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Posts posted by Circa
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3 hours ago, CID said:
It's incredible that after so many years no one fixed this winter crappy skin problem.
I do replacements for sp,
The dammed hoth skin makes me hate hoth mission.Try this:
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19 hours ago, Daniel said:
I also wonder if it's possible that this model is already officially published on jkhub. What do you recommend?
Why not? It looks great and I don't think one exists from someone else yet.
Daniel likes this -
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Keep the texture files in the single_1 folder and the model.glm in the new folder you made.
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Perhaps the “containing NPCs” tagged files may have it listed?
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I will always vote against AI voice generation, many voice actors take that quite seriously and your content could face legal issues if you go that route. They aren’t being paid for the work you are creating.
At the very least I’d be more impressed if you used the radio drama, I didn’t know that was a thing.
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7 hours ago, mrwonko said:
I don't know of any, and if there were any, I wouldn't want to use them. I appreciate the Discord having different channels I can mute individually, to recreate that with telegram you'd need dozens of chats that people have to join individually.
Just fix your Discord?
Technically not true, I've experimented with Telegram a bit and they have a group feature that lets you have multiple channels just like Discord (just a lot more simple). I created one out of curiosity and as a potential backup of a backup in case anything happened to Discord.
1 hour ago, Asgarath83 said:My Discord problem is related to XP Browsers retrocompatibility (Telegram works again on XP)
.(and please, not blame again cause i use XP and i am stuck on XP , cause my personal motiviation are not much good to explain without talk of a personal dramatic situation.i can use:
- Firefox, updated, not open discord desktops.
- Chrome, updated, not open the page.- Chrome360: log in work but ask captchas stuff and not bot verification "verify you are not a bot" and sadly i can't complete the cheking. maybe cause browser not support properly the page scripts.
- Mypal68: the log in work but it's looping loading the desktop app.So that' all...
If you know some other browser to try... but honestly i tried all XP compatible browsers.
I'm shocked that Telegram even works on XP, I wonder how long that will last. Unfortunately the JK community is already fragmented too much as it is, I would only want to promote a Telegram if Discord went away or people started to leave it for whatever reason.
NumberWan likes this -
This is awesome, would be a fun and chaotic CTF map!
BlindDaThief and Minoda like this -
JK2 doesn't natively support it, only mods would support it like JK2MV, at least that's how it is in JKA. What mod client are you running and what is the server running?
I just tried it on my end using JK2MV. /set name ^0Circa and connected to a random server and my name was black.
Smoo likes this -
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I made this like 15 years ago so I can't remember if it also works in MP. I originally made it for SP but not sure if it's the same effect in both.
Smoo likes this -
The setting you are showing in the code is for the menu itself, did you turn that setting to "No" and it still isn't working?
Smoo likes this -
18 hours ago, Sample123 said:
Appreciate this I'm replying to an old post, but is this still available to download? Loved the old Reborn voices.
I deleted the mod page years ago due to it having a bunch of issues that other mods had already done better. You can still download it here though:
https://files.jkhub.org/jka/bundles/JK2Restoration.zip
Smoo likes this -
Some of this are known issues, though it is not unique to JAEnhanced, it is just more common because of the menu I built in to freely switch your sabers. However I've never noticed the t-pose issue or the fast swinging. I can try your various methods to see if it can all be reproduced.
Perhaps @redsaurus could find some solution in the code or menu to select the stances someone wants and fix the issue with going from staff to single. I believe changing those things in the menu are more limited with the existing code, causing some of these things.
Smoo likes this -
One nitpick I have is the Orange and Grey colors are not supported in the app so servers that use those in their hostname show as red and black like jamp would. ^8 would be orange and ^9 would be grey. Not a dire thing but maybe something you could slip in your next update. Nice job as always!
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As far as I know hosting an OpenJK server on Linux has no special steps compared to base or other mods, so that could be why it has no specific guides. You'd use openjkded instead of jampded.
Try this guide:
Smoo likes this -
16 minutes ago, STOIK said:
Sounds good! Works for me
Now I'm curious if anyone here has any insight on something:
Am I able to add new .menu files or are they hardcoded somewhere and require some deeper modification & compiling of the source?You can add .menu files and call them up just like the default ones, yes. Look at how the buttons reference them as the target,
Taking an example of a button in the character menu that lets you continue on to the saber menu:
{ play "sound/interface/button1.wav" close all uiScript "updatecharcvars" setcvar saber_menu 0 setcvar ui_saber_type single open saberMenu }
Your button would just need to have open point to your new custom menu name, whatever the menuname.menu is. (no need for the setcvars in that example though)
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4 hours ago, undeadslayer said:
Hello everyone, I have an updated file for the DF mod. In this version, the missing textures for the executor level has been added. Also, so there is no surprises, I'm Pleased to announce that I have managed to implement some of the Dark Forces remastered soundtracks that was released on youtube back in 2019 by Richard Barret JR who is also the one who remastered the soundtracks. Not all of the tracks have been replaced, like the ones in ROQ cutscenes and a few of the tracks in mission 4-6 as well as the original mod team had different tracks that didn't match the remastered ones. So without further ado, here is the new link:
https://www.mediafire.com/file/2adhmvatfwpvwh9/dfmod_2023.zip/file
One more thing since there is a file size limit here on JKhub, if someone would like to upload this version to nexus or moddb they can as these mediafire links have a limited time frame. Happy hunting.
