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Circa

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Everything posted by Circa

  1. What's the point? If you dislike a post, ignore it, or explain why you dislike. Disliking/downvoting just increases the passive-aggressive nature of social media. "But we have a like button!" you may exclaim. Liking something is a subtle way to show you approve. In most cases, people don't really need to know why people are liking their post. However, if someone dislikes a post, I'd wager anyone would be low-key dying to know why they dislike it. And also, in most cases, people that downvote on reddit tend to post their reasons anyway, which I could see happen even more so here. Because Lord knows people would start to get more dislikes than likes in their notification window. And that's just what I'd want to see when I login to JKHub. "Kylo Ren disliked a post you made." "eezstreet disliked a post you made." "Caelum disliked a post you made" Aw guys, stop smothering me. Really though, I'm not completely against it, but the main reason I'm saying no for now is because I don't really want to pay $10 for the add-on to do so. Maybe if more people supported your request, I'd consider it. Or if someone donated the $10 directly for it.
  2. I'm still holding out for @@DT85's Han model.
  3. Some stuff being revealed in an EW cover story today! http://www.ew.com/star-wars Darth Vader confirmed. EDIT: They're taking a character seen from The Clone Wars series, which is pretty cool. I'm liking how they're connecting stories. http://www.ew.com/article/2016/06/22/star-wars-rogue-one-forest-whitaker-character
  4. And by that, I mean, I don't recommend OpenJK for SP if you're on Mac, because it doesn't have proper widescreen support like the Aspyr version does.
  5. You're using the right tools to launch SP (I recommend JKJALaunch only for SP atm) But if you're trying to use a mod that requires an .exe to launch, make sure there's a Mac version as well. Otherwise it won't work. Not sure if EoC has a Mac version. I doubt it but I could l be wrong.
  6. It's just how the software works. The license field is a custom one that we added. If this ever happens, it'll have to wait until we move to XenForo.
  7. That escalated quickly. I used to think just like you, zOrg, until I actually started playing MP. Now every time I go back to SP, I came to realize that I was wrong, after playing MP for a few years. MP movement is much more responsive and smooth. Also, labeling fundamentals in a game as "exploits" is a bit childish. Sure, there are some things about the game that weren't intended as being things, but people that strive to be good at a game have to take those into consideration. Once you learn how to do some of those things, it's not too bad. In fact, it makes it feel more like Star Wars to me, because of the training and practice required to actually get really good at the game. That's why clans thrive in this game, because of the Padawan-Master relationship it can provide.
  8. .warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Topic moved to Modding Discussion forum.
  9. Fixed the link. Sorry about that.
  10. Doesn't radiant list the entities for you? You should be able to choose from a list.
  11. I believe team spawns are the same as FFA spawns. They use the info_player_deathmatch entity. Someone correct me if I'm wrong.
  12. Isn't /set name a better way to do it, or does it not matter in OpenJK? I remember in base /name had a shorter character limit or something like that.
  13. Circa

    Academy for MP

    Haven't noticed that. I'll look into it. EDIT: Fixed in 1.1
  14. He went to Half Life 2, not Second Life. Huge difference. Hapslash received dozens of requests a day for him to make countless models. People complained and called him selfish for not contributing enough because he didn't take up their requests. This eventually led to him backing off tremendously, only visiting his Void occasionally. He was a great modeler but an even better texture artist. He made good stuff but treating him like a god is a bit much. Anyhow, let's keep this a bit more on topic.
  15. Try using Audacity instead. I've seen this happen with Wavepad before, where it doesn't make certain changes, even though it says it did. But yeah, 44100 Hz only.
  16. New Lego Star Wars trailer. Looks like they're releasing a demo mission as well! Pretty cool. It'll be a big difference from the other Lego Star Wars, since they're using a lot of actual dialogue from the film. The previous games were just silent.
  17. Make sure they're all mono and 44.1khz. The errors in the console show which files have which issue. EDIT: case sensitivity doesn't matter ^
  18. Video from EA: https://youtu.be/yrIEW7woFFo Shows some very nice footage from an upcoming game by Visceral Games. Looks really good!
  19. Her appearance in SWTOR is much later, I believe. Hence the white hair. The brown hair is still legit.
  20. EA can't just take it and put a price tag on it though. They can only offer a deal, hope that it gets accepted, or demand that it be taken down or suffer lawsuits, etc. Also, just because it's free doesn't mean they can't do anything about it.
  21. Version 1.1

    783 downloads

    This is an entity mod of the academy1 map from single player to work better on multiplayer. If you've every played SP, you know that this map is used for all the scenes that take place in the academy. It was only meant for cutscenes, therefore has various NPCs. If you've ever tried playing it in multiplayer, those NPCs will still be there. The map is very simple and good for clan meetings or small dueling matches. I've edited out all the NPCs, so now you don't have to worry about killing them all before you begin dueling or whatever you're wanting to do. -=- Just remember that this is for MP, server side. You don't need it in your personal base folder, just on the server. Once you have it there, it will affect anyone that joins. They don't need to download anything. The magic of entity mods. I haven't tried it in SP yet, but I have a feeling it will still have the cutscene play but without NPCs, which could be a problem.
  22. Circa

    Mac client

    So for some reason this has been an issue with every recent build I've tried. I only use JA++ for when I join JA+ servers, so I load OpenJK and if I click Join on a JA+ server, it loads JA++ for me. But now I just crash when joining any JA+ server. This is for Mac. I'm using the most recent OpenJK build, which works fine without the JA++ client installed. I can join JA+ servers fine that way. Just not with the actual plugin. I get this error: GetGameAPI failed on uix86_64.dylib It's the most recent build of JA++ with nothing but the files from japp.jkhub.org. @@Raz0r @@redsaurus feel free to steam me if that's easier
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