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Noodle

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Everything posted by Noodle

  1. That's exactly how I've interpreted it and why it doesn't bother me at all. Everything that happens seems to be predisposed to happen. I'd also point out that Ahsoka didn't travel to the future, but was taken to a place where time doesn't exist as we know it. It's not the first time that the idea has been suggested, since the Mortis arc presented the notion that the protagonists were in a place where time didn't occur in the same way as in other places of the galaxy (what they thought were days were in fact just seconds for the rest of the universe). In this case, both Ezra and Ahsoka were in a place were time just didn't happen. The mortis arc also suggests that the son 'broke the rules of time' when he reveals the future to Anakin, so the whole concept of time traveling does have a precedent, it's not to be going back in time or forward to retcon events that they don't want to be canonical.
  2. If you could record yourself animating, modeling or mapping, it would be a great resource for everybody in the community since we can learn a lot from your ideas and also from your errors. If the latter happens, you can also get something in return since people would point out if you ever do a mistake.
  3. Did you do all those animations yourself? If so, allow me to say that's very impressive and I do wonder what the purpose of some of them are. Now I'm hyped for your boba fett mod.
  4. For me the general experience when I'm looking for servers is: >join server >no laming allowed >leave server >join other server >no laming allowed >leave server >join other server >no laming allowed, no swearing allowed, christian server yadda yadda >leave server >exit openjk.x86.exe >launch MBII.exe
  5. I used to do it all the time when I was much younger. Though I'd usually use a mp map, fill it with NPCs, save, and then load it as many time as I'd like.
  6. In it's simplicity, the texture work seems very well done. Congratulations on giving such an original skin to the Slave Leia model! I think with more advanced techniques you'd be able to achieve very good things!
  7. The thing I hate the most is people complaining about laming or swearing. Jesus christ, I thought after 10+ years they wouldn't get so buttblasted about it, but they still do!
  8. Noodle

    New Hazardtroopers

    Incredible work! Just tested it and it works perfectly!
  9. Everything seems to indicate that the Vong will appear in the future as they're somewhat considered to be canonical (as is everything that was going to be produced in TCW but didn't finally make it). There will be differences from the old canon so that it fits with Lucas' view of the force, so they won't be immune to the force and things like that, but I think that's better than what we had. I believe the same thing will happen with KOTOR, they'll eventually make some things canonical and hopefully others will rest in the garbage bin of eternity. Still, we must try to avoid being misled by Youtube clickbait, if Jaxxon ever becomes canon again, I'm mostly sure it'll be different from what it used to be.
  10. Yes, more waifus!
  11. I agree, I love when they show Sheev's true power!
  12. Fucking Sheev using sith sorcery again.
  13. Not wanting to derail the thread, but would it be unethical to theoretically comission someone like Psyk0sith or Ashura to create a custom model? That way you don't make the local modelers unappreciated since you're just giving them money to do what you know they can do.
  14. Man, that's a great idea! Yeah, I started to dislike them a bit more when I re-did the map. I'm just using them because I needed a blue source of lightning that wasn't completely flat. Thanks for the comments! After doing this I really started to figure out how important was to give a proper source of lighting to my maps after my first attempts. Makes it look so much more immersive.
  15. I knew people would put them up for sale, but didn't know people actually bought them. What would happen if some of us pay to have a custom models make for JKA? Could that be a thing?
  16. It's been two years since I first posted this map. I went back and revisited it and realized it was quite bad, badly optimized and just plain ugly. Thus, I decided to give it a make over and now it's finally near to be finished! I'll keep most of it secret, so people can explore, but these are some of the areas that were completely re-worked. Main hangar: Corridor: Elevator room: More corridors: R&D room: Hopefully, I'll release the non-siege/mbii version of this map this week Stay tuned! p.s: Can the title of this thread be changed to [WIP] Imperial Space Station?
  17. Fun fact: In the Kanan comic series, he and Ezra travel on a very familiar type of ship.
  18. Man, those two last episodes were good. The Kanan/Hera dynamic reminded me the kyle/jan dynamic in Jedi Outcast.
  19. Wait, what? You can buy models from the Internet?
  20. Sure, I can check the script if it doesn't work!
  21. I thought it was only for the player and NPCs!
  22. This are the commands that I use to force the player to look at a certain direction. The numbers at "SET_ANGLES" depend on where do you want your character to look at. affect ( "player", FLUSH ) { set ( "SET_ANGLES", < 10.000 90.000 0.000 > ); set ( "SET_PLAYER_LOCKED", "false" ); } Maybe you could try to loop that for a couple seconds to see if the player can move his camera during that time, or if the game crashes because of the loop.
  23. You could try to create a loop that affects the player that makes him constantly reset his angles to a specific direction.
  24. The thing I find the hardest to do is shadows, though it seems AO bakes can solve that problem. I don't think your work looks unprofessional. Sure, it's not what you'd see in a modern game made by a big studio, but your assets are easily better than some of the Star Wars Mobile Games I've seen (and those mobile games have nice assets!)
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