As I explained in my DM, the limit doesn't apply to externally linked files. Submit your mod using the external link option I screenshotted in my message to you and you won't need to worry about a limit.
Smoo likes this -
Try running the game as administrator? Right click the movie duels executable and click "Run as administrator"
Smoo likes this -
On September 16, 2003, Jedi Knight: Jedi Academy was released to the world and spun off what was loved and adored about its predecessor Jedi Outcast, and taken to the next level in terms of combat, gameplay, and modding capabilities. Two decades later, we are still here, playing and modding this game. Most of us are well into our adult years and only try to find the time to put into this game in some way, but we're here. Some people have left, come back, left again, repeat. Some have left completely, but everyone that has spent time with this game can agree that it is a unique and special experience that deserves celebration and appreciation.
Mod Contest
Over here at JKHub we started the celebration with a new theme, followed by the Anniversary Mod Contest. The goal with this contest was just to let people create content related the Jedi Knight series in general. We had a bunch of amazing mods submitted to the contest. Huge shoutout to @SomaZ @Noodle @WizardMKBK @Kitsu-NeshKaa @Omega1 @Chansta @Joshua for submitting their mods, each one was unique and incredibly crafted. SomaZ took the votes in the poll with his Bespin Duel Reborn mod with rend2 support, which the community voted on, but all entries were awesome. Well done.To view all entries of that contest, you can watch the below video or check them out yourself.
Server Event
Over the weekend, on the 16th, @Makha lead a big Jedi Academy server event that I and a few others helped with. The goal was to just bring people together on a server or two throughout the day, host a TFFA or CTF or other games, but overall just have people FFA and chill. It was a resounding success, we ended up having over 150 people show up throughout the day with the main server fill 32 slots at many times, with some overflow to a second server at some points. There was a TFFA and CTF match on a second server, as well as all guns brawl with NPCs, lots of FFA and private dueling. It was a blast (and exhausting by the end), and we hope everyone that attended had as much fun as we did. There were two group photos taken when the server was full, on FFA3 and FFA4. If you weren't there for these, I'm sorry!Thank you to all that showed up, even if just for a little bit. The point was to play this amazing game and share a bit of time with fellow fans, no matter how long or little you did so. And an even bigger thank you to all who helped make the whole day happen and run smoothly.
I made a short video below recapping the event (the whole 10 hour stream can be watched here), naming as many people as Makha had written down that attended, thanking attendees and the developers behind making this wonderful game. All the appreciation in the world to them, as we all know making games is not easy, especially with deadlines, and though this game may not be perfect in their eyes, it succeeded in the long term in various ways and I think I can speak for the whole community in saying thank you for what you made, with both Jedi Outcast and Jedi Academy.
Reminiscing about Jedi Academy podcast with Circa & Link
Earlier this year, @Link & I celebrated by talking about our Jedi Academy memories and the legacy of the game in a podcast. Our experiences may have been different from yours, but it can be fun to hear other perspectives as you reminisce along with us.
Link's love letter to Jedi Academy
Not technically JKHub, but he's part of the ex-staff family, @Link also made his own video diving deep into what he loves about Jedi Academy and how it changed his life in various ways. He really hits the nostalgia spot on with this video, I highly recommend giving it a watch if you haven't yet.
Though that's all we have for the anniversary right now, the year is not over, and more may be coming. Until or if that happens, thank you again for everyone that has been with this community, not just Jedi Academy, but JKHub. Our 11 year anniversary was in August, which is just as mindblowing to think it has been that long since this place launched. I know Caelum isn't around anymore but I'm sure a part of him would be proud of what he started and hopefully how it has continued since he left. You all are awesome, and here's to another 20 years!
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Zelanter's Kitbash Burrow
in WIPs, Teasers & Releases
Posted
Why not submit these to the files section? Some are really good. Just make sure to credit content you did not make to the correct authors and they should be fine to submit.
Not much exposure is going to happen in the forum like this.