIXME: vary by rank and game skill? self->client->ps.forcePowerDebounce[FP_PUSH] = level.time + 200; Copy the line marked in Yellow and replace the line in blue } else { self->client->ps.forcePowerDebounce[FP_PUSH] = level.time + self->client->ps.torsoAnimTimer + 500 // Replace this line //self->client->ps.forcePowerDebounce[FP_PUSH] = level.time + self->client->ps.torsoAnimTimer + 500; } }
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Hello there. This is the code for Push and Pull speed. I left some notes to help you understand the code. if ( pull ) { if ( self->NPC ) {//NPCs can push more often //FIXME: vary by rank and game skill? self->client->ps.forcePowerDebounce[FP_PULL] = level.time + 200; // This is the Pull speed for NPCs, edit this to determine how fast npcs pull! } else { self->client->ps.forcePowerDebounce[FP_PULL] = level.time + self->client->ps.torsoAnimTimer + 500; // // This is the Pull speed for the Player, edit this to determine how fast Players pull! } } else { if ( self->NPC ) {//NPCs can push more often //FIXME: vary by rank and game skill? self->client->ps.forcePowerDebounce[FP_PUSH] = level.time + 200; // This is the Push speed for NPCs, edit this to determine how fast npcs push! } else { self->client->ps.forcePowerDebounce[FP_PUSH] = level.time + self->client->ps.torsoAnimTimer + 500; // This is the Push speed for the Player, edit this to determine how fast the Player pushes! } }
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float forcePushPullRadius[NUM_FORCE_POWER_LEVELS] = { 0,//none 384,//256, 448,//384, 512 }; float forcePushCone[NUM_FORCE_POWER_LEVELS] = { 1.0f,//none 1.0f, 0.8f, 0.6f }; Hi, this is the code for Force Push and Pull range and radius. You can find it in wp_saber.cpp in the single player code.
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Help with Force Rage Duration (Coding)!
GamingPrince83 replied to GamingPrince83's topic in Modding Assistance
Force levels 4 and 5 are Npc only. -
Gnost liked a post in a topic: Shaders for Force Absorb and Protect!
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Hello guys, i'm trying to increase the duration time for force rage Level 4 and 5, so far i've put in hours of time trying to figure it out but with no luck. Has anybody tried to do the same. If so, could you share the code with me? Or give me some hints.
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Shaders for Force Absorb and Protect!
GamingPrince83 replied to GamingPrince83's topic in Modding Assistance
Thanks, now i have to figure out how to edit them.