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Everything posted by Maksman
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- 9 comments
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- Team Support
- Bot Support
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Done this and it works but it isnt the same.
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Getting JA's NPC AI on par with JK2's?
Maksman replied to Dusty's topic in General Modding Discussions
In JA MP I think they use JK2 ai at least for the Jedi/Sith npcs that's what I miss about JK2 Reborn Jumping around corners chasing you from long distances on non naved maps aka all MP maps and they also jump after being push away while jumping. It was awsome. -
Could someone give an example of which files one would need to edit to make him killable?
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- 12 comments
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- Roleplaying
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Um no I meant tbe black and blue outfit like the games original rebel trooper but since it doesn't seem you made him yet could you? http://battlefront.wikia.com/wiki/Rebel_Marine?file=Rebel_Marine.PNG
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Um sorry Jeff if these questions were already asked, but is there a link to that battlefront 2 rebel tantiv 4 trooper? The second one is is that hud also avaible?
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Are you gonna add more JK2 stuff in like the AI. JK2's AI makes allies/enemies follow from long range and they tend to backpedal and run forward to not fall over the edges. Basically JK2 has alot of what you are planing for the AI of course it could always be improved. Sorry for rambling, but is it a possibility even as a base or reference for your improved AI?
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- 10 comments
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- JKHub Exclusive
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JK2 Should I release what I have now?
Maksman replied to eezstreet's topic in Jedi Academy: Enhanced
IM SO HAPPY!!!! but wait does this mean in the future jka models in jk2? -
I loved Outcast more than academy cant wait.