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Everything posted by Langerd
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- 18 comments
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- NPC Support
- Bot Support
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(and 5 more)
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- 15 comments
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- Celebrity Skin or Model
- Male
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(and 1 more)
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- 9 comments
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- Star Wars Related
- Single Player Support
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But there is any vheat to skip a cineamtics?
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Yes. Iamdirty pirate i cant skip a moment with bartender... He keep walking to the wall
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Jedi outcast in jk3. The bartender in narshadda cant give me a drink D: He say ,,of coruse!'' and ... nothing happened. He keep walking to the wall and kyle only look right.
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I have a bug... in jk2/jk3 modification D: The bartender cant give me a drink. The cinematcis stop and I cant skip it even if i press Use button to skip. Is there any command to skip it completly?
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Many thanks guys ^^ !
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About it two questions. Is that change will show in gtkradiant? And I have this in paths G:\Program Files (x86)\lucasarts\Jk3\GameData\base\Radiant\models\map_objects\korriban\statue_guard01 I want to change it to G:\Program Files (x86)\lucasarts\Jk3\GameData\base\Radiant\models\map_objects\korriban\statue_guard01_dark How to write it? _remap
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I have a korriban statue that is made of bronze rock. I want it black. How to make it?
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auto sprite shader had odd vertex count - what is this?
Langerd replied to Langerd's topic in Modding Assistance
Ok Nvermind ^^ Thanks for help. It works -
auto sprite shader had odd vertex count - what is this?
Langerd replied to Langerd's topic in Modding Assistance
I made a small box . On one side i add a planet texture (but with shader! ) and other part of box is nodraw. And yeah i make it a cube box -
auto sprite shader had odd vertex count - what is this?
Langerd replied to Langerd's topic in Modding Assistance
t Look at the plan - texture types because they make an errors. -
auto sprite shader had odd vertex count - what is this?
Langerd posted a topic in Modding Assistance
I made a small holograms of the planets but the textures of them are 512 x 512. I compile the map and this error shows up. How to fix it? -
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Can somebody tell me how the best confugrtions to the QeffectsGL are made? [jasp.exe] RenderFrame=0 ZTrickFix=1 Anisotropy=8 Multisample=0 MultisampleHint=0 Bloom=2 BloomSteps=64 BloomDarken=4 BloomScale=1.0 SSAO=0 SSAOScale=1.0 SSAOMinZ=0.0005 SSAOMaxZ=0.75 Hue=0 Saturation=2 Lightness=0 Emboss=0 EmbossScale=0.333 DOF=1 DOFMinZ=0.05 DOFSpeed=0.50 DOFScale=1.3 MotionBlur=0 I want only it for the singleplayer
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- 7 comments
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- Bot Support
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Hmm I saw that the misc_g2model can be used for this. But how to make it work?
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Many thanks guys for help ^^
